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Seems like you just need to update the transformation ID keys of those objects after applying the necessary transformations. |
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I didn't mean applying in the sense of using the Apply Transforms operator. |
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So ive made this animation with a keyboard, but i decided to try and track it into real life footage. However when i set it all up the keyboard was way to small, and when i tried scaling it the objects that were animated didint move. Is there any way to force transform them or do i have to just give up?
Blender_.E__HDD.stuff_keyboiard.blend.2022-07-27.01-29-47.mp4
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