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cleaner icon bopping code
with the help of Nael2xd....... i have learned that SWITCH STATEMENTS AND FOR LOOPS EXIST. also i removed the "bop icons every note hit" option, now that it's a publicly accessible function you could just recreate it in lua
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source/ClientPrefs.hx

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@@ -44,7 +44,6 @@ class ClientPrefs { //default settings if it can't find a save file containing y
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public static var missRating:Bool = false;
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public static var noteColorStyle:String = 'Normal';
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public static var enableColorShader:Bool = true;
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public static var iconBopWhen:String = 'Every Beat';
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public static var rateNameStuff:String = 'Quotes';
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public static var timeBarType:String = 'Time Left';
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public static var scoreStyle:String = 'Psych Engine';
@@ -60,7 +59,6 @@ class ClientPrefs { //default settings if it can't find a save file containing y
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public static var iconBounceType:String = 'New Psych';
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public static var smoothHealth:Bool = true;
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public static var smoothHPBug:Bool = false;
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public static var noBopLimit:Bool = false;
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public static var ogHPColor:Bool = false;
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public static var flashing:Bool = true;
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public static var camZooms:Bool = true;

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