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goldsrcmap is a Python library designed for parsing, manipulating, and generating GoldSrc Engine map files (.map).
pip install goldsrcmap not implemented
Add src
(https://github.com/G2Pavon/goldsrcmap/tree/main/src) content to your working directory
e.g. /Mapping/Scripting/
:
/Mapping/Scripting/format
/Mapping/Scripting/utils
/Mapping/Scripting/__init__.py
/Mapping/Scripting/goldsrcmap.py
- Ensure that you have the
src
content in your working directory/Scripting/
. - Create the python file in
/Scripting/
/Scripting/your_script.py
- Import goldsrcmap.py helper module:
import goldsrcmap as gsm
# your code
https://github.com/G2Pavon/goldsrcmapextensions W.I.P
You can access to map objects through python classes.
The principal class is Map
, which store all entities (worldspawn, brush entities and point entities) that define the map in a python list
.
Each entity is an instance of Entity
class, which store entity properties key-values as a python dict
and brushes (if is worldspawn or brush entity) as a python list
.
A brush is an instance of Brush
class, which store the brush faces as a python list
.
A brush face is an instace of Face
class, which store the hyperplane as an instance of Plane
class and the texture definitions as an instance of Texture
class.
The Texture
class has attributes like: texture name, uv axis as an instance of Vector3
, uv offset/shift, uv rotation and uv scale.
The Plane
is defined by three Point
instances.
Attribute | Description |
---|---|
entities | List of Entity objects. |
More info: https://github.com/G2Pavon/goldsrcmap/wiki/Map
Attribute | Description |
---|---|
properties | Dictionary containing properties of the entity. |
brushes | List of Brush objects. |
More info: https://github.com/G2Pavon/goldsrcmap/wiki/Entity
Attribute | Description |
---|---|
faces | List of Face objects. |
More info: https://github.com/G2Pavon/goldsrcmap/wiki/Brush
Attribute | Description |
---|---|
plane |
Plane object. |
texture |
Texture object. |
More info: https://github.com/G2Pavon/goldsrcmap/wiki/Face
Attribute | Description |
---|---|
name | String representing the texture name. |
u_axis |
Vector3 object representing the texture axis. |
u_offset | Float values for texture offset. |
v_axis |
Vector3 object representing the texture axis. |
v_offset | Float values for texture offset. |
rotation | Float value indicating texture rotation. |
u_scale | Float values for texture scaling. |
v_scale | Float values for texture scaling. |
More info: https://github.com/G2Pavon/goldsrcmap/wiki/Texture
Attribute | Description |
---|---|
p1 |
Point object representing first point of the plane |
p2 |
Point object representing second point of the plane |
p3 |
Point object representing third point of the plane |
Attribute | Description |
---|---|
x | Float representing the x coordinate |
y | Float representing the y coordinate |
z | Float representing the z coordinate |
Attribute | Description |
---|---|
x | Float representing the x coordinate |
y | Float representing the y coordinate |
z | Float representing the z coordinate |
Attribute | Description |
---|---|
start |
Point endpoint of the line segment |
end |
Point endpoint of the line segment |