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4.6.16R Pre-release 1

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@FirstGearGames FirstGearGames released this 20 Oct 16:45
  • Fixed SyncType values not resetting on client when using pooled objects.
  • Fixed despawned nested NetworkObjects serializing incorrectly (#950).
  • Fixed pooled objects sometimes having the incorrect position upon spawning after the first time. (#949).
  • Improved renamed several files related to code generation to prevent conflicts with NGO.
  • Fixed rollback time calculation for client-only when user-logic incorrectly identified as host.
  • Fixed StatisticsManager and BandwidthDisplay reporting incorrectly.