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Make the plugin global DataModel-aware #1173

@gaymeowing

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@gaymeowing

Currently when working on a plugin the plugin global infers as just Plugin, rather than having special stuff like script does.
This leads to the issue of where I can have a folder called assets in my plugin, and to be able to access it with types I need to do script.Parent.assets instead of the cleaner alternative of plugin.assets that also doesnt rely on where the script is placed.

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