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RandomizedSystems.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="RandomizedSystems/Save Games/PersistenceGenerator.cs">
<Files>
<File FileName="RandomizedSystems/Randomizers/WarpRNG.cs" Line="98" Column="3" />
<File FileName="RandomizedSystems/Randomizers/OrbitRandomizer.cs" Line="3" Column="33" />
<File FileName="RandomizedSystems/Randomizers/AtmosphereRandomizer.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/AstroUtils.cs" Line="4" Column="33" />
<File FileName="RandomizedSystems/Randomizers/GeneralRandomizer.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Randomizers/PlanetRandomizer.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Randomizers/GeologicalRandomizer.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Part Module/Hyperdrive.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Debugger/Debugger.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Save Games/SaveOnPause.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Save Games/PersistenceGenerator.cs" Line="6" Column="33" />
<File FileName="RandomizedSystems/Save Games/SaveGameRecovery.cs" Line="42" Column="44" />
<File FileName="RandomizedSystems/Warp Drive/WarpDrive.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Save Games/SeedTracker.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Space Center/KSCReturn.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Vessels/PersistentVessel.cs" Line="1" Column="1" />
<File FileName="RandomizedSystems/Vessels/VesselManager.cs" Line="42" Column="30" />
<File FileName="RandomizedSystems/Systems/SystemNamer.cs" Line="208" Column="36" />
<File FileName="RandomizedSystems/Systems/PlanetData.cs" Line="278" Column="18" />
<File FileName="RandomizedSystems/Systems/SolarData.cs" Line="224" Column="25" />
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<Node name="RandomizedSystems" expanded="True">
<Node name="Randomizers" expanded="True" />
<Node name="Save Games" expanded="True">
<Node name="PersistenceGenerator.cs" selected="True" />
</Node>
<Node name="Systems" expanded="True" />
<Node name="Vessels" expanded="True" />
</Node>
</State>
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</Properties>