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Program.cs
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using StereoKit;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace StereoKitProject1
{
internal class Program
{
static void Main(string[] args)
{
// Initialize StereoKit
SKSettings settings = new SKSettings
{
appName = "IdeaEngine",
assetsFolder = "Assets",
};
// Core application loop
if (!SK.Initialize(settings))
Environment.Exit(1);
Main main;
System.Action step;
main = new Main();
main.Init();
step = main.Update;
while (SK.Step(step)) { }
main.Shutdown();
SK.Shutdown();
}
}
}