diff --git a/balance/units/UAL0303/UAL0303_unit.bp b/balance/units/UAL0303/UAL0303_unit.bp index 9ab151b..8b8d039 100644 --- a/balance/units/UAL0303/UAL0303_unit.bp +++ b/balance/units/UAL0303/UAL0303_unit.bp @@ -27,7 +27,7 @@ BlueprintId = "ual0303", }, Weapon = { { - Damage = 240, --300dps + Damage = 220, --275dps }, }, } \ No newline at end of file diff --git a/balance/units/XEL0305/XEL0305_unit.bp b/balance/units/XEL0305/XEL0305_unit.bp index 620a97d..b5becf0 100644 --- a/balance/units/XEL0305/XEL0305_unit.bp +++ b/balance/units/XEL0305/XEL0305_unit.bp @@ -18,15 +18,17 @@ BlueprintId = "xel0305", }, Physics = { LayerChangeOffsetHeight = -0.3, - MaxAcceleration = 2.1, - MaxBrake = 2.1, - MaxSpeed = 2.1, + MaxAcceleration = 2.0, + MaxBrake = 2.0, + MaxSpeed = 2.0, }, Weapon = { { - Damage = 900, --300dps - MaxRadius = 33, - RateOfFire = 0.333, --from 4s to 3s + Damage = 900, --300dps + MaxRadius = 33, + RateOfFire = 0.333, --from 4s to 3s + TrackingRadius = 1.2, --makes them face their enemy instead of fucking up + TurretYawSpeed = 70, --make them able to turn their turret without fucking up }, }, CollisionOffsetZ = -0.1, diff --git a/balance/units/XRL0305/XRL0305_unit.bp b/balance/units/XRL0305/XRL0305_unit.bp index 659d8d5..916381d 100644 --- a/balance/units/XRL0305/XRL0305_unit.bp +++ b/balance/units/XRL0305/XRL0305_unit.bp @@ -36,18 +36,19 @@ BlueprintId = "xrl0305", }, Physics = { LayerChangeOffsetHeight = -0.3, - MaxAcceleration = 2.1, - MaxBrake = 2.1, - MaxSpeed = 2.1, + MaxAcceleration = 2.0, + MaxBrake = 2.0, + MaxSpeed = 2.0, }, Weapon = { { --main gun Damage = 120, --300dps MaxRadius = 33, RateOfFire = 2.5, - + TrackingRadius = 1.2, --makes them face their enemy instead of fucking up TurretPitch = 10, TurretPitchRange = 90, + TurretYawSpeed = 70, --make them able to turn their turret without fucking up }, { --torpedoes Damage = 25, --2*25 = 50 ; 10dps diff --git a/balance/units/XSL0303/XSL0303_unit.bp b/balance/units/XSL0303/XSL0303_unit.bp index 2d2fdd1..a29a9ab 100644 --- a/balance/units/XSL0303/XSL0303_unit.bp +++ b/balance/units/XSL0303/XSL0303_unit.bp @@ -42,7 +42,7 @@ BlueprintId = "xsl0303", }, Weapon = { { --side gun 1 - Damage = 40, --160 dps + Damage = 35, --140 dps MaxRadius = 23, RateOfFire = 2, }, @@ -52,7 +52,7 @@ BlueprintId = "xsl0303", RateOfFire = 2, }, { --long range gun - Damage = 300, --75 dps + Damage = 400, --100 dps MaxRadius = 33, }, { --torpedoes