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103.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left),
* right(right) {}
* };
*/
class Solution {
public:
vector<vector<int>> zigzagLevelOrder(TreeNode* root) {
if (root == nullptr)
return {};
queue<TreeNode*> qe({root});
vector<vector<int>> result;
int level = 0, size;
while (!qe.empty()) {
result.push_back(vector<int>(qe.size()));
size = qe.size();
for (int i = 0; i < size; ++i) {
auto p = qe.front();
qe.pop();
result[level][i] = p->val;
if (p->left != nullptr)
qe.push(p->left);
if (p->right != nullptr)
qe.push(p->right);
}
if (qe.empty())
break;
++level;
result.push_back(vector<int>(qe.size()));
for (int i = qe.size() - 1; i >= 0; --i) {
auto p = qe.front();
qe.pop();
result[level][i] = p->val;
if (p->left != nullptr)
qe.push(p->left);
if (p->right != nullptr)
qe.push(p->right);
}
++level;
}
return result;
}
};