Bug: Jittery horizontal movement speed near 0 #14
Labels
bug
Something isn't working
good first issue
Good for newcomers
help wanted
Extra attention is needed
Turning speed on ShipController is calculated every frame with the following line of code:
in
Move()
, Assets/Scripts/Player/ShipController.cs.This causes a jitter and "feedback loop" of the value of movement speed from negative to positive, whenever the speed approaches 0 as you stop pressing A or D to move horizontally.
Fixing this is quite important as there is currently a barely noticeable but still noticeable jitter.
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