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Example/random-swift.xcodeproj/project.pbxproj

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INFOPLIST_FILE = random/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
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MARKETING_VERSION = 0.1.5;
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MARKETING_VERSION = 0.1.6;
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MODULE_NAME = ExampleApp;
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PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
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PRODUCT_NAME = "random-swift_Example";
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INFOPLIST_FILE = random/Info.plist;
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IPHONEOS_DEPLOYMENT_TARGET = 11.0;
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LD_RUNPATH_SEARCH_PATHS = "$(inherited) @executable_path/Frameworks";
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MARKETING_VERSION = 0.1.5;
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MARKETING_VERSION = 0.1.6;
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MODULE_NAME = ExampleApp;
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PRODUCT_BUNDLE_IDENTIFIER = "org.cocoapods.demo.$(PRODUCT_NAME:rfc1034identifier)";
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PRODUCT_NAME = "random-swift_Example";

random-swift.podspec

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Pod::Spec.new do |s|
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s.name = 'random-swift'
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s.version = '0.1.5'
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s.version = '0.1.6'
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s.summary = 'A utility for randomly generated data, content, and assets.'
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s.description = <<-DESC
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'random is a utility for generating random data, content, and assets for iOS applications in Swift.'

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