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Rotate_Linked_List.cpp
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Rotate_Linked_List.cpp
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#include <iostream>
using namespace std;
// Definition for singly-linked list
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
class Solution {
public:
ListNode* rotateRight(ListNode* head, int k) {
if (!head || !head->next || k == 0) return head;
int len = 1;
ListNode* tail = head;
// Calculate the length of the linked list and find the tail node
while (tail->next) {
len++;
tail = tail->next;
}
// Make it a circular linked list
tail->next = head;
// Calculate the new head and tail positions
k = len - (k % len);
while (k > 0) {
tail = tail->next;
k--;
}
// Update head and tail pointers
head = tail->next;
tail->next = nullptr;
return head;
}
};