diff --git a/.ottdrev-vc b/.ottdrev-vc index bc6f999532a..75feb273bef 100644 --- a/.ottdrev-vc +++ b/.ottdrev-vc @@ -1,2 +1,2 @@ -jgrpp-0.61.0 20240823 0 090279cd8f90cbb69a571d74258c23c0e04700e7 1 0 2024 -3e5abc7168321c603cd87923411993a9185fdb31ce593b3f203f57ecd6106a50 - +jgrpp-0.62.0 20240914 0 631e5469146b316f8d6f9095e53bce7ee2dce8fa 1 0 2024 +2e13e9d3e87c47cf8c705c57f306773a0b6af6e2e9648e1ac40b6096c37d6931 - diff --git a/README.md b/README.md index f959b32c3c9..ec48124135c 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -## JGR's Patchpack version 0.61.0 +## JGR's Patchpack version 0.62.0 This is a collection of features and other modifications applied to [OpenTTD](http://www.openttd.org/). It's a separate version of the game which can be installed and played alongside the standard game, not a loadable mod (NewGRF, script, or so on). diff --git a/jgrpp-changelog.md b/jgrpp-changelog.md index c7aac1cae64..7e00bdfca6b 100644 --- a/jgrpp-changelog.md +++ b/jgrpp-changelog.md @@ -2,6 +2,48 @@ * * * +### v0.62.0 (2024-09-14) +* Fix the picker tool not updating the list of available items in build windows when changing the selected class. +* Fix terraform of owned land or object tiles using automatic clear ground not removing water. +* Fix station name exchange with stations which got their name from a nearby industry. +* Fix small map window screenshots not working. +* Fix crash when viewing game script strings after the game script has been replaced by a different script with no strings. +* Routing restrictions: + * Fix crash when opening the cargo type dropdown. + * Add reverse at path signal sub-action. + * Automatic green signals for block signals on plain line when using realistic braking now takes into account the presence of wait-related routing restriction programs. + * Fix deleting a slot changing the subtype of referencing instructions. +* Template-based train replacement: + * Fix clone template from train creating templates with the wrong owner. + * Fix wrong or missing engine sprite used in drag/drop cursor. +* Departure boards: + * Add scheduled dispatch 24 hour timetable mode. + * Add button to show calling point arrival/departure times. + * Allow all arrival/departure modes for waypoints. + * Add departures support for depots. + * Change departure time text colour depending on via and non-load/unload type. + * Fix handling of conditional orders in arrivals mode. + * Fix smart terminus detection considering via and non-station departures. + * Allow depot and waypoint orders with wait times to be calling points. + * Increase maximum number of live departure entries. + * Various window layout and settings changes. +* Scheduled dispatch: + * Fix duplicating orders not working with scheduled dispatch conditional orders. + * Fix renaming dispatch schedule tags which already had a name. +* Orders windows: + * Fix clearing/preserving station IDs when changing conditional order variable. + * Add conditional order for waiting cargo as percentage of vehicle capacity. + * Move occupancy display/toggle to top bar. +* Add sorting and name filtering to the plans window. +* Avoid unnecessary reservation extensions when editing track under trains loading in stations. +* Change small map window legend panel to resize depending on display mode. +* Show train speed adaptation information in vehicle details window when enabled. +* When turning on timetable automate, only reset the timetable start and lateness when auto-separation is also enabled. +* Show a vehicle advice message if train through-load is ignored due to the train carrying passengers or the train being partially in a depot. +* Always enable the public roads button in the scenario editor. +* Change default hotkey for switch viewport vehicle route overlay mode to Ctrl+/. +* Bump trunk base from commit f90172206615460d687339a1a663473025105f06 to commit 7116f143d51ddb9cec29af18ffcdaa93cd11d4d8. + ### v0.61.0 (2024-08-23) * Fix crash in road pathfinder when path exceeds distance limit (2048 tiles). * Fix crash which could occur in build airport window.