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The video pipeline has a "videoscale" in it, but there isnt a uxplay startup option to change it. (it could be added) You can edit the pipeline in lib/video_renderer.c (used to be called video_renderer_gstreamer.c) the default pipeline is I found an example of a pipeline doing this: see |
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Hello,
Is it possible to adjust width/height proportions of an image before streaming it from the device?
The problem I am trying to solve - a picture of a perfect square streamed to my Epson streamer looks like a rectangular, the width is slightly longer than length, proportions are not correct . As I am using the setup for drawing, even small disproportions are not acceptable. I am looking for a way to fix width/height proportions of the final image on the screen.
My Epson streamer does not have an option to shrink width or height, which would be most convenient solution indeed, so I need an image pre-processing: to scale the 1080 x 720 image to i.e. 1055 x 720 and fill the left and right space with black
How can I do this with UxPlay? What other options do I have?
regards,
ilia
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