-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Replace nonfree fonts #11
Comments
For the reference, in #4 (comment) @punto- said that he saw those two fonts:
With a closer look I don't see what ArmWrestler.ttf would apply too in current Jetpaca, but that might have been the invalid and unused BPdiet does look like our "TAP TO FLY" and "WORLD 1" texts: The HUD and in-game texts seemed to use the Aller Bold font from what I can find with image search. |
It seems to me that the font used so far for HUD and in-game texts was Aller Bold, which is proprietary: https://www.fontsquirrel.com/fonts/aller I've replaced it by Fira Sans, which looks quite similar and is distributed under the terms of the SIL Open Font License 1.0. Part of #11. Also fixes issues with the old BitMapFont being corrupted by recent Godot - it's safer to just keep the TTF and use DynamicFont. Note that I'm removing the reference to the ArmWrestler font from the README. I don't see where it would be in use currently.
Are there still fonts to be replaced or can this be closed ? |
"WORLD 1" and "TAP TO FLY" images are still derived from a nonfree font. Not sure about the Jetpaca logo itself, but it looks like it might have been drawn by one of the Jetpaca artists. |
The two fonts currently used by Jetpaca are nonfree as per https://github.com/KOBUGE-Games/jetpaca/blob/master/README.md#fonts
We should find replacements for the first open source release.
The text was updated successfully, but these errors were encountered: