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HS2API crashes and meet white screen #76

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crazy-night opened this issue Jul 27, 2024 · 2 comments
Open

HS2API crashes and meet white screen #76

crazy-night opened this issue Jul 27, 2024 · 2 comments

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@crazy-night
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After update api, I met crashes. The output.log may show where the bug occurs:"[Error :Null Checks] Swallowing exception to prevent game crash!
System.NullReferenceException: Object reference not set to an instance of an object
at KK_Plugins.InvisibleBody+Hooks.InitShapeFace (AIChara.ChaControl __instance) [0x00006] in <5c4443eac967498687303f21b6ae8da9>:0
at (wrapper dynamic-method) AIChara.ChaControl.DMDAIChara.ChaControl::InitShapeFace(AIChara.ChaControl,UnityEngine.Transform,string,string,string)
at AIChara.ChaControl+d__477.MoveNext () [0x00331] in :0
at IllusionFixes.NullChecks+<g__EatExceptionWrapper|5_0>d.MoveNext () [0x00019] in :0"

@crazy-night
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ok, I got it. Maybe I should wait other plugins based on hs2api update。。。

@crazy-night
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Now I think it's still api's bug. Because I met many plugins occured error, like overlay, Invisible Body and so on. And when I turned to version1.40 it didn't appeared. From my opinion, your changes on SequenceFast may cause the error, since the error plugins are all about texture.

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