Skip to content

(Feature request) Bulk decompilation #4

@N3rdL0rd

Description

@N3rdL0rd

Some sort of feature to decompile everything in a bytecode file back out to its original filenames (that is, if debug information is embedded in the bytecode) would be greatly appreciated for modding projects - as in this project's current state, it can't really be used to modify a game's code, only poke around it a bit. In a similar vain, I would also love to see a tool in the GUI that allows partial code changes to be made in the decompiler pane without having to fully decompile and recompile the entire game - as sometimes, functions cannot be decompiled to begin with (especially switch statements!) and have to be reversed by hand.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions