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1.48.1 patch fix update
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THECHANGELOG.md

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1.48.0;
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1.48.1;
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Additions:
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Discord RPC Button, which redirects to the source code of the engine - NAEL2XD
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### Additions:
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Changed "Load Autosave" to "Load Backup From File" which allows you to load not only autosaves, but chart files individually. ([basically a copy of loadjson lmao](https://github.com/JordanSantiagoYT/FNF-JS-Engine/pull/1097))
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Introduced TJSON support, currently for week JSONs, with potential for broader use. This is to assist those unfamiliar with JSON format.
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Removals:
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Wheatley Space Easter egg
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### Removals:
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Neo has been removed due to drama.
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Fixes:
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### Fixes:
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Fixed crash when pressing space as a character without an "hey" animation - Jordan Santiago
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Ratings are no longer under the underlay - Jordan Santiago
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Change Character event now changes the noteskin correctly - Jordan Santiago
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Fixed compiling with OpenFL 9.2.2 - Moxie
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Source Code Compilation - Moxie
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Overhauls:
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Added the new volume tray - Moxie
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Changed the cursor - Moxie
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Optimized lua scripting - Moxie
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Addressed an issue where notes were not despawning as expected, which should also improve input handling. (Hopefully)
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* Health Icon Improvements:
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* Fixed issues with broken health icon sizes. (I hope)
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* Added support for icon metadata.
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* Implemented animated health icons for enhanced visual feedback.

source/MainMenuState.hx

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package;
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import Achievements;
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import backend.HaxeCommit;
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import editors.MasterEditorMenu;
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import flixel.FlxCamera;
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import flixel.FlxG;
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import flixel.FlxObject;
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import flixel.FlxSprite;
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import flixel.FlxCamera;
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import flixel.addons.transition.FlxTransitionableState;
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import flixel.effects.FlxFlicker;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.group.FlxGroup.FlxTypedGroup;
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import flixel.text.FlxText;
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import flixel.input.keyboard.FlxKey;
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import flixel.math.FlxMath;
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import flixel.text.FlxText;
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import flixel.tweens.FlxEase;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import lime.app.Application;
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import Achievements;
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import editors.MasterEditorMenu;
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import flixel.input.keyboard.FlxKey;
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import flixel.util.FlxTimer;
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import backend.HaxeCommit;
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import lime.app.Application;
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using StringTools;
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class MainMenuState extends MusicBeatState
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{
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public static final gitCommit:String = HaxeCommit.getGitCommitHash();
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public static var psychEngineJSVersionNumber:String = '1.48.0'; //This is also used for Discord RPC
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public static var psychEngineJSVersionNumber:String = '1.48.1'; //This is also used for Discord RPC
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public static var psychEngineJSVersion:String = psychEngineJSVersionNumber #if commit + ' (Commit $gitCommit)' #end; //This is also used for Discord RPC
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public static var psychEngineVersion:String = '0.6.3'; //This is also used for Discord RPC
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public static var curSelected:Int = 0;
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var menuItems:FlxTypedGroup<FlxSprite>;
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private var camGame:FlxCamera;
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private var camAchievement:FlxCamera;
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var optionShit:Array<String> = [
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'story_mode',
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'freeplay',
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magenta.antialiasing = ClientPrefs.globalAntialiasing;
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magenta.color = 0xFFfd719b;
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add(magenta);
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// magenta.scrollFactor.set();
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menuItems = new FlxTypedGroup<FlxSprite>();
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}
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override function beatHit()
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{
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if (curBeat % 2 == 0)
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if (curBeat % 2 == 0)
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{
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super.beatHit();
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FlxG.camera.zoom += 0.025;
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FlxTween.tween(FlxG.camera, {zoom: 1}, Conductor.crochet / 1200, {ease: FlxEase.quadOut});

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