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Motion.h
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Motion.h
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//- -----------------------------------------------------------------------------------------------------------------------
// AskSin++
// 2017-05-10 papa Creative Commons - http://creativecommons.org/licenses/by-nc-sa/3.0/de/
//- -----------------------------------------------------------------------------------------------------------------------
#ifndef LIBRARIES_ASKSINPP_MOTION_H_
#define LIBRARIES_ASKSINPP_MOTION_H_
#include "MultiChannelDevice.h"
#include "Register.h"
#include "Sensors.h"
namespace as {
DEFREGISTER(MotionReg1,CREG_EVENTFILTER,CREG_INTERVAL,CREG_AES_ACTIVE,CREG_LEDONTIME)
static const uint8_t MotionReg1Defaults[] = {0x11,0x74,0x00,0x64};
class MotionList1 : public RegList1<MotionReg1> {
public:
MotionList1 (uint16_t addr) : RegList1<MotionReg1>(addr) {}
void defaults () {
init(MotionReg1Defaults,sizeof(MotionReg1Defaults));
// clear();
// eventFilterPeriod(1);
// eventFilterNumber(1);
// minInterval(4);
// captureWithinInterval(false);
// brightnessFilter(7);
// aesActive(false);
// ledOntime(100);
}
};
class MotionEventMsg : public Message {
public:
void init(uint8_t msgcnt,uint8_t ch,uint8_t counter,uint8_t brightness,uint8_t next) {
Message::init(0xd,msgcnt,AS_MESSAGE_SENSOR_EVENT,Message::BIDI|Message::WKMEUP,ch & 0x3f,counter);
pload[0] = brightness;
pload[1] = (next+4) << 4;
}
};
template <class HalType,int PeerCount,class List0Type=List0,class BrightnessSensor=Brightness>
class MotionChannel : public Channel<HalType,MotionList1,EmptyList,DefList4,PeerCount,List0Type>, public Alarm {
class QuietMode : public Alarm {
public:
bool enabled;
bool motion;
MotionChannel& channel;
QuietMode (MotionChannel& c) : Alarm(0), enabled(false), motion(false), channel(c) {}
virtual ~QuietMode () {}
virtual void trigger (__attribute__ ((unused)) AlarmClock& clock) {
DPRINTLN(F("minInterval End"));
enabled = false;
if( motion == true ) {
motion = false;
channel.motionDetected();
}
}
};
// send the brightness every 5 minutes to the master
#define LIGHTCYCLE seconds2ticks(5*60)
class Cycle : public Alarm {
public:
MotionChannel& channel;
Cycle (MotionChannel& c) : Alarm(LIGHTCYCLE), channel(c) {}
virtual ~Cycle () {}
virtual void trigger (AlarmClock& clock) {
tick = LIGHTCYCLE;
clock.add(*this);
channel.sendState();
}
};
// return timer ticks
uint32_t getMinInterval () {
switch( this->getList1().minInterval() ) {
case 0: return seconds2ticks(15);
case 1: return seconds2ticks(30);
case 2: return seconds2ticks(60);
case 3: return seconds2ticks(120);
default: break;
}
return seconds2ticks(240);
}
private:
uint8_t counter;
QuietMode quiet;
Cycle cycle;
volatile bool isrenabled : 1;
BrightnessSensor brightsens;
uint32_t maxbright;
public:
typedef Channel<HalType,MotionList1,EmptyList,DefList4,PeerCount,List0Type> ChannelType;
MotionChannel () : ChannelType(), Alarm(0), counter(0), quiet(*this), cycle(*this), isrenabled(true),
brightsens(), maxbright(1) {}
virtual ~MotionChannel () {}
BrightnessSensor& brightnessSensor () {
return brightsens;
}
void setup(Device<HalType,List0Type>* dev,uint8_t number,uint16_t addr) {
ChannelType::setup(dev,number,addr);
sysclock.add(cycle);
pirInterruptOn();
brightsens.init();
}
uint8_t status () {
brightsens.measure();
uint32_t bright = brightsens.brightness();
if( bright > maxbright ) {
maxbright = bright;
}
// scale to value between 0 - 255s
return (uint8_t)(bright * 255UL / maxbright);
}
uint8_t flags () const {
return this->device().battery().low() ? 0x80 : 0x00;
}
void sendState () {
pirInterruptOff();
typename ChannelType::DeviceType& d = this->device();
d.sendInfoActuatorStatus(d.getMasterID(),d.nextcount(),*this);
pirInterruptOn();
}
void pirInterruptOn () {
isrenabled=true;
}
void pirInterruptOff () {
isrenabled=false;
}
// this runs synch to application
virtual void trigger (__attribute__ ((unused)) AlarmClock& clock) {
if( quiet.enabled == false ) {
// reset state timer because motion will be send now
sysclock.cancel(cycle);
cycle.set(LIGHTCYCLE);
sysclock.add(cycle);
DPRINTLN(F("Motion"));
// start timer to end quiet interval
quiet.tick = getMinInterval();
quiet.enabled = true;
sysclock.add(quiet);
// blink led
if( this->device().led().active() == false ) {
this->device().led().ledOn( centis2ticks(this->getList1().ledOntime()) / 2);
}
MotionEventMsg& msg = (MotionEventMsg&)this->device().message();
msg.init(this->device().nextcount(),this->number(),++counter,status(),this->getList1().minInterval());
pirInterruptOff();
this->device().sendPeerEvent(msg,*this);
pirInterruptOn();
}
else if ( this->getList1().captureWithinInterval() == true ) {
// we have had a motion during quiet interval
quiet.motion = true;
}
}
// runs in interrupt
void motionDetected () {
if( isrenabled==true ) {
// cancel may not needed but anyway
sysclock.cancel(*this);
// activate motion message handler
sysclock.add(*this);
}
}
// we are in quiet mode - means we have a motion detected
bool isMotion () const {
return quiet.enabled == true;
}
};
#define motionISR(device,chan,pin) class device##chan##ISRHandler { \
public: \
static void isr () { device.channel(chan).motionDetected(); } \
}; \
pinMode(pin,INPUT); \
if( digitalPinToInterrupt(pin) == NOT_AN_INTERRUPT ) \
enableInterrupt(pin,device##chan##ISRHandler::isr,RISING); \
else \
attachInterrupt(digitalPinToInterrupt(pin),device##chan##ISRHandler::isr,RISING);
#define motionChannelISR(chan,pin) class __##pin##ISRHandler { \
public: \
static void isr () { chan.motionDetected(); } \
}; \
pinMode(pin,INPUT); \
if( digitalPinToInterrupt(pin) == NOT_AN_INTERRUPT ) \
enableInterrupt(pin,__##pin##ISRHandler::isr,RISING); \
else \
attachInterrupt(digitalPinToInterrupt(pin),__##pin##ISRHandler::isr,RISING);
} // end namespace
#endif /* LIBRARIES_ASKSINPP_MOTION_H_ */