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"NPC turns into a container" #50
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Here's Crafty's old post about this: I'm not entirely sure what's the root cause of the bug, but leaving the map when party members are in "lost his turn" in combat did trigger the bug in the past. |
I'm just trying to sort out the |
Is that about the order of proc execution? Probably around the commits during 4.1.9. |
about the flag, now I have questions about this flag check This check was not included in the original fix. |
You added it in commit 6336d68. |
it remains for me to remember for what occasion I put it there, now I have no idea what it is there for, maybe it's my mistake. |
Do I understand correctly that this bug occurred when the
DAM_LOSE_TURN
flag was not reset ?If so, then the purpose of hacking the
critter_wake_clear_
function is not entirely clearhttps://github.com/FakelsHub/sFall-Extended/blob/765a593f91c397a95aadae86552a63d5f1510af8/sfall/Modules/BugFixes.cpp#L1057
He does an excellent job of "stand up" the critters when exiting the map.
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