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Show in UI that given foe is related to a mission objective #74

@Grimmys

Description

@Grimmys

Currently, nothing is telling the player which enemies are required to be killed for the level to be finish.

For example, in level 3 (Lost City), the main mission is to kill the Mutanter, but nothing is directly indicating who is the Mutanter, and that it is the mission target.

Something could probably be added in one (or both) of these places:

mutanter_preview
Preview of the Foe when hovering it

image
Details about the Foe when clicking on it

The property to look for is Foe.target_of_mission, its value is whether None or the id of the related mission.

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    enhancementNew feature or requestgood first issueGood for newcomersuiRelates to changes on the User Interface

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