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Nil Hiiragi
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Update README.MD
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README.MD

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## Author
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Shugo Kawamura
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Github : [**FlowingSPDG**](http://github.com/FlowingSPDG)
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Twitter : [**@ejzefl**](http://twitter.com/ejzefl) / [**@FlowingSPDG**](http://twitter.com/FlowingSPDG) / [**@HiiragiNil**](http://twitter.com/HiiragiNil)
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Twitter : [**@rjzefl**](http://twitter.com/rjzefl) / [**@FlowingSPDG**](http://twitter.com/FlowingSPDG) / [**@HiiragiNil**](http://twitter.com/HiiragiNil)
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## About
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This is [GOTV+](https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Broadcast) broadcast server written in Go and Gin.
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tv_broadcast sends GOTV fragment data API server,and API server relays fragment data for CS:GO Clients.
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`tv_broadcast` sends GOTV fragment data API server,and API server relays fragment data for CS:GO Clients.
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CS:GO clients will get those fragments through HTTP,so viewer can play GOTV like a demo file.(e.g. Shift+F2 demoui, 1/4 speed play, HLAE and other external effects.)
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Also you can (probably) add CDN for GOTV+ for multi region stable connections.
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Also you can add CDN for GOTV+ for multi region stable connections such as Major tournament.
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Basically this is same with [kunalpowar/csgo-broadacst](https://github.com/kunalpowar/csgo-broadcast)(Go with mux) and [S5Projects/csgo-broadcast](https://github.com/S5Projects/csgo-broadcast)(NodeJS/TypeScript with Express).
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- Multi matches Support
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- Match management(Give specify ID for each matches for support better path like : `/match/this_is_good_match_path/sync` )
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- Match Delete
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- RtDelay/RcVage Support(?)
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- RtDelay/RcVage Support
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- Front end support
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- Internal gRPC API
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- CDN Support(Tested with Google Cloud CDN)

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