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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomersuiRelates to changes on the User InterfaceRelates to changes on the User Interface
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Currently, nothing is telling the player which enemies are required to be killed for the level to be finish.
For example, in level 3 (Lost City), the main mission is to kill the Mutanter, but nothing is directly indicating who is the Mutanter, and that it is the mission target.
Something could probably be added in one (or both) of these places:
Preview of the Foe when hovering it
Details about the Foe when clicking on it
The property to look for is Foe.target_of_mission
, its value is whether None
or the id of the related mission.
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enhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomersuiRelates to changes on the User InterfaceRelates to changes on the User Interface