From 4c662f4af95fe148d6be674cc91226e8d747308b Mon Sep 17 00:00:00 2001 From: Matteo Date: Wed, 18 Sep 2024 20:00:55 +0200 Subject: [PATCH 01/26] Some Fixes --- translations/it/cycles.json | 4 ++++ translations/it/pack/dwl/dwl_encounter.json | 1 + translations/it/pack/ptc/bsr.json | 2 +- translations/it/pack/ptc/tuo.json | 2 +- translations/it/pack/return/rtptc.json | 2 +- translations/it/pack/tcu/icc.json | 2 +- 6 files changed, 9 insertions(+), 4 deletions(-) diff --git a/translations/it/cycles.json b/translations/it/cycles.json index 8c139ea83..d71ccae86 100644 --- a/translations/it/cycles.json +++ b/translations/it/cycles.json @@ -11,6 +11,10 @@ "code": "eoe", "name": "Ai Confini della Terra" }, + { + "code": "fhv", + "name": "La Festa di Hemlock Vale" + }, { "code": "investigator", "name": "Mazzi Precostruiti" diff --git a/translations/it/pack/dwl/dwl_encounter.json b/translations/it/pack/dwl/dwl_encounter.json index b7a9452ce..89a2376dc 100644 --- a/translations/it/pack/dwl/dwl_encounter.json +++ b/translations/it/pack/dwl/dwl_encounter.json @@ -394,6 +394,7 @@ }, { "code": "02091", + "flavor": "Se riescono a catturare l'anima che fugge abbandonando il corpo, volano via all'istante emettendo una risata demoniaca…\nH. P. Lovecraft, “L'Orrore di Dunwich”", "name": "In Attesa della Morte", "text": "Rivelazione - Effettua una prova di [willpower] (2); per ogni danno che possiedi, aumenta di 1 la difficoltà della prova. Se fallisci, subisci 2 orrori.", "traits": "Presagio." diff --git a/translations/it/pack/ptc/bsr.json b/translations/it/pack/ptc/bsr.json index 794942110..de6c23190 100644 --- a/translations/it/pack/ptc/bsr.json +++ b/translations/it/pack/ptc/bsr.json @@ -8,7 +8,7 @@ { "code": "03264", "name": "Attenersi ai Piani", - "text": "Permanente. Straordinario.\n[reaction] Prima di pescare la tua mano di partenza: Cerca nel tuo mazzo fino a 3 eventi [[Tattica]] e/o [[Scorta]] diversi e assegnali ad Attenersi ai Piani.\nLe carte assegnate ad Attenersi ai Piani possono essere giocate come se fossero nella tua mano. Come costo aggiuntivo per giocare 1 carta assegnata, esaurisci Attenersi ai Piani.", + "text": "Permanente. Straordinario.\n[reaction] Prima di pescare la tua mano di partenza: Cerca nel tuo mazzo fino a 3 eventi [[Tattica]] e/o [[Scorta]] diversi e assegnali a faccia in giù ad Attenersi ai Piani.\nLe carte assegnate ad Attenersi ai Piani possono essere giocate come se fossero nella tua mano. Come costo aggiuntivo per giocare 1 carta assegnata, esaurisci Attenersi ai Piani.", "traits": "Talento." }, { diff --git a/translations/it/pack/ptc/tuo.json b/translations/it/pack/ptc/tuo.json index dc5c35b0e..89ce7b400 100644 --- a/translations/it/pack/ptc/tuo.json +++ b/translations/it/pack/ptc/tuo.json @@ -45,7 +45,7 @@ { "code": "03153", "name": "Tempesta di Spiriti", - "text": "Combatti. Usa [willpower] invece di [combat]. Se hai successo, invece dei danni standard, infliggi 2 danni a ogni nemico nel tuo luogo (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato). Se riveli un simbolo [skull], [cultist]. [tablet], [elder_thing] o [auto_fail], infliggi 1 danno a ogni investigatore nel tuo luogo.", + "text": "Combatti. Usa [willpower] invece di [combat]. Se hai successo, invece dei danni standard, infliggi 2 danni a ogni nemico nel luogo del nemico attaccato (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato). Se riveli un simbolo [skull], [cultist]. [tablet], [elder_thing] o [auto_fail], infliggi 1 danno a ogni investigatore nel luogo del nemico attaccato.", "traits": "Incantesimo." }, { diff --git a/translations/it/pack/return/rtptc.json b/translations/it/pack/return/rtptc.json index b85f030d4..016e3d733 100644 --- a/translations/it/pack/return/rtptc.json +++ b/translations/it/pack/return/rtptc.json @@ -50,7 +50,7 @@ { "code": "52008", "name": "Tempesta di Spiriti", - "text": "Combatti. Usa [willpower] invece di [combat]. Ricevi +2 [willpower] in questo attacco. Se hai successo, invece dei danni standard, infliggi 3 danni a ogni nemico nel tuo luogo (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato). Se riveli un simbolo [skull], [cultist], [tablet], [elder_thing] o [auto_fail], infliggi 2 danni a ogni investigatore nel tuo luogo.", + "text": "Combatti. Usa [willpower] invece di [combat]. Ricevi +2 [willpower] in questo attacco. Se hai successo, invece dei danni standard, infliggi 3 danni a ogni nemico nel luogo del nemico attaccato (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato). Se riveli un simbolo [skull], [cultist], [tablet], [elder_thing] o [auto_fail], infliggi 2 danni a ogni investigatore nel luogo del nemico attaccato.", "traits": "Incantesimo." }, { diff --git a/translations/it/pack/tcu/icc.json b/translations/it/pack/tcu/icc.json index 79a256fa9..d4f4260aa 100644 --- a/translations/it/pack/tcu/icc.json +++ b/translations/it/pack/tcu/icc.json @@ -2,7 +2,7 @@ { "code": "05273", "name": "Granate Mk 1", - "text": "Utilizzo (3 scorte). Se non ci sono scorte sulle Granate Mk 1, scartale.\n[action] Spendi 1 scorta: Combatti. Ricevi +2 [combat] in questo attacco. Se questo attacco ha successo, invece dei danni standard, infliggi 2 danni a ogni nemico e a ogni altro investigatore nel tuo luogo (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato).", + "text": "Utilizzo (3 scorte). Se non ci sono scorte sulle Granate Mk 1, scartale.\n[action] Spendi 1 scorta: Combatti. Ricevi +2 [combat] in questo attacco. Se questo attacco ha successo, invece dei danni standard, infliggi 2 danni a ogni nemico e a ogni altro investigatore nel luogo del nemico attaccato (gli eventuali danni aggiuntivi sono inflitti al nemico attaccato).", "traits": "Oggetto. Arma. Distanza." }, { From 852f5f3292b92c61e2f6c011b327237b1f2c64c2 Mon Sep 17 00:00:00 2001 From: matteopic Date: Wed, 18 Sep 2024 20:49:08 +0200 Subject: [PATCH 02/26] Update README.md Added some missing text tags --- README.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/README.md b/README.md index 1183f24be..eaab3ad9e 100644 --- a/README.md +++ b/README.md @@ -96,6 +96,12 @@ These can be used in a card's `text` section. * `[health]` * `[sanity]` * `[per_investigator]` +* `[frost]` +* `[seal_a]` +* `[seal_b]` +* `[seal_c]` +* `[seal_d]` +* `[seal_e]` #### Translations From 07a36dc1e50247dc4890863af6f6ce62022a341e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Derwi=C5=84ski?= Date: Thu, 19 Sep 2024 09:40:37 +0200 Subject: [PATCH 03/26] Cards with back_link should not have double_sided 05264 Penny's Fate 06258 Crag of the Ghouls --- pack/tcu/uad_encounter.json | 1 - pack/tde/pnr_encounter.json | 1 - 2 files changed, 2 deletions(-) diff --git a/pack/tcu/uad_encounter.json b/pack/tcu/uad_encounter.json index b211ed5b0..158351071 100644 --- a/pack/tcu/uad_encounter.json +++ b/pack/tcu/uad_encounter.json @@ -558,7 +558,6 @@ { "back_link": "05264b", "code": "05264", - "double_sided": true, "encounter_code": "union_and_disillusion", "encounter_position": 27, "faction_code": "mythos", diff --git a/pack/tde/pnr_encounter.json b/pack/tde/pnr_encounter.json index c0f13d403..9ceecbd99 100644 --- a/pack/tde/pnr_encounter.json +++ b/pack/tde/pnr_encounter.json @@ -256,7 +256,6 @@ "back_link": "06258b", "clues": 2, "code": "06258", - "double_sided": true, "encounter_code": "point_of_no_return", "encounter_position": 12, "faction_code": "mythos", From e9928a774b7ffd9c59d1fd2a3e72d049fb7681d1 Mon Sep 17 00:00:00 2001 From: Matteo Date: Wed, 18 Sep 2024 18:16:51 +0200 Subject: [PATCH 04/26] IT translation for Machinations Through Time --- translations/it/encounters.json | 8 + translations/it/pack/side/mtt_encounter.json | 427 ++++++++++++++++++- 2 files changed, 423 insertions(+), 12 deletions(-) diff --git a/translations/it/encounters.json b/translations/it/encounters.json index e74f8c559..16fe2f72e 100644 --- a/translations/it/encounters.json +++ b/translations/it/encounters.json @@ -511,6 +511,14 @@ "code": "machinations_through_time", "name": "Macchinazioni Temporali" }, + { + "code": "machinations_through_time_epic_multiplayer", + "name": "Multiplayer Epico" + }, + { + "code": "machinations_through_time_single_group", + "name": "Gruppo Singolo" + }, { "code": "maddening_delusions", "name": "Delirio Esasperante" diff --git a/translations/it/pack/side/mtt_encounter.json b/translations/it/pack/side/mtt_encounter.json index 85647c41c..410842069 100644 --- a/translations/it/pack/side/mtt_encounter.json +++ b/translations/it/pack/side/mtt_encounter.json @@ -1,25 +1,428 @@ [ + { + "code": "87001", + "name": "Macchinazioni Temporali", + "text": "FACILE/STANDARD\n[skull] -X, dove X è il numero di carte storia nella galleria delle vittorie +1.\n[cultist] -1. Se ti trovi a Tindalos, fallisci automaticamente.\n[tablet] -2 (-4 se invece ci sono supporti [[Scienziato]] nel tuo luogo).\n[elder_thing] -3. Se fallisci, infliggi 1 danno o 1 orrore a un supporto [[Alleato]] nel tuo luogo.", + "back_text": "DIFFICILE/ESPERTO\n[skull] -X, dove X è il numero di carte storia nella galleria delle vittorie +2.\n[cultist] -2. Se ti trovi a Tindalos, fallisci automaticamente.\n[tablet] -3 (-6 se invece ci sono supporti [[Scienziato]] nel tuo luogo).\n[elder_thing] -4. Se fallisci, infliggi 1 danno o 1 orrore a un supporto [[Alleato]] nel tuo luogo." + }, + { + "code": "87002", + "flavor": "Per poter riparare la linea temporale, dovrete attraversare un labirinto di sentieri tortuosi per salvare chi è stato imprigionato a Tindalos e ricreare gli eventi più importanti della storia di Thomas e Mary.", + "name": "Nel Vuoto", + "text": "Obbligo - Quando un supporto [[Scienziato]] sta per essere sconfitto: Esso viene invece rapito (mettetelo da parte, temporaneamente fuori dal gioco).", + "back_name": "Il Tempo si Piega", + "back_flavor": "Viaggiare attraverso il tempo potrebbe creare conseguenze inaspettate…", + "back_text": "Se la carta storia Anomalie nello Spaziotempo è in gioco:\nCollocate 1[per_investigator] orrori su un luogo Moli del Fiume (trasformandoli in anomalie). Poi aggiungete 1 anomalia su ogni luogo con anomalie.\n
\nSe la carta storia Guai con la Mala è in gioco:\nGiratela. Mescolate nel mazzo degli incontri i 3 nemici Banda degli Sheldon messi da parte. Se il Tick-Tock Club [[Presente]] è in gioco, generate il nemico Vecchio Sadie Sheldon messo da parte in quel luogo.\n
\nSe la carta storia Abominio Indicibile è in gioco:\nGiratela. Generate il nemico Tyr'thrha messo da parte a Tindalos.\n
\nSe la carta storia Un'Aspra Rivalità è in gioco:\nGiratela. Se state giocando nell'era passata, generate il nemico Edwin Bennet messo da parte nel luogo dell'investigatore capo." + }, + { + "code": "87003", + "flavor": "Più viaggiate attraverso Tindalos, più sarà facile per i suoi servitori rintracciarvi e mettersi alle vostre calcagna. Se non completerete la vostra missione per tempo, potreste diventare ospiti a tempo indeterminato di quel luogo infernale.", + "name": "Il Tempo Scorre", + "text": "Obbligo - Quando un supporto [[Scienziato]] sta per essere sconfitto: Esso viene invece rapito (mettetelo da parte, temporaneamente fuori dal gioco).", + "back_name": "Imprigionati a Tindalos", + "back_flavor": "Non importa cosa facciate né dove andiate: branchi di segugi vi tormentano e vi danno la caccia. Emergono dallo spazio angolare per afferrarvi e trascinarvi nel loro reame di sofferenze infernali. Non potete andare avanti così… Non siete riusciti a riparare la linea temporale infranta.", + "back_text": "Ogni investigatore rimanente in tutte le ere è sconfitto e subisce 1 trauma mentale.\nSe il supporto Edwin Bennet è in gioco in una qualsiasi era, proseguite con (→R2).\nSe il nemico Edwin Bennet è in gioco in una qualsiasi era, proseguite con (→R3).\nAltrimenti, proseguite con (→R4)." + }, + { + "code": "87004", + "flavor": "Attraversate nervosamente un portale ed entrate nel reame del tempo angolare e delle profondità infinite.", + "name": "A Spasso nel Tempo", + "text": "Le capacità di ogni supporto [[Scienziato]] possono essere innescate da un qualsiasi investigatore nel luogo di quel supporto.\n[reaction] Quando ti muovi fino a un luogo, se ci sono supporti [[Scienziato]] nel tuo luogo: Muovi con te un qualsiasi numero di quei supporti.\nObiettivo - Riparate la linea temporale completando l'obiettivo di ogni carta storia. Se Thomas Corrigan e Mary Zielinski si trovano in luoghi non Tindalos in tutte e 3 le ere e ogni era non ha carte storia in gioco, proseguite con i capitoli.", + "back_name": "Il Tempo si Ripara", + "back_flavor": "Tirate un sospiro di sollievo mentre osservate Thomas e Mary ricevere il loro meritato riconoscimento. Sembra che la linea temporale sia stata ripristinata e tutto pare essere al proprio posto. La coppia vi ringrazia profusamente e vi sarà eternamente grata per il contributo che avete dato alla loro eredità. Vi chiedete con cauta speranza se abbiate davvero posto fine alle macchinazioni di Edwin. Non riuscirete mai davvero strappare le zanne alle forze di Tindalos: potete solo restare vigili e augurarvi che le vostre azioni non abbiano creato ulteriori paradossi.", + "back_text": "(→R1)." + }, + { + "code": "87005a", + "name": "Tindalos", + "subname": "Reame del Tempo Angolare", + "text": "Tindalos è collegato a ogni luogo [[Portale]] e viceversa.\n[free] Se è il tuo turno: Muoviti fino a un luogo [[Portale]].\n[action]: Effettua una prova di [combat] o [agility] (2). Se hai successo, salva 1 supporto [[Scienziato]] rapito e mettilo in gioco esaurito a Tindalos.", + "traits": "Passato. Presente. Futuro." + }, + { + "code": "87005b", + "name": "Tindalos", + "subname": "Labirinto di Infinite Profondità", + "text": "Tindalos è collegato a ogni luogo [[Portale]] e viceversa. luogo Portale e viceversa.\n[free]: Colloca 1 tuo indizio su Tindalos oppure prendi il controllo di 1 indizio su un luogo Tindalos in una qualsiasi era.\n[action]: Effettua una prova di [combat] o [agility] (3). Se hai successo, salva 1 supporto [[Scienziato]] rapito e mettilo in gioco esaurito a Tindalos.", + "traits": "Passato. Presente. Futuro." + }, + { + "code": "87006", + "flavor": "Thomas e Mary si sono conosciuti quando erano degli studenti prodigio della Miskatonic University. È fondamentale che queste due menti eccelse si incontrino e stringano una solida amicizia.\nIl famoso inventore Nikola Tesla sta svolgendo un tour in tutta l'America ed è appena sbarcato ad Arkham. Sapete che Thomas e Mary hanno assistito all'esibizione elettrica di Tesla e che l'hanno considerata una delle loro più grandi fonti di ispirazione.\nNella sua devozione alla scienza, l'università sta cercando di migliorare ed espandere il suo campus. Una delle priorità è un osservatorio, ma la mancanza di fondi ne rende improbabile la costruzione. Una ragguardevole donazione potrebbe sicuramente aiutare a dare il via a un progetto di tale rilievo.", + "name": "Una Nobile Eredità (Passato)", + "text": "Preparazione: Collocate il supporto Nikola Tesla nei Moli del Fiume [[Passato]]. Girate questa carta storia.", + "back_text": "[action] Se tu, Thomas Corrigan e Mary Zielinski vi trovate nella Miskatonic University [[Passato]]: Annuncia che \"Thomas e Mary si sono incontrati\".\n[action] Se Thomas Corrigan, Mary Zielinski e Nikola Tesla si trovano nello stesso luogo, gli investigatori spendono un totale di 2[per_investigator] indizi: Annuncia che “Thomas e Mary sono stati ispirati da Nikola Tesla”.\n[free] Se ti trovi nella Miskatonic University [[Passato]], spendi 2[per_investigator] risorse: Annuncia che “è partito il finanziamento per un osservatorio”.\nObiettivo - Se le 3 capacità di questa carta storia sono state innescate, collocate questa carta storia nella galleria delle vittorie (collocate 1 segnalino risorsa sopra ogni capacità quando viene innescata)." + }, + { + "code": "87007", + "name": "Gazetta di Arkham", + "text": "[action]: Effettua una prova di una qualsiasi abilità (4). Se hai successo, ottieni 1 indizio (dalla riserva dei segnalini).\n[free] Rimuovi 1 giornale da questo luogo: Colloca 1[per_investigator] indizi (dalla riserva dei segnalini) su questo luogo. Guarda 5 carte dalla cima del mazzo degli incontri, collocane 1 nella galleria delle vittorie e metti le altre in cima e/o in fondo a quel mazzo in qualsiasi ordine.", + "traits": "Arkham. Portale. Passato.", + "back_flavor": "La Gazzetta di Arkham risale all'epoca rivoluzionaria, periodo in cui il giornale non era che una singola pagina su cui venivano pubblicate notizie e offerte locali. L'industrializzazione ha portato alla prima macchina da stampa della Gazzetta e l'influenza del giornale si è diffusa rapidamente anche oltre i confini di Arkham." + }, + { + "code": "87008", + "name": "Orologeria O'Malley", + "text": "[action] Rimuovi 1 tempo da questo luogo: Rimuovi 1 destino da una trama in una qualsiasi era. Se Thomas Corrigan si trova in questo luogo, puoi esaurirlo per collocare 1 risorsa (dalla riserva dei segnalini) sul Tick-Tock Club [[Presente]] (trasformandola in tempo).", + "traits": "Arkham. Portale. Passato.", + "back_flavor": "Le pareti dell'Orologeria O'Malley sono disseminate di orologi di fattura sopraffina di ogni forma, dimensione e stile. Ogni orologio è unico e segna un orario differente, cosa che provoca un delicato trillare di campanelli e rintocchi a intervalli irregolari." + }, + { + "code": "87009", + "name": "Moli del Fiume", + "text": "[action] Spendi 2 risorse oppure esaurisci 1 supporto [[Scienziato]] in questo luogo: Colloca 1 risorsa (dalla riserva dei segnalini) su un luogo Moli del Fiume [[Presente]] o [[Futuro]] (trasformandola in spedizione). (Limite di una volta per turno.)", + "traits": "Arkham. Portale. Passato.", + "back_flavor": "Brulicanti di attività a tutte le ore, i moli sulle rive del Miskatonic sono il cuore del Quartiere Mercantile. C'è un quotidiano viavai di merci di ogni genere e viaggiatori provenienti dall'intera costa orientale." + }, + { + "code": "87010", + "flavor": "Le menti più brillanti della Facoltà di Scienze della Miskatonic si sostengono a vicenda per raggiungere traguardi sempre più importanti.", + "name": "Miskatonic University", + "text": "[action] [action] Rimuovi 1 seme da questo luogo: Annuncia che “il seme di un albero è stato piantato”. Ottieni 1 risorsa per ogni supporto [[Scienziato]] in questo luogo.", + "traits": "Arkham. Portale. Passato.", + "back_flavor": "Fondata nel 1690, la prestigiosa Miskatonic University è una delle istituzioni di istruzione superiore più importanti del New England. I rinomati corsi accademici dell'università attraggono studenti promettenti che provengono da tutto il paese e non solo." + }, + { + "code": "87011", + "name": "Casa d'Infanzia", + "text": "[action] Se “Thomas e Mary si sono incontrati” e Thomas Corrigan e Mary Zielinski si trovano in questo luogo: Annuncia che “Thomas e Mary si sono sposati”.\n\n[action] [action] Se “le Industrie Corrigan sono state fondate”: Colloca 1 risorsa (dalla riserva dei segnalini) sulle Industrie Corrigan (trasformandola in capsula temporale). (Limite di una volta in totale per partita.)", + "traits": "Arkham. Passato.", + "back_flavor": "Nato e cresciuto in una casa piccola ma accogliente costruita nel 1858 da suo padre, Thomas Corrigan e il suo amore per la scienza crebbero rapidi quanto il mutare delle stagioni del New England." + }, + { + "code": "87012", + "flavor": "Sin da quando era un bambino che esplorava i boschi e il fiume vicino casa, Thomas ha sempre dimostrato un'incredibile curiosità e la determinazione a saziarla.", + "name": "Thomas Corrigan", + "subname": "Studente di Fisica", + "text": "[reaction] Quando lanci una prova di abilità, esaurisci Thomas Corrigan: Se hai successo, pesca 1 carta.", + "traits": "Scienziato. Alleato. Passato." + }, + { + "code": "87013", + "flavor": "Nata a Varsavia, la grande passione di Mary verso la scienza la condusse dall'altra parte del mondo fino alla Miskatonic University.", + "name": "Mary Zielinski", + "subname": "Studentessa di Chimica", + "text": "[action] Esaurisci Mary Zielinski: Indaga. Se hai successo, invece di scoprire 1 indizio nel tuo luogo, ottieni 1 indizio (dalla riserva dei segnalini).", + "traits": "Scienziato. Alleato. Passato." + }, { "code": "87014", - "flavor": "The high-voltage demonstrations performed by Tesla throughout America and Europe were truly awe-inspiring.", + "flavor": "Le dimostrazioni con l'alta tensione messe in scena da Tesla in tutta l'America e l'Europa lasciavano chiunque a bocca aperta.", "name": "Nikola Tesla", - "subname": "Renowned Inventor", - "text": "[fast] Exhaust Nikola Tesla: Parley. Test [intellect] (1). If you succeed, either gain 1 clue (from the token pool), draw 2 cards, or gain 3 resources. (Max once per game per option.)", - "traits": "Scientist. Ally. Past.", - "slot": "Ally" + "subname": "Inventore Famoso", + "text": "[free] Esaurisci Nikola Tesla: Negozia. Effettua una prova di [intellect] (1). Se hai successo, puoi scegliere se ottenere 1 indizio (dalla riserva dei segnalini), pescare 2 carte oppure ottenere 3 risorse. (Massimo una volta per partita per opzione.)", + "traits": "Scienziato. Alleato. Passato.", + "slot": "Alleato" + }, + { + "code": "87015", + "flavor": "Una volta finanziata e completata la sua costruzione sul Colle della Gru, l'Osservatorio Astronomico Gerald Warren arricchirà la Miskatonic University di strumentazioni all'avanguardia, quali il telescopio ad alta potenza, consentendo agli scienziati di esplorare le profondità dell'universo. I nuovi dati forniti si dimostreranno inestimabili per le ricerche di Thomas e Mary.\n\nPer quanto breve, la fruttuosa collaborazione con un professore dell'arcano, tale Ezra Graves, è stata fondamentale per portare Thomas e Mary sulla giusta strada. Dovrete assicurarvi che questo incontro casuale avvenga davvero.", + "name": "Una Nobile Eredità (Presente)", + "text": "Preparazione: Collocate il supporto Ezra Graves nell'Arkham Advertiser [[Presente]]. Girate questa carta storia.", + "back_text": "[action] Se ti trovi nella Miskatonic University Presente e “è partito il finanziamento per un osservatorio”: Annuncia che “l'osservatorio è stato costruito”.\n[action] Se “l'osservatorio è stato costruito”, “Thomas e Mary sono stati ispirati da Nikola Tesla” e Thomas Corrigan, Mary Zielinski ed Ezra Graves si trovano nella Miskatonic University [[Presente]], gli investigatori spendono un totale di 2[per_investigator] indizi (un totale di 4 indizi se invece state giocando in modalità multiplayer epico): Annuncia che “le ricerche sul teletrasporto hanno avuto inizio”.\n[free] Se “Thomas e Mary si sono incontrati” e Thomas Corrigan e Mary Zielinski si trovano nella Vecchia Bottega di Magia, spendi 1[per_investigator] risorse: Annuncia che “le Industrie Corrigan sono state fondate” e metti in gioco il luogo Industrie Corrigan messo da parte nell'era futura.\nObiettivo - Se le 3 capacità di questa carta storia sono state innescate, collocate questa carta storia nella galleria delle vittorie (collocate 1 segnalino risorsa sopra ogni capacità quando viene innescata)." + }, + { + "code": "87016", + "name": "Arkham Advertiser", + "text": "[free] Spendi 1 risorsa: Ripristina 1 supporto [[Scienziato]] in questo luogo. (Limite di una volta per round.)\n[action] Rimuovi 1 giornale da questo luogo: Colloca 1[per_investigator] indizi (dalla riserva dei segnalini) su questo luogo. Effettua 4 azioni aggiuntive in questo turno.", + "traits": "Arkham. Portale. Presente.", + "back_flavor": "Situata a nord del fiume Miskatonic, la sede dell'Arkham Advertiser ospita una formidabile squadra di giornalisti investigativi e fotografi impegnati a portare a galla la verità. I lettori considerano il giornale una fonte affidabile ricca di storie e informazioni esclusive." + }, + { + "code": "87017", + "name": "Tick-Tock Club", + "text": "[action] Rimuovi 1 tempo da questo luogo: Rimuovi 1 destino da una trama in una qualsiasi era. Se Thomas Corrigan si trova in questo luogo, puoi esaurirlo per collocare 1 risorsa (dalla riserva dei segnalini) sul Tick-Tock Club [[Futuro]] (trasformandola in tempo).", + "traits": "Arkham. Portale. Presente.", + "back_flavor": "Nascosto in un vicolo sotto una vecchia orologeria, il Tick-Tock Club è un famoso speakeasy dove abbondano jazz, risate e drink. È sempre mezzanotte al Tick-Tock Club." + }, + { + "code": "87018", + "name": "Moli del Fiume", + "text": "[free] Rimuovi 1 spedizione da questo luogo: Ottieni 4 risorse oppure 1 indizio (dalla riserva dei segnalini).\n[action] Spendi 3 risorse oppure esaurisci 2 supporti [[Scienziato]] in questo luogo: Colloca 1 risorsa (dalla riserva dei segnalini) sui Moli del Fiume [[Futuro]] (trasformandola in spedizione).", + "traits": "Arkham. Portale. Presente.", + "back_flavor": "Brulicanti di attività a tutte le ore, i moli sulle rive del Miskatonic sono il cuore del Quartiere Mercantile. C'è un quotidiano viavai di merci di ogni genere e viaggiatori provenienti da ogni angolo del paese, grazie al quale contrabbandieri e trafficanti riescono a muoversi indisturbati." + }, + { + "code": "87019", + "flavor": "Le nuove strutture del campus hanno attirato ricercatori illustri alla Miskatonic University.", + "name": "Miskatonic University", + "text": "[action] Se “il seme di un albero è stato piantato”: Ottieni 1 indizio (dalla riserva dei segnalini) per ogni supporto [[Scienziato]] in questo luogo. (Limite di una volta in totale per partita.)", + "traits": "Arkham. Portale. Presente.", + "back_flavor": "L'aumento delle donazioni ha portato al finanziamento di una moltitudine di progetti alla Miskatonic University.\nIl più importante di tutti è stata la costruzione dell'Osservatorio Warren, una struttura all'avanguardia situata in cima al colle orientale del campus." + }, + { + "code": "87020", + "name": "Vecchia Bottega di Magia", + "text": "[free] Se Ezra Graves si trova in questo luogo, esaurisci Ezra Graves e spendi 1 indizio: Sconfiggi 1 nemico non [[Elite]] in una qualsiasi era. (Limite di una volta in totale per partita.)", + "traits": "Arkham. Presente.", + "back_flavor": "Appena a sud della Miskatonic University nei Quartieri Residenziali, il negozietto di Miriam Beecher è zeppo di chincaglierie arcane che la scienza avrebbe difficoltà a spiegare. Dopo tanti anni di lavoro, Miriam sta considerando l'idea di andare in pensione e forse di vendere l'attività." + }, + { + "code": "87021", + "name": "Thomas Corrigan", + "subname": "Astrofisico Autorevole", + "text": "[free] Esaurisci Thomas Corrigan: Ricevi +2 in questa prova di abilità.\n[reaction] Quando lanci una prova di abilità, esaurisci Thomas Corrigan: Se hai successo, pesca 1 carta.", + "traits": "Scienziato. Alleato. Presente." + }, + { + "code": "87022", + "name": "Mary Zielinski", + "subname": "Chimica Insigne", + "text": "[free] Esaurisci Mary Zielinski: Ricevi +2 [intellect] in questa prova di abilità.\n[action] Esaurisci Mary Zielinski: Indaga. Se hai successo, invece di scoprire 1 indizio nel tuo luogo, ottieni 1 indizio (dalla riserva dei segnalini).", + "traits": "Scienziato. Alleato. Presente." }, { "code": "87023", "name": "Ezra Graves", - "subname": "Professor of the Arcane", - "text": "[fast] During any investigator's turn, exhaust Ezra Graves and spend 1 resource: Immediately take an action as if it were your turn.\n[action]: Choose an [[Ally]] asset in your discard pile and put it into play under your control (Max once per game.)", - "traits": "Scientist. Ally. Present.", - "slot": "Ally" + "subname": "Professore dell'Arcano", + "text": "[free] Durante il turno di un investigatore, esaurisci Ezra Graves e spendi 1 risorsa: Effettua immediatamente 1 azione come se fosse il tuo turno\n[action]: Scegli 1 supporto [[Alleato]] nella tua pila degli scarti e mettilo in gioco sotto il tuo controllo. (Massimo una volta per partita.)", + "traits": "Scienziato. Alleato. Presente.", + "slot": "Alleato" + }, + { + "code": "87024", + "flavor": "Una volta messi al loro posto tutti i pezzi necessari, nella migliore delle ipotesi potrebbero volerci anni di ricerche per ottenere una svolta decisiva su uno dei più grandi misteri dell'universo: il teletrasporto, ovvero la capacità di spostare la materia da un luogo a un altro senza attraversare lo spazio fisico che li separa. Thomas e Mary credono di essere sul punto di inviare un essere umano attraverso lo spaziotempo.\nTale scoperta avrebbe dovuto essere già avvenuta: il Nobel di Thomas e Mary, la loro fama mondiale, l'evento all'Arkham Advertiser, la foto in cui tengono in mano il giornale con l'articolo che avete letto… Eppure non c'è traccia di tutto ciò. A meno che non interveniate…", + "name": "Una Nobile Eredità (Futuro)", + "text": "Preparazione: Mettete da parte, temporaneamente fuori dal gioco, il supporto Macchina del Raggio Dimensionale. Girate questa carta storia.", + "back_text": "[action] Se Thomas Corrigan e Mary Zielinski si trovano nelle Industrie Corrigan: Metti in gioco il supporto Macchina del Raggio Dimensionale messo da parte sotto il tuo controllo (se sei eliminato, mettilo da parte, temporaneamente fuori dal gioco).\n[action] Se “le ricerche sul teletrasporto hanno avuto inizio” e Thomas Corrigan, Mary Zielinski e la Macchina del Raggio Dimensionale si trovano nella Miskatonic University [[Futuro]]: Effettua una prova di [intellect] (3). Se hai successo, gli investigatori spendono un totale di 2[per_investigator] indizi (un totale di 8[per_investigator] indizi se invece state giocando in modalità multiplayer epico) e annuncia che “Thomas e Mary hanno compiuto una scoperta storica”.\n[action] Se “Thomas e Mary hanno compiuto una scoperta storica” e Thomas Corrigan e Mary Zielinski si trovano nell'Arkham Advertiser [[Futuro]]: Annuncia che “Thomas e Mary hanno vinto un premio Nobel”.\nObiettivo - Se le 3 capacità di questa carta storia sono state innescate, collocate questa carta storia nella galleria delle vittorie (collocate 1 segnalino risorsa sopra ogni capacità quando viene innescata)." + }, + { + "code": "87025", + "name": "Arkham Advertiser", + "text": "[action]: Colloca 1 risorsa (dalla riserva dei segnalini) sulla Gazzetta di Arkham o su un luogo Arkham Advertiser in una qualsiasi era (trasformandola in giornale). (Limite di due volte in totale per partita.)\n[free] Rimuovi 1 giornale da questo luogo: Colloca 1[per_investigator] indizi (dalla riserva dei segnalini) su questo luogo. Rimuovi 1 segnalino [skull], [cultist], [tablet] o [elder_thing] dal sacchetto del caos per il resto della partita.", + "traits": "Arkham. Portale. Futuro.", + "back_flavor": "Gli edifici e le fabbriche del Northside di Arkham diventano sempre più grandi di anno in anno e di notte piombano nel silenzio. Tutti tranne l'Arkham Advertiser: persino l'ora delle streghe è disturbata dal costante brusio di giornalisti, redattori e operatori, tutti impegnati a far uscire dalle macchine ronzanti il nuovo numero." + }, + { + "code": "87026", + "name": "Tick-Tock Club", + "text": "[action] Se Thomas Corrigan si trova in questo luogo, esauriscilo e spendi 1[per_investigator] indizi: Colloca 1 risorsa (dalla riserva dei segnalini) sull'Orologeria O'Malley (trasformandola in tempo). (Limite di una volta in totale per partita.)\n[action] Rimuovi 1 tempo da questo luogo: Rimuovi 1 destino da una trama in una qualsiasi era.", + "traits": "Arkham. Portale. Futuro.", + "back_flavor": "Situato nel Quartiere Mercantile, il Tick-Tock Club è un famoso nightclub dove abbondano jazz, rock-n-roll, risate e drink. È sempre mezzanotte al Tick-Tock Club." + }, + { + "code": "87027", + "name": "Moli del Fiume", + "text": "[free] Rimuovi 1 spedizione da questo luogo: Ottieni 4 risorse oppure 1 indizio (dalla riserva dei segnalini).\n[free] Spendi 3 risorse oppure esaurisci 2 supporti [[Scienziato]] in questo luogo: Colloca 1 risorsa (dalla riserva dei segnalini) sui Moli del Fiume [[Presente]] (trasformandola in spedizione). (Limite di una volta per round.)", + "traits": "Arkham. Portale. Futuro.", + "back_flavor": "Brulicanti di attività a tutte le ore, i moli sulle rive del Miskatonic sono il cuore del Quartiere Mercantile. C'è un quotidiano viavai di merci di ogni genere e viaggiatori provenienti da tutto il mondo." + }, + { + "code": "87028", + "name": "Miskatonic University", + "text": "[action] Se Mary Zielinski si trova in questo luogo: Colloca 1 risorsa (dalla riserva dei segnalini) sulla Miskatonic University [[Passato]] (trasformandola in seme). (Limite di una volta in totale per partita.)\n[free] Se “il seme di un albero è stato piantato”: Ottieni 1 indizio (dalla riserva dei segnalini) per ogni supporto [[Scienziato]] in questo luogo. (Limite di una volta in totale per partita.)", + "traits": "Arkham. Portale. Futuro.", + "back_flavor": "Col tempo, le continue donazioni e le nuove costruzioni hanno portato la Miskatonic University a diventare un campus gigantesco, con un numero di iscritti mai visto prima. Al tramonto, inquietanti ombre si allungano sulla silenziosa facoltà: si dice che a tarda notte vengano svolti esperimenti proibiti nei laboratori." + }, + { + "code": "87029", + "name": "Industrie Corrigan", + "text": "[action] Rimuovi 1 capsula temporale da questo luogo: Scegli fino a 4 carte nella tua pila degli scarti e aggiungile alla tua mano.\n[action] [action] Se “Thomas e Mary si sono sposati”: I loro figli ereditano le Industrie Corrigan. Ottieni 10 risorse. (Limite di una volta in totale per partita.)", + "traits": "Arkham. Futuro.", + "back_flavor": "Costruite dove un tempo sorgeva la casa d'infanzia di Thomas Corrigan, le Industrie Corrigan sono un sogno diventato realtà. Innovazione e scoperta sono i cavalli di battaglia di questa azienda, che si affida alla scienza per migliorare la società." + }, + { + "code": "87030", + "name": "Thomas Corrigan", + "subname": "Cofondatore delle Industrie Corrigan", + "text": "Ogni investigatore nel luogo di Thomas Corrigan riceve + 1[willpower].\n[reaction] Quando lanci una prova di abilità, esaurisci Thomas Corrigan: Se hai successo, pesca 1 carta.", + "traits": "Scienziato. Alleato. Futuro." + }, + { + "code": "87031", + "name": "Mary Zielinski", + "subname": "Cofondatore delle Industrie Corrigan", + "text": "Ogni investigatore nel luogo di Mary Zielinski riceve +1[intellect].\n[action] Esaurisci Mary Zielinski: Indaga. Se hai successo, invece di scoprire 1 indizio nel tuo luogo, ottieni 1 indizio (dalla riserva dei segnalini).", + "traits": "Scienziato. Alleato. Futuro." }, { "code": "87032", - "name": "Dimensional Beam Machine", - "text": "Uses (2 charges).\n[fast] During your turn, exhaust Dimensional Beam Machine and spend 1 charge: Move an investigator or a non-[[Elite]] enemy at your location to any revealed location.", - "traits": "Item. Science. Tool. Future." + "name": "Macchina del Raggio Dimensionale", + "text": "Utilizzo (2 cariche).\n[free] Durante il tuo turno, esaurisci la Macchina del Raggio Dimensionale e spendi 1 carica: Muovi 1 investigatore o 1 nemico non [[Elite]] nel tuo luogo fino a un qualsiasi luogo aperto.", + "traits": "Oggetto. Scienza. Strumento. Futuro." + }, + { + "code": "87033", + "flavor": "Non c'è traccia di Edwin Bennet, ma sapete che potrebbe comparire ovunque in qualsiasi momento. Folle e ossessionato, l'uomo giura vendetta su coloro che lo hanno “tradito”. La fama e la gloria saranno soltanto sue… Nulla lo convincerà del contrario!", + "name": "Un'Aspra Rivalità", + "text": "Preparazione: Seguite le istruzioni sottostanti per le vostre rispettive ere.\n
\nPassato: Mettete da parte, temporaneamente fuori dal gioco, Thomas Corrigan; è stato rapito. Collocate Mary Zielinski nella Gazzetta di Arkham. Mettete da parte, temporaneamente fuori dal gioco, il nemico Edwin Bennet.\n
\nPresente e Futuro: Mettete da parte, temporaneamente fuori dal gioco, Thomas Corrigan e Mary Zielinski; sono stati rapiti. Se state giocando in modalità multiplayer epico, mettete da parte, temporaneamente fuori dal gioco, il nemico Edwin Bennet.", + "traits": "Macchinazione.", + "back_text": "[action] [action]: Ripristina e muovi Edwin Bennet fino al tuo luogo (anche se si trova in un'altra era).\n[action] Se Edwin Bennet si trova nel tuo luogo: Combatti/Eludi. Puoi scegliere se attaccare oppure tentare di eludere Edwin Bennet. Se hai successo, gli investigatori spendono un totale di X indizi, dove X è il numero globale di giocatori. Poi colloca 1 risorsa su di esso (trasformandola in bersaglio). (Limite di una volta in totale per round.)\nObiettivo - Se Edwin Bennet si trova a Tindalos e ci sono 3 bersagli su di esso, le forze di Tindalos lo catturano. Rimuovete dal gioco Edwin Bennet e collocate nella galleria delle vittorie tutte le copie di questa carta storia in ogni era." + }, + { + "code": "87034", + "flavor": "Il rancore di Edwin Bennet per i suoi ex colleghi è ormai fuori controllo: bisogna arginarlo rapidamente. Imperterriti, siete determinati a ripristinare la sua sanità mentale e a mettere fine alla sua vendetta.", + "name": "Redimere un Ex Collega", + "text": "Preparazione: Seguite le istruzioni sottostanti per le vostre rispettive ere. Poi girate questa carta storia.\n
\nPassato: Mettete da parte, temporaneamente fuori dal gioco, Mary Zielinski; è stata rapida. Collocate Thomas Corrigan nella Casa d'Infanzia. Se state giocando in modalità multiplayer epico, mettete da parte, temporaneamente fuori dal gioco, il nemico Edwin Bennet.\n
\nPresente: Mettete da parte, temporaneamente fuori dal gioco, Thomas Corrigan e Mary Zielinski; sono stati rapiti. Generate il nemico Edwin Bennet nella Miskatonic University.\n
\nFuturo: Mettete da parte, temporaneamente fuori dal gioco, Thomas Corrigan e Mary Zielinski; sono stati rapiti. Se state giocando in modalità multiplayer epico, mettete da parte, temporaneamente fuori dal gioco, il nemico Edwin Bennet.", + "traits": "Macchinazione.", + "back_text": "[action] [action]: Ripristina e muovi Edwin Bennet fino al tuo luogo (anche se si trova in un'altra era).\n[action] Se Edwin Bennet si trova nel tuo luogo: Negozia. Effettua una prova di [intellect] o [willpower] (3). Se hai successo, gli investigatori spendono un totale di X indizi, dove X è il numero globale di giocatori. Poi colloca 1 risorsa su di esso (trasformandola in redenzione).\nObiettivo - Se Edwin Bennet si trova nella Miskatonic University con Thomas Corrigan e Mary Zielinski e ci sono 3 o più redenzioni su di esso, Edwin Bennet è redento. Rimuovete tutte le redenzioni da esso e giratelo. Collocate nella galleria delle vittorie tutte le copie di questa carta storia in ogni era." + }, + { + "code": "87035", + "flavor": "Nel passato non sembra esserci nulla fuori posto e vi domandate se Edwin Bennet sia affidabile. Di certo la sua vasta conoscenza potrebbe tornarvi estremamente utile. Riluttanti, vi convincete che il gioco valga la candela, ma ci vorrà una grande persuasione per evitare che Edwin vi tradisca.", + "name": "Alleanza Scomoda", + "text": "Preparazione: Seguite le istruzioni sottostanti per le vostre rispettive ere. Poi girate questa carta storia.\n
\nPassato: Collocate Thomas Corrigan nella Casa d'Infanzia. Collocate Mary Zielinski nell'Orologeria O'Malley. Collocate il supporto Edwin Bennet nella Gazzetta di Arkham con 12 indizi su di esso, poi rimuovete 3[per_investigator] indizi da esso.\n
\nPresente e Futuro: Mettete da parte, temporaneamente fuori dal gioco, Thomas Corrigan e Mary Zielinski; sono stati rapiti. Se state giocando in modalità multiplayer epico, mettete da parte, temporaneamente fuori dal gioco, il supporto Edwin Bennet.", + "traits": "Macchinazione.", + "back_text": "[action] Se Edwin Bennet si trova nel tuo luogo ed è pronto: Negozia. Colloca 1 tuo indizio su di esso. Puoi effettuare una prova di [intellect] (4). Se hai successo, colloca 1 altro tuo indizio su di esso. Se fallisci, esauriscilo.\n[action]: Ripristina e muovi Edwin Bennet fino al tuo luogo (anche se si trova in un'altra era).\nObbligo - Alla fine del round: Rimuovete 1 indizio da Edwin Bennet (2 indizi se invece state giocando in modalità multiplayer epico). Se non potete farlo, collocate 1 destino sulla trama attuale. Questo effetto può far proseguire con la trama.\nObbligo - Quando Edwin Bennet sta per essere rapito: Rimuovete tutti i danni e gli orrori da esso e collocate invece 2 destini sulla trama attuale.\nObiettivo - Se “Thomas e Mary hanno vinto un premio Nobel” e non ci sono carte storia [[Sviluppo]] in gioco in alcuna era, collocate questa carta storia nella galleria delle vittorie." + }, + { + "code": "87036a", + "name": "Edwin Bennet", + "subname": "Avversario Rancoroso", + "text": "Pattuglia (il luogo più vicino con supporti [[Scienziato]]).\nEdwin Bennet non può essere danneggiato.\nNon possono essere scoperti indizi nel luogo di Edwin Bennet.\nObbligo - Alla fine della Fase dei Miti: Infliggete 1 danno a ogni supporto [[Scienziato]] nel luogo di Edwin Bennet.", + "traits": "Umanoide. Elite." + }, + { + "code": "87036b", + "flavor": "Una mente davvero brillante, per quanto instabile.", + "name": "Edwin Bennet", + "subname": "Associato Astuto", + "text": "[free] Se è il tuo turno e ti trovi in un luogo [[Portale]], esaurisci Edwin Bennet e spendi 2 risorse: Muoviti fino a Tindalos.", + "traits": "Scienziato. Alleato." + }, + { + "code": "87037a", + "name": "Edwin Bennet", + "subname": "Rivale Invidioso", + "text": "Pattuglia (il luogo più vicino con supporti [[Scienziato]]).\nEdwin Bennet non può essere danneggiato.\nNon possono essere scoperti indizi nel luogo di Edwin Bennet.\nObbligo - Alla fine della Fase dei Miti: Infliggete 1 danno a ogni supporto [[Scienziato]] nel luogo di Edwin Bennet. Poi un investigatore a vostra scelta pesca 1 carta dalla cima del mazzo degli incontri.", + "traits": "Umanoide. Elite." + }, + { + "code": "87037b", + "name": "Edwin Bennet", + "subname": "Collega Stimato", + "text": "Obbligo - Dopo che Edwin Bennet è stato esaurito: Un investigatore a vostra scelta pesca 1 carta dalla cima del mazzo degli incontri.\n[reaction] Quando peschi una carta incontro, esaurisci Edwin Bennet: Annulla tutti gli effetti di quella carta e scartala.", + "traits": "Scienziato. Alleato." + }, + { + "code": "87038", + "flavor": "Alcune peculiarità apparentemente casuali stanno influendo sullo spaziotempo. Bizzarri focolai in tutta Arkham interferiscono con la vita quotidiana dei terrorizzati abitanti. Pare che queste aberrazioni abbiano avuto inizio alla Miskatonic University e alcuni sostengono siano state provocate dagli esperimenti proibiti condotti nei laboratori della Facoltà di Scienze.", + "name": "Anomalie nello Spaziotempo", + "text": "Preparazione: Collocate 1[per_investigator] orrori su ogni luogo Miskatonic University (trasformandoli in anomalie). Se state giocando in modalità multiplayer epico, collocate anche 1[per_investigator] orrori su ognuno dei luoghi seguenti (trasformandoli in anomalie): Gazzetta di Arkham, Arkham Advertiser, Orologeria O'Malley e Tick-Tock Club.\nRimuovete dal gioco i nemici seguenti: Tyr'thrha, Vecchio Sadie Sheldon e le 3 copie della Banda degli Sheldon. Girate questa carta storia.", + "traits": "Sviluppo.", + "back_text": "Le capacità dei luoghi con anomalie non possono essere innescate.\n[action] Spendi un qualsiasi numero di indizi: Effettua una prova di [willpower] o [agility] (3). Ricevi +3 al valore di abilità in questa prova per ogni indizio speso in questo modo. Se hai successo, rimuovi 1 anomalia dal tuo luogo (2 anomalie se invece hai successo di 3 o più punti). Poi, se hai avuto successo di 4 o più punti e “le Industrie Corrigan sono state fondate”, rimuovi 1 anomalia da un luogo in una qualsiasi era con lo stesso nome del tuo luogo.\nObiettivo - Se siete alla Trama 2a e non ci sono anomalie sui luoghi, collocate questa carta storia nella galleria delle vittorie" + }, + { + "code": "87039", + "flavor": "A mali estremi, estremi rimedi. A corto di possibilità, vi rivolgete a un famigerato boss del crimine: il Vecchio Sadie Sheldon. Noto per il contrabbando di grandi quantità di whiskey canadese, Sheldon e la sua banda possiedono un'enorme riserva di denaro per chiunque abbia bisogno di un prestito urgente. Dovete solo assicurarvi di essere tempestivi a rimborsare l'irascibile criminale…", + "name": "Guai con la Mala", + "text": "Preparazione: Mettete da parte, temporaneamente fuori dal gioco, il nemico Vecchio Sadie Sheldon e le 3 copie del nemico Banda degli Sheldon. Rimuovete dal gioco il nemico Tyr'thrha. Stringete un accordo con il Vecchio Sadie Sheldon: ogni investigatore che gioca nell'era presente ottiene 2 risorse.", + "traits": "Sviluppo.", + "back_text": "[action] Se “il debito è stato ripagato”, gli investigatori spendono un totale di 1[per_investigator] indizi: Cerca nell'area di gioco, nel mazzo degli incontri e nella pila degli scarti degli incontri 1 nemico Banda degli Sheldon e collocalo nella galleria delle vittorie. Questa azione non provoca attacchi di opportunità.\nObiettivo - Se i 3 nemici Banda degli Sheldon si trovano nella galleria delle vittorie, collocate questa carta storia nella galleria delle vittorie." + }, + { + "code": "87040", + "name": "Vecchio Sadie Sheldon", + "subname": "Boss del Contrabbando", + "text": "Sfuggente.\nOgni nemico Banda degli Sheldon riceve +1 Scontro e +1 Agilità.\n[action] Negozia. Effettua una prova di [intellect] (2). Se hai successo, gli investigatori spendono un totale di 3[per_investigator] risorse per collocare il Vecchio Sadie Sheldon nella galleria delle vittorie e annunciare che “il debito è stato ripagato”.", + "traits": "Umanoide. Criminale. Consorzio." + }, + { + "code": "87041", + "name": "Banda degli Sheldon", + "text": "Impulso. Cacciatore. Massiccio.\nLa Banda degli Sheldon riceve +2[per_investigator] Salute.\nObbligo - Dopo che un investigatore nel luogo della Banda degli Sheldon ha giocato una carta: Ripristinate la Banda degli Sheldon e scartate 3 carte dalla cima del mazzo degli incontri. Mettete in gioco ogni nemico [[Criminale]] scartato in questo modo nel luogo della Banda degli Sheldon.", + "traits": "Umanoide. Criminale. Consorzio. Elite." + }, + { + "code": "87042", + "flavor": "L'estrema distorsione dello spaziotempo a Tindalos ha effetto su qualsiasi cosa al suo interno. I satiri e i segugi di Tindalos non sono gli unici esseri a cacciare nel reame del tempo angolare: c'è un'entità esponenzialmente più grande e potente che ha il potere di piegare lo spaziotempo.\nChiunque si trovi ad aggirarsi per i sentieri di questo immenso labirinto è destinato ad attirare l'ira di coloro che hanno fatto di Tindalos la propria dimora… Ma nulla può essere paragonato alla furia del signore supremo di Tindalos.", + "name": "Abominio Indicibile", + "text": "Preparazione: Mettete da parte, temporaneamente fuori dal gioco, il nemico Tyr'thrha. Rimuovete dal gioco il nemico Vecchio Sadie Sheldon e le 3 copie del nemico Banda degli Sheldon.", + "traits": "Sviluppo.", + "back_text": "[action] Se Tyr'thrha si trova nel tuo luogo, spendi 1 indizio: Effettua una prova di [intellect] (3). Se hai successo, infliggi 2 danni a Tyr'thrha (3 danni se invece hai successo di 3 o più punti). Questa azione non provoca attacchi di opportunità.\nObiettivo - Se Tyr'thrha è sconfitto, collocate questa carta storia nella galleria delle vittorie." + }, + { + "code": "87043", + "name": "Tyr'thrha", + "subname": "Signore Supremo di Tindalos", + "text": "Massiccio. Ritorsione. Pattuglia (il luogo più vicino con supporti [[Scienziato]]).\n*Tyr'thrha possiede una riserva di Salute globale pari a 6[per_investigator].\nObbligo - Quando Tyr'thrha entra in un luogo: Ogni supporto [[Scienziato]] in quel luogo viene rapito.", + "traits": "Grande Antico. Tindalos. Elite." + }, + { + "code": "87044", + "name": "Satiro Terrificante", + "text": "Pattuglia (il luogo più vicino con supporti [[Scienziato]]).\nIl Satiro Terrificante riceve +1 Scontro mentre si trova in un luogo [[Passato]] e +2 Scontro mentre si trova in un luogo [[Presente]].\nObbligo - Alla fine della Fase dei Nemici, se il Satiro Terrificante è pronto: Infliggete 1 danno a ogni supporto [[Scienziato]] nel suo luogo.", + "traits": "Mostro. Extradimensione. Tindalos." + }, + { + "code": "87045", + "name": "Segugio di Tindalos", + "text": "Pattuglia (il luogo più vicino con supporti [[Scienziato]]).\nIl Segugio di Tindalos riceve +1 Salute mentre si trova in un luogo [[Presente]] e +2 Salute mentre si trova in un luogo [[Futuro]].\nObbligo - Alla fine della Fase dei Nemici, se il Segugio di Tindalos è pronto: Infliggete 1 orrore a ogni supporto [[Scienziato]] nel suo luogo e muovete ogni supporto [[Scienziato]] e ogni investigatore nel suo luogo fino a Tindalos.", + "traits": "Mostro. Extradimensione. Tindalos." + }, + { + "code": "87046", + "name": "Cosa Multiangolare", + "text": "Generazione - Tindalos.\nCacciatore. Mentre la Cosa Multiangolare si trova in un luogo:\n* [[Passato]], riceve +1 Agilità e ottiene Allerta.\n* [[Presente]], riceve +1 al valore di Danno e +1 al valore di Orrore.\n* [[Futuro]], riceve +1 Scontro e ottiene Ritorsione.", + "traits": "Mostro. Extradimensione. Tindalos. Elite." + }, + { + "code": "87047", + "name": "Tindalos Alfa", + "text": "Allerta. Ritorsione.\nObbligo - Dopo che il Tindalos Alfa ti ha attaccato: Mescola nel tuo mazzo 1 supporto non storia che controlli, spostando tutti i danni e gli orrori da quel supporto al tuo investigatore. Scarta il Tindalos Alfa.\nObbligo - Alla fine della Fase dei Nemici: Scartate il Tindalos Alfa.", + "traits": "Mostro. Extradimensione. Tindalos." + }, + { + "code": "87048", + "flavor": "“Abbiamo concettualizzato il tempo come se fosse una linea retta su cui ci si muove da un punto all'altro. La verità è alquanto diversa.”", + "name": "Squarcio nel Tempo", + "text": "Rivelazione - Effettua una prova di [willpower] (3). Per ogni punto di cui fallisci, scegli se perdere 1 azione oppure subire 1 orrore.", + "traits": "Sortilegio." + }, + { + "code": "87049", + "flavor": "Chiunque entri ed esca dal dominio dei segugi rischia di diventare un bersaglio a vita.", + "name": "Rapito", + "text": "Isolamento.\nRivelazione - Se non ci sono supporti [[Alleato]] nel tuo luogo, Rapito ottiene Impulso. Altrimenti, effettua una prova di [willpower] (5). Se fallisci, esaurisci tutti i supporti [[Alleato]] nel tuo luogo e infliggi 5 orrori a uno di essi.", + "traits": "Complotto." + }, + { + "code": "87050", + "name": "Spazio Infranto", + "text": "Rivelazione - Se ti trovi in un luogo:\n* [[Passato]], perdi 3 risorse.\n* [[Presente]], colloca 2 tuoi indizi su di esso.\n* [[Futuro]], perdi 1 azione.", + "traits": "Sortilegio." + }, + { + "code": "87051", + "name": "Breccia Dimensionale", + "text": "[[Rivelazione]] - Assegna la Breccia Dimensionale al luogo [[Portale]] più vicino. Colloca 1 destino sulla Breccia Dimensionale.\nOgni nemico nel luogo con questa sventura riceve +1 Scontro, +1 Agilità e +1 Salute.\n[action]: Effettua una prova di [willpower] (3). Se hai successo, scarta la Breccia Dimensionale.", + "traits": "Pericolo. Potere." + }, + { + "code": "87052", + "name": "Da Ogni Angolo", + "text": "Rivelazione - Effettua una prova di (4). Se fallisci e ti trovi in un luogo:\n* [[Passato]], esaurisci tutti i supporti in quel luogo.\n* [[Presente]], subisci 1 danno diretto. Infliggi 1 danno a ogni supporto [[Alleato]] nel tuo luogo.\n* [[Futuro]], subisci 1 orrore diretto. Infliggi 1 orrore a ogni supporto [[Alleato]] nel tuo luogo.", + "traits": "Terrore." + }, + { + "code": "87053", + "name": "Smarrito nel Tempo", + "text": "Rivelazione - Rimescola 1 supporto non storia che controlli nel tuo mazzo, spostando tutti i danni e gli orrori da quel supporto al tuo investigatore. Se non rimescoli alcun supporto nel tuo mazzo con questo effetto, scegli e scarta 3 carte dalla tua mano.", + "traits": "Sortilegio." + }, + { + "code": "87054", + "name": "Linee Temporali Sovrapposte", + "text": "Rivelazione - Scarta 5 carte dalla cima del tuo mazzo. Per ogni carta nella tua mano con lo stesso nome di una delle carte scartate, scarta quella carta dalla tua mano e perdi 1 azione.\nRimescola nel tuo mazzo ogni debolezza scartata con questo effetto.", + "traits": "Sortilegio." + }, + { + "code": "87055", + "flavor": "Ciò che attende oltre la soglia è forse una destinazione allettante? O sono le fauci latranti di un tremendo segugio?", + "name": "Varco Aperto", + "text": "Rivelazione - Subisci 1 danno. Effettua una prova di [agility] (3). Se fallisci, subisci 1 danno aggiuntivo e muoviti fino a Tindalos.", + "traits": "Pericolo." + }, + { + "code": "87056", + "name": "Distorzione Spaziotemporale", + "text": "Rivelazione - Assegna la Distorsione Spaziotemporale alla trama attuale.\nLe capacità delle carte storia non possono essere innescate.\n[action]: Se ti trovi in un luogo [[Passato]], puoi effettuare una prova di [willpower] (2). Se ti trovi in un luogo [[Presente]], puoi effettuare una prova di [agility] (3). Se ti trovi in un luogo [[Futuro]], puoi effettuare una prova di [combat] (4). Se hai successo in 1 o più di queste prove, scarta la Distorsione Spaziotemporale.", + "traits": "Pericolo." + }, + { + "code": "87057", + "name": "Storia Evanescente", + "text": "Rivelazione - Scegli 1 degli effetti seguenti:\n* Scarta 1 supporto [[Oggetto]] non storia che controlli.\n* Scegli e scarta 3 carte non debolezza dalla tua mano.", + "traits": "Sortilegio." } ] From d727cb860be1ba564698fdb92036f3b088e0296c Mon Sep 17 00:00:00 2001 From: Matteo Date: Mon, 23 Sep 2024 17:53:46 +0200 Subject: [PATCH 05/26] fix card 04265 --- translations/it/pack/tfa/tdoy.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/it/pack/tfa/tdoy.json b/translations/it/pack/tfa/tdoy.json index f615eb49d..0b4d0722e 100644 --- a/translations/it/pack/tfa/tdoy.json +++ b/translations/it/pack/tfa/tdoy.json @@ -2,7 +2,7 @@ { "code": "04265", "name": "Manette", - "text": "[action] Se le Manette non sono assegnate a un nemico: Eludi. Utilizzabile solo conto un nemico [[Umanoide]]. Usa [combat] invece di [agility]. Se hai successo, assegna le Manette al nemico che hai appena eluso.\nSe il nemico con le Manette è non [[Elite]], non può essere ripristinato e non si possono collocare destini su di esso.", + "text": "[action] Se le Manette non sono assegnate a un nemico: Eludi. Utilizzabile solo contro un nemico [[Umanoide]]. Usa [combat] invece di [agility]. Se hai successo, assegna le Manette al nemico che hai appena eluso.\nSe il nemico con le Manette è non [[Elite]], non può essere ripristinato e non si possono collocare destini su di esso.", "traits": "Oggetto. Polizia." }, { From 806ccfbc319bcce85b5d5af810b5d314a19137a1 Mon Sep 17 00:00:00 2001 From: Christophe Fergeau Date: Fri, 27 Sep 2024 11:54:43 +0200 Subject: [PATCH 06/26] fr: tcu: Remove unneeded \n --- translations/fr/pack/tcu/fgg.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/fr/pack/tcu/fgg.json b/translations/fr/pack/tcu/fgg.json index 2965dde83..da6804071 100644 --- a/translations/fr/pack/tcu/fgg.json +++ b/translations/fr/pack/tcu/fgg.json @@ -2,7 +2,7 @@ { "code": "05186", "name": "Thompson .45", - "text": "Utilisations (5 munitions).\nLes munitions dépensées depuis la \nThompson .45 sont placées dans votre réserve de ressources en tant que ressources.\n[action] Dépensez 1 munition : Combattre. Vous gagnez +2 [combat] et infligez +1 dégât pour cette attaque.", + "text": "Utilisations (5 munitions).\nLes munitions dépensées depuis la Thompson .45 sont placées dans votre réserve de ressources en tant que ressource.\n[action] Dépensez 1 munition : Combattre. Vous gagnez +2 [combat] et infligez +1 dégât pour cette attaque.", "traits": "Objet. Arme. Arme à feu. Illicite.", "slot": "Main x2" }, From a2003c8a81921abb93a9681125f80140e742ca89 Mon Sep 17 00:00:00 2001 From: Christophe Fergeau Date: Fri, 27 Sep 2024 11:56:09 +0200 Subject: [PATCH 07/26] fr: blbe: Add missing > tag is not properly closed. --- translations/fr/pack/side/blbe.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/fr/pack/side/blbe.json b/translations/fr/pack/side/blbe.json index 1f33d2496..56f2fad81 100644 --- a/translations/fr/pack/side/blbe.json +++ b/translations/fr/pack/side/blbe.json @@ -1,6 +1,6 @@ [ { - "back_text": "Taille du Deck : 50.\nConstruction du Deck: cartes neutres de niveau 0 à 5, cartes de niveau 0 prises dans n'importe quelle classe.\n (ne comptent pas dans la limite de taille du deck): Vorace, 3 exemplaires de Régurgitation, 3 exemplaires d'Acide de Réalité, 2 faiblesses de base au hasard.\nRestrictions du Deck : pas de permanent sauf les permanents d'histoire ou signature.\nExigences supplémentaires :Votre deck doit inclure au moins 7 cartes de chaque classe ([guardian], [seeker], [rogue], [mystic], et [survivor]).\nAméliorations supplémentaires : Quand chaque scénario se termine, séparez par classe chaque carte dévorée (placées sous Vorace et mises de côté). Avant le prochain scénario dans cette campagne, vous pouvez dépenser de l'expérience pour acheter ou améliorer 1 ou plusieurs cartes de n'importe quel niveau de la classe avec le plus de cartes dévorées (En cas d'égalité, choisissez-en une).", + "back_text": "Taille du Deck : 50.\nConstruction du Deck: cartes neutres de niveau 0 à 5, cartes de niveau 0 prises dans n'importe quelle classe.\nExigences du Deck (ne comptent pas dans la limite de taille du deck): Vorace, 3 exemplaires de Régurgitation, 3 exemplaires d'Acide de Réalité, 2 faiblesses de base au hasard.\nRestrictions du Deck : pas de permanent sauf les permanents d'histoire ou signature.\nExigences supplémentaires :Votre deck doit inclure au moins 7 cartes de chaque classe ([guardian], [seeker], [rogue], [mystic], et [survivor]).\nAméliorations supplémentaires : Quand chaque scénario se termine, séparez par classe chaque carte dévorée (placées sous Vorace et mises de côté). Avant le prochain scénario dans cette campagne, vous pouvez dépenser de l'expérience pour acheter ou améliorer 1 ou plusieurs cartes de n'importe quel niveau de la classe avec le plus de cartes dévorées (En cas d'égalité, choisissez-en une).", "code": "89001", "deck_limit": 1, "deck_options": [ From 579adbcee6afc5508c9530fc1fb84e626f6a917f Mon Sep 17 00:00:00 2001 From: Evgeny727 Date: Mon, 30 Sep 2024 22:22:08 +0300 Subject: [PATCH 08/26] [Ru] FAQ 2.2 --- translations/ru/pack/eoe/eoec.json | 6 +++--- translations/ru/pack/eoe/eoep.json | 4 ++-- translations/ru/pack/fhv/fhvp.json | 6 +++--- translations/ru/pack/ptc/tuo.json | 2 +- translations/ru/pack/return/rtnotz_encounter.json | 2 +- translations/ru/pack/return/rtptc.json | 2 +- translations/ru/pack/return/rtptc_encounter.json | 2 +- translations/ru/pack/tcu/icc.json | 2 +- translations/ru/pack/tcu/uad.json | 2 +- translations/ru/pack/tsk/tskc.json | 12 ++++++------ translations/ru/pack/tsk/tskp.json | 6 +++--- 11 files changed, 23 insertions(+), 23 deletions(-) diff --git a/translations/ru/pack/eoe/eoec.json b/translations/ru/pack/eoe/eoec.json index 9a00ef42e..7e1234928 100644 --- a/translations/ru/pack/eoe/eoec.json +++ b/translations/ru/pack/eoe/eoec.json @@ -836,8 +836,8 @@ { "code": "08596", "name": "К запретным вершинам", - "text": "Лёгкий / Обычный\n[skull]: −X. X равен уровню вашей локации.\n[cultist]: −1. При провале переместитесь в локацию уровнем ниже.\n[tablet]: −3. При провале положите в свою локацию 1 [[экспедиционный]] актив под вашим контролем (вы теряете контроль над ним).\n[elder_thing]: −4. При провале ближайший враг-[[Старец]] единожды перемещается в вашу сторону. Если он сражается с вами, он атакует вас.", - "back_text": "Сложный / Экстремальный\n[skull]: −X. X на 2 больше уровня вашей локации.\n[cultist]: −1. Переместитесь в локацию уровнем ниже.\n[tablet]: −4. При провале положите в свою локацию 1 [[экспедиционный]] актив под вашим контролем (вы теряете контроль над ним).\n[elder_thing]: −5. При провале ближайший враг-[[Старец]] единожды перемещается в вашу сторону. Если он сражается с вами, он атакует вас." + "text": "Лёгкий / Обычный\n[skull]: −X. X равен уровню вашей локации.\n[cultist]: −1. При провале после окончания этой проверки переместитесь в локацию уровнем ниже.\n[tablet]: −3. При провале положите в свою локацию 1 [[экспедиционный]] актив под вашим контролем (вы теряете контроль над ним).\n[elder_thing]: −4. При провале ближайший враг-[[Старец]] единожды перемещается в вашу сторону. Если он сражается с вами, он атакует вас.", + "back_text": "Сложный / Экстремальный\n[skull]: −X. X на 2 больше уровня вашей локации.\n[cultist]: −1. После окончания этой проверки переместитесь в локацию уровнем ниже.\n[tablet]: −4. При провале положите в свою локацию 1 [[экспедиционный]] актив под вашим контролем (вы теряете контроль над ним).\n[elder_thing]: −5. При провале ближайший враг-[[Старец]] единожды перемещается в вашу сторону. Если он сражается с вами, он атакует вас." }, { "code": "08597", @@ -1146,7 +1146,7 @@ { "code": "08635", "name": "Зал с картой", - "text": "[action] Потратьте 2 ключа «−3»: Выберите 3 локации и откройте их. Найдите 1 улику в каждой из этих локаций. Запишите в журнал кампании, что команда изучила карту.", + "text": "[action] Потратьте 2 ключа «−3»: Выберите 3 локации (кроме «Тайного хода») и откройте их. Найдите 1 улику в каждой из этих локаций. Запишите в журнал кампании, что команда изучила карту.", "traits": "Город.", "back_name": "Городские улицы", "back_flavor": "Теперь же разум оказался бессилен: циклопический лабиринт из квадратных, закруглённых, остроугольных кварталов не оставлял места для сколь-нибудь приемлемого объяснения. Это был, несомненно, он, богохульный город из миража, — только в явной, объективной, неизбежной реальности.\nГовард Ф. Лавкрафт «Хребты Безумия»" diff --git a/translations/ru/pack/eoe/eoep.json b/translations/ru/pack/eoe/eoep.json index e6269d445..8b03cd276 100644 --- a/translations/ru/pack/eoe/eoep.json +++ b/translations/ru/pack/eoe/eoep.json @@ -728,7 +728,7 @@ { "code": "08100", "name": "Схема эонов", - "text": "Многоразовая (3 тайны).\n[fast] В свой ход поверните «Схему эонов» и потратьте 1 тайну: Выберите и совершите два разных действия из следующих — «Движение», «Уход» или «Исследование».", + "text": "Многоразовая (3 тайны).\n[fast] В свой ход поверните «Схему эонов» и потратьте 1 тайну: Выберите и в любом порядке совершите два разных действия из следующих — «Движение», «Уход» или «Исследование».", "traits": "Вещь. Редкая.", "slot": "Аксессуар" }, @@ -856,7 +856,7 @@ { "code": "08118", "name": "Зачарованный лук", - "text": "Многоразовый (3 заряда).\n[action] Поверните эту карту: Бой. В этой атаке вы должны использовать [willpower] или [agility] вместо [combat], у вас +1 к навыку и вы наносите +1 рану. В качестве дополнительной цены активации этого свойства можете потратить 1 заряд, чтобы провести эту атаку против не [[элитного]] врага в соседней локации, игнорируя при этом ключевые слова «Осторожный» и «Мститель».", + "text": "Многоразовый (3 заряда).\n[action] Поверните эту карту: Бой. В этой атаке вы должны использовать [willpower] или [agility] вместо [combat], у вас +1 к навыку и вы наносите +1 рану. В качестве дополнительной цены активации этого свойства можете потратить 1 заряд, чтобы провести эту атаку против не [[элитного]] врага в связанной локации, игнорируя при этом ключевые слова «Осторожный» и «Мститель».", "traits": "Заклинание. Благословенное. Оружие. Дальнобойное.", "slot": "Рука ×2. Магический" }, diff --git a/translations/ru/pack/fhv/fhvp.json b/translations/ru/pack/fhv/fhvp.json index d2d1e0d32..3310b198d 100644 --- a/translations/ru/pack/fhv/fhvp.json +++ b/translations/ru/pack/fhv/fhvp.json @@ -357,7 +357,7 @@ "code": "10049", "flavor": "«Получилось… весьма буквально».", "name": "«Задави их интеллектом!»", - "text": "Бой. Выберите актив-[[книгу]] под вашим контролем. У вас +X [combat] в этой атаке, где X равен напечатанной стоимости выбранного актива. При успехе вы можете автоматически уйти от атакованного врага либо после окончания атаки разыграть свойство [action] или [fast] на выбранном активе, игнорируя его цену (включая 1 [action], если есть).", + "text": "Бой. Выберите актив-[[книгу]] под вашим контролем. У вас +X [combat] в этой атаке, где X равен напечатанной стоимости выбранного актива. При успехе вы можете автоматически уйти от атакованного врага либо после окончания этой атаки разыграть свойство [action] или [fast] на выбранном активе, игнорируя его цену (включая 1 [action], если есть).", "traits": "Авантюра. Экспромт." }, { @@ -574,7 +574,7 @@ { "code": "10080", "name": "Грязные делишки", - "text": "В качестве дополнительной цены розыгрыша «Грязных делишек» потратьте 1 действие.\nНайдите в своей колоде [[незаконный]] актив и сыграйте его (заплатив цену). Затем можете разыграть свойство [action] или [fast] с того актива, игнорируя его цену (включая 1 [action], если есть). Розыгрыш этой карты не вызывает внеочередных атак.", + "text": "В качестве дополнительной цены розыгрыша «Грязных делишек» потратьте 1 действие.\nНайдите в своей колоде [[незаконный]] актив и сыграйте его (заплатив цену). Затем можете разыграть свойство [action] или [fast] с того актива, игнорируя его цены. Розыгрыш этой карты не вызывает внеочередных атак.", "traits": "Одолжение. Незаконное. Дуплет." }, { @@ -794,7 +794,7 @@ { "code": "10113", "name": "На пределе", - "text": "Выберите актив-[[оружие]] или [[инструмент]] в своём сбросе. Разыграйте свойство [action] с того актива, игнорируя его цену (включая 1 [action], если есть).\nПосле розыгрыша этого эффекта замешайте выбранный актив в свою колоду. Розыгрыш этой карты не вызывает внеочередных атак.", + "text": "Выберите актив-[[оружие]] или [[инструмент]] в своём сбросе. Разыграйте свойство [action] с того актива, игнорируя его цены.\nПосле розыгрыша этого эффекта замешайте выбранный актив в свою колоду. Розыгрыш этой карты не вызывает внеочередных атак.", "traits": "Тактика. Экспромт." }, { diff --git a/translations/ru/pack/ptc/tuo.json b/translations/ru/pack/ptc/tuo.json index 96e9079e6..77a3a2f14 100644 --- a/translations/ru/pack/ptc/tuo.json +++ b/translations/ru/pack/ptc/tuo.json @@ -45,7 +45,7 @@ { "code": "03153", "name": "Буря духов", - "text": "Бой. Эта атака использует [willpower] вместо [combat]. При успехе вместо обычных ран эта атака наносит 2 раны каждому врагу в локации атакованного врага (любые дополнительные раны наносятся атакованному врагу). Если при этой атаке вытянут [skull], [cultist], [tablet], [elder_thing] или [auto_fail], также нанесите 1 рану каждому сыщику в вашей локации.", + "text": "Бой. Эта атака использует [willpower] вместо [combat]. При успехе вместо обычных ран эта атака наносит 2 раны каждому врагу в локации атакованного врага (любые дополнительные раны наносятся атакованному врагу). Если при этой атаке вытянут [skull], [cultist], [tablet], [elder_thing] или [auto_fail], также нанесите 1 рану каждому сыщику в локации атакованного врага.", "traits": "Заклинание." }, { diff --git a/translations/ru/pack/return/rtnotz_encounter.json b/translations/ru/pack/return/rtnotz_encounter.json index a861f75cf..8220457f1 100644 --- a/translations/ru/pack/return/rtnotz_encounter.json +++ b/translations/ru/pack/return/rtnotz_encounter.json @@ -40,7 +40,7 @@ "code": "50016", "flavor": "Гостевая ванная выглядит так, будто здесь годами не убирались. Вязкая зелёная жидкость заполняет ванну в дальнем углу комнаты, а на стенах разрослась плесень.", "name": "Ванная", - "text": "Обязательно — После того как вы вытянули [skull], [cultist], [tablet] или [auto_fail] при исследовании в «Ванной»: Потеряйте все оставшиеся действия и немедленно завершите свой ход.", + "text": "Обязательно — После того как вы вытянули [skull], [cultist], [tablet] или [auto_fail] при исследовании в «Ванной»: Потеряйте все оставшиеся действия и завершите свой ход.", "back_flavor": "У двери ванной вас едва не выворачивает наизнанку от тяжёлого, гнилого воздуха." }, diff --git a/translations/ru/pack/return/rtptc.json b/translations/ru/pack/return/rtptc.json index fa605734c..4e6148c55 100644 --- a/translations/ru/pack/return/rtptc.json +++ b/translations/ru/pack/return/rtptc.json @@ -50,7 +50,7 @@ { "code": "52008", "name": "Буря духов", - "text": "Бой. Эта атака использует [willpower] вместо [combat]. У вас +2 [willpower] в этой атаке. При успехе вместо обычных ран эта атака наносит 3 раны каждому врагу в вашей локации (любые дополнительные раны наносятся атакованному врагу). Если при этой атаке вытянут [skull], [cultist], [tablet], [elder_thing] или [auto_fail], также нанесите 2 раны каждому сыщику в вашей локации.", + "text": "Бой. Эта атака использует [willpower] вместо [combat]. У вас +2 [willpower] в этой атаке. При успехе вместо обычных ран эта атака наносит 3 раны каждому врагу в локации атакованного врага (любые дополнительные раны наносятся атакованному врагу). Если при этой атаке вытянут [skull], [cultist], [tablet], [elder_thing] или [auto_fail], также нанесите 2 раны каждому сыщику в локации атакованного врага.", "traits": "Заклинание." }, { diff --git a/translations/ru/pack/return/rtptc_encounter.json b/translations/ru/pack/return/rtptc_encounter.json index 56ef539ab..6e4998c58 100644 --- a/translations/ru/pack/return/rtptc_encounter.json +++ b/translations/ru/pack/return/rtptc_encounter.json @@ -200,7 +200,7 @@ { "code": "52039", "name": "Спутанные воспоминания", - "text": "Опасность.\nРаскрытие — Вы должны выбрать одно:\n- Забудьте что-то, что сыщик вспомнил по свойству локации. (Это уже не так.)\n- Получите 1 ужас и считайте, что у «Спутанных воспоминаний» есть Наплыв.", + "text": "Опасность.\nРаскрытие — Вы должны выбрать одно:\n- Забудьте что-то, что сыщик запомнил по свойству локации. (Это уже не так.)\n- Получите 1 ужас и считайте, что у «Спутанных воспоминаний» есть Наплыв.", "traits": "Жуть." }, { diff --git a/translations/ru/pack/tcu/icc.json b/translations/ru/pack/tcu/icc.json index 08c7e3342..68b1ce0b8 100644 --- a/translations/ru/pack/tcu/icc.json +++ b/translations/ru/pack/tcu/icc.json @@ -62,7 +62,7 @@ { "code": "05282", "name": "Заманить и обмануть", - "text": "Выберите одно:\n- Уход. При успехе, если этот враг не [[элитный]], уйдите от него и переместите его в связанную локацию.\n- Уход. (только от не [[элитного]] врага в соседней локации). При успехе уйдите от того врага и поменяйтесь с ним локациями.", + "text": "Выберите одно:\n- Уход. При успехе, если этот враг не [[элитный]], уйдите от него и переместите его в связанную локацию.\n- Уход. (только от не [[элитного]] врага в связанной локации). При успехе уйдите от того врага и поменяйтесь с ним локациями.", "traits": "Уловка." }, { diff --git a/translations/ru/pack/tcu/uad.json b/translations/ru/pack/tcu/uad.json index 2c493ddff..7742aacf1 100644 --- a/translations/ru/pack/tcu/uad.json +++ b/translations/ru/pack/tcu/uad.json @@ -16,7 +16,7 @@ "code": "05231", "flavor": "…А сила развращает.", "name": "Знания — сила", - "text": "Быстрое. Играйте только в свой ход.\nВыберите актив-[[книгу]] или [[заклинание]] под вашим контролем либо покажите со своей руки актив-[[книгу]] или [[заклинание]]. Разыграйте свойство [action] или [free] с того актива, игнорируя его цену (в том числе цену в [action]). Затем, если тот актив был у вас на руке, можете сбросить его, чтобы взять 1 карту.", + "text": "Быстрое. Играйте только в свой ход.\nВыберите актив-[[книгу]] или [[заклинание]] под вашим контролем либо покажите со своей руки актив-[[книгу]] или [[заклинание]]. Разыграйте свойство [action] или [free] с того актива, игнорируя его цены. Затем, если тот актив был у вас на руке, можете сбросить его, чтобы взять 1 карту.", "traits": "Интуиция." }, { diff --git a/translations/ru/pack/tsk/tskc.json b/translations/ru/pack/tsk/tskc.json index e8172cb2e..200b620bf 100644 --- a/translations/ru/pack/tsk/tskc.json +++ b/translations/ru/pack/tsk/tskc.json @@ -170,7 +170,7 @@ "text": "Считайте, что на каждом враге-[[упыре]] и каждом враге-[[восставшем]] указано: «Выходит — в случайную локацию».", "back_name": "Восставшие мертвецы", "back_flavor": "С наступлением ночи ощущение слежки становится только сильнее. Обернувшись, вы видите три худые долговязые фигуры, медленно идущие к вам. Темнота скрывает их черты, но проблеск света отражается на влажных красных челюстях и пустых глазах. Вы ускоряетесь, они тоже прибавляют шагу. Когда трио почти настигает вас, вы ныряете в переулок и удираете что есть мочи. После нескольких минут бега вы слышите позади хриплый гортанный вой, а потом звук, как будто рвётся ткань.", - "back_text": "За каждых 1 [per_investigator] убитых горожан найдите в колоде и сбросе контактов 1 врага-[[восставшего]] или врага-[[упыря]] и введите его в игру. Замешайте сброс контактов в колоду контактов.\nКаждый сыщик должен выбрать одно:\n- Вылечите 2 раны каждому [[элитному]] врагу в игре.\n- 1 горожанин в вашей локации убит." + "back_text": "За каждых 1 [per_investigator] убитых горожан найдите в колоде и сбросе контактов 1 врага-[[восставшего]] или врага-[[упыря]] и введите его в игру в случайную локацию. Замешайте сброс контактов в колоду контактов.\nКаждый сыщик должен выбрать одно:\n- Вылечите 2 раны каждому [[элитному]] врагу в игре.\n- 1 горожанин в вашей локации убит." }, { "code": "09522", @@ -506,7 +506,7 @@ "code": "09562", "flavor": "Алый свет заливает город. Где-то там затаился заклятый враг Девицы в красном, надеясь прибрать к рукам оставшиеся части ключа.", "name": "Кровавая пелена", - "text": "Обязательно — После того как разоблачена ложная цель: Положите 1 безысходность на текущий замысел.\nЦель — Если «Сангиновый Страж» побеждён, продвиньтесь.", + "text": "Обязательно — После того как разоблачена ложная цель: Положите 1 безысходность на текущий замысел.\nОбязательно — Когда этот замысел должен продвинуться из-за достижения требуемой безысходности: Каждый сыщик побеждён и получает 1 ментальную травму.\nЦель — Если «Сангиновый Страж» побеждён, продвиньтесь.", "back_name": "Истина в красном", "back_flavor": "После долгих поисков и нечеловеческих испытаний вы с вашей новой союзницей смогли одолеть одного из старейших членов Клики, известного как Сангиновый Страж. Заклятие, защищавшее его тело, развеялось, и теперь он в вашей власти. Бессердечные пустые глаза смотрят на вас сквозь рубиновые очки. «Я знал, что не стоило принимать тебя в наши ряды, — ворчит он на девушку в красном. — Ты юна и нахальна. Паяц в одеждах королевы. Позор нашего славного сообщества».\n«Это ты нас позоришь, — рявкает она в ответ. — Мы должны защищать людей, а не издеваться над ними. Будь моя воля, тебя бы уже давно изгнали».\n«Это мы ещё посмотрим. — Он спускает рубиновые очки на кончик носа, обнажая тёмные пустые глазницы. Алый блик сверкает на зловещих линзах. — Берегись, девочка. Против меня твои фокусы не помогут». Затем его подхватывает вихрем кошмарных чёрных крыльев и уносит в ночь.", "back_text": "(→И2)" @@ -554,7 +554,7 @@ "text": "Считайте, что у каждого врага-[[культиста]] (кроме слабостей) есть ключевое слово Сокрытый 1.\nОбязательно — После того как вы ушли от врага-[[культиста]], верните его в тень и разыграйте его ключевое слово Сокрытый: Возьмите под контроль 1 его улику.", "back_name": "В тени света из пустоты", "back_flavor": "Дневной свет тускнеет, и вы щуритесь, чтобы посмотреть, что происходит. На солнце наползает странная чёрная тень. Затмение? Что бы ни замышлял этот культ, лучше поскорее остановить их…", - "back_text": "В порядке игроков каждый сыщик должен выбрать: либо положить на «Обнаруженные улики» 1 улику из резерва, либо найти в колоде и сбросе контактов 1 врага-[[культиста]] и взять его (если по этому эффекту не найдено ни одного врага-[[культиста]], вместо этого положите на «Обнаруженные улики» 1 улику). Перемешайте колоду контактов, если искали в ней.\nЗа каждое затмение, лежавшее на этом замысле, когда он продвинулся, любой сыщик должен ещё раз разыграть вышеуказанный эффект.\nПереверните этот замысел обратно, положив на него 1 ресурс в качестве затмения. (Затмения, лежавшие на этом замысле ранее, остаются на нём.)" + "back_text": "В порядке игроков каждый сыщик должен выбрать: либо положить на «Обнаруженные улики» 1 улику из резерва, либо найти в колоде и сбросе контактов 1 врага-[[культиста]] и взять его (считайте его Сокрытым 1) (если по этому эффекту не найдено ни одного врага-[[культиста]], вместо этого положите на «Обнаруженные улики» 1 улику). Перемешайте колоду контактов, если искали в ней.\nЗа каждое затмение, лежавшее на этом замысле, когда он продвинулся, любой сыщик должен ещё раз разыграть вышеуказанный эффект.\nПереверните этот замысел обратно, положив на него 1 ресурс в качестве затмения. (Затмения, лежавшие на этом замысле ранее, остаются на нём.)" }, { "code": "09568", @@ -570,12 +570,12 @@ "name": "В поисках талисмана", "text": "Цель — Найдите талисман прежде, чем это сделает культ! Если либо у культа (суммарно), либо у сыщиков (совместно в локации восточных врат) есть необходимое число улик, продвиньтесь. (Не тратьте улики при продвижении этой сцены.)", "back_name": "Талисман найден", - "back_text": "Если сыщики первыми набрали необходимое число улик, прикрепите «Искажённую антипризму» к любому сыщику в восточных вратах.\nЕсли культ первым набрал необходимое число улик, прикрепите «Искажённую антипризму» ко врагу-[[культисту]] с наибольшим числом улик.\nОткройте каждую сокрытую мини-карту в игре. За каждую мини-карту врага переместите того врага из тени в локацию его мини-карты. Удалите все сокрытые мини-карты из игры.\nВведите отложенные локации из сцены 1 обратно в игру так, чтобы «Собор Святой Софии» находился слева от входа на Гранд-базар. Эти две локации считаются связанными до конца сценария. Введите в игру «Доки Галаты».\nЗа каждые 1 [per_investigator] улики, которых у культа больше, чем у сыщиков, единожды переместите врага-[[культиста]] с «Искажённой антипризмой» в сторону «Доков Галаты».\nКаждый сыщик и каждый враг-[[культист]] теряет все свои улики. Переверните карту сюжета «Обнаружение», удалив с неё все улики. Продвиньте замысел и сцену сразу к «Погоне». Эта карта считается и замыслом 2, и сценой 3." + "back_text": "Если сыщики первыми набрали необходимое число улик, прикрепите «Искажённую антипризму» к любому сыщику в восточных вратах.\nЕсли культ первым набрал необходимое число улик, прикрепите «Искажённую антипризму» ко врагу-[[культисту]] с наибольшим числом улик.\nОткройте каждую сокрытую мини-карту в игре. За каждую мини-карту врага переместите того врага из тени в локацию его мини-карты. Отложите все сокрытые мини-карты в сторону, вне игры.\nВведите отложенные локации из сцены 1 обратно в игру так, чтобы «Собор Святой Софии» находился слева от входа на Гранд-базар. Эти две локации считаются связанными до конца сценария. Введите в игру «Доки Галаты».\nЗа каждые 1 [per_investigator] улики, которых у культа больше, чем у сыщиков, единожды переместите врага-[[культиста]] с «Искажённой антипризмой» в сторону «Доков Галаты».\nКаждый сыщик и каждый враг-[[культист]] теряет все свои улики. Переверните карту сюжета «Обнаружение», удалив с неё все улики. Продвиньте замысел и сцену сразу к «Погоне». Эта карта считается и замыслом 2, и сценой 3." }, { "code": "09570", "name": "Погоня", - "text": "Цель«Нужно увезти его отсюда!» Если сыщик с «Искажённой антипризмой» находится в «Доках Галаты», можете перейти к (→И1) (стр. 25).\nЦель«Не дайте им сбежать с ключом!» Если враг с «Искажённой антипризмой» находится в «Доках Галаты», (→И6) (стр. 25).", + "text": "Цель«Нужно увезти его отсюда!» Если сыщик с «Искажённой антипризмой» находится в «Доках Галаты», можете перейти к (→И1) (стр. 25).\nЦель«Не дайте им сбежать с ключом!» Если враг с «Искажённой антипризмой» находится в «Доках Галаты» или сыщик, контролирующий «Искажённую антипризму», побеждён, (→И6) (стр. 25).", "back_name": "Гонка за ключом", "back_flavor": "В тёмном свете неземной луны ваши враги пытаются скрыться с талисманом в руках.", "back_text": "Каждый враг в игре перемещается и атакует, как будто сейчас фаза врагов (не поворачиваясь).\nЕсли врагов в игре меньше, чем число сыщиков, в порядке игроков сбрасывайте карты с верха колоды контактов, пока не сбросите врага-[[культиста]], и возьмите его (перемешайте сброс контактов и используйте его как колоду, если необходимо). Повторяйте этот процесс, пока число врагов в игре не сравняется с числом сыщиков.\nПереверните эту карту обратно." @@ -820,7 +820,7 @@ "text": "[action] Сыщики в вашей локации совместно кладут на врага с чертой [[Клика]] в вашей локации столько улик под своим контролем, сколько у него осталось здоровья: Переговоры. Вы начинаете кое-что понимать. Удалите всю безысходность с этого врага и автоматически уйдите от него.\n[action]: Побег. «Мне казалось, мы договорились!» Вы убираетесь из города, пока целы.\nЦель – Выясните, почему на вас охотятся. Если на врагах в игре суммарно 4 [per_investigator] улик, продвиньтесь.", "back_name": "Невысказанные истины", "back_flavor": "После нескольких столкновений с людьми Дези вы приходите к пугающему выводу. Их поведение не выглядит естественным, а их враждебность слишком дикая и нечеловеческая. Последним доводом становится едва заметное искажение реальности, которое иногда сопровождает их появление. Те, кто преследует вас, вовсе не Дези и его люди. Их похитили те самые сущности, о которых пытались разузнать вы с Флинтом, и подменили смертельно опасными самозванцами. Но, может быть, настоящий Дези всё ещё где-то здесь. Если так, то он в опасности!", - "back_text": "Откройте каждую сокрытую мини-карту в игре. За каждую мини-карту врага переместите того врага из тени в локацию его мини-карты. Затем удалите из игры все сокрытые мини-карты.\nРазверните врага «Дезидерио Дельгадо Альварес», удалите с него все жетоны и сбросьте все прикреплённые к нему карты. Выложите другого отложенного врага «Дезидерио Дельгадо Альварес» в локацию одноимённого врага, перемешав их так, чтобы вы не знали, какой где.\nУдалите все улики с каждого врага в игре. За каждую улику, удалённую таким образом с врага, вылечите ему 1 рану." + "back_text": "Откройте каждую сокрытую мини-карту в игре. За каждую мини-карту врага переместите того врага из тени в локацию его мини-карты. Затем отложите все сокрытые мини-карты в сторону, вне игры.\nРазверните врага «Дезидерио Дельгадо Альварес», удалите с него все жетоны и сбросьте все прикреплённые к нему карты. Выложите другого отложенного врага «Дезидерио Дельгадо Альварес» в локацию одноимённого врага, перемешав их так, чтобы вы не знали, какой где.\nУдалите все улики с каждого врага в игре. За каждую улику, удалённую таким образом с врага, вылечите ему 1 рану." }, { "code": "09599", diff --git a/translations/ru/pack/tsk/tskp.json b/translations/ru/pack/tsk/tskp.json index fce08c898..fd7fd1fd6 100644 --- a/translations/ru/pack/tsk/tskp.json +++ b/translations/ru/pack/tsk/tskp.json @@ -87,7 +87,7 @@ { "code": "09012", "name": "Злое слово", - "text": "Только в колоду Амины Зидан.\nБыстрое. Играйте только в свой ход.\nПоложите 1 безысходность на актив под вашим контролем, чтобы разыграть его свойство [action], игнорируя его цену (включая цену в [action]). Затем, если «Благое слово» в вашем сбросе, можете замешать его в свою колоду.", + "text": "Только в колоду Амины Зидан.\nБыстрое. Играйте только в свой ход.\nПоложите 1 безысходность на актив под вашим контролем, чтобы разыграть его свойство [action], игнорируя его цены. Затем, если «Благое слово» в вашем сбросе, можете замешать его в свою колоду.", "traits": "Сделка." }, { @@ -150,7 +150,7 @@ "code": "09020", "flavor": "«Я убеждаю себя, что это было ради высшего блага. Так ведь, Бонни?»", "name": "Бремя лидера", - "text": "Раскрытие — Если под вашим контролем нет активов-[[союзников]], замешайте «Бремя лидера» обратно в свою колоду. В противном случае за каждый актив-[[союзника]] под вашим контролем либо поверните его, либо нанесите ему 1 направленную рану и 1 направленный ужас.", + "text": "Раскрытие — Если под вашим контролем нет активов-[[союзников]], замешайте «Бремя лидера» обратно в свою колоду. В противном случае за каждый актив-[[союзника]] под вашим контролем вы должны либо повернуть его, либо нанести ему 1 направленную рану и 1 направленный ужас.", "traits": "Изъян." }, { @@ -314,7 +314,7 @@ "name": "Вороново перо", "customization_text": "Названный актив ([[книга]] или [[заклинание]]):\n□ Живое перо. Использование свойств [action] прикреплённого актива не вызывает внеочередных атак.\n□ Призрачная связь. Прикреплённый актив не занимает слотов.\n□□ Мистический флюгер. У вас +2 к навыку при прохождении проверок с прикреплённого актива.\n□□ Бездонная чернильница. Назовите ещё два актива ([[книги]] или [[заклинания]]):\n□□ Подпитка энергией. Считайте, что на «Вороновом пере» указано: «[fast] Поверните эту карту: Переместите на прикреплённый актив 1 тайну или 1 заряд с актива под вашим контролем».\n□□□ Сплетение чернил. После того как вы разыграли свойство [action] с прикреплённого актива, можете повернуть «Вороново перо», чтобы развернуть другой актив под вашим контролем.\n□□□□ Сверхъествественная запись. Когда играете «Вороново перо», вместо того чтобы прикрепить его к названному активу под вашим контролем, можете найти экземпляр названного актива в своей колоде, сбросе и руке и сыграть его (заплатив цену). Затем прикрепите к нему «Вороново перо».", "customization_change": "Названный актив:\nИспользование свойств [action] прикреплённого актива не вызывает внеочередных атак.\nПрикреплённый актив не занимает слотов.\nУ вас +2 к навыку при прохождении проверок с прикреплённого актива.\nДополнительные названные активы:\n[fast] Поверните эту карту: Переместите на прикреплённый актив 1 тайну или 1 заряд с актива под вашим контролем.\nПосле того как вы разыграли свойство [action] с прикреплённого актива, можете повернуть «Вороново перо», чтобы развернуть другой актив под вашим контролем.\nПрикрепите к названному активу под вашим контролем или можете найти экземпляр названного актива в своей колоде, сбросе и руке и сыграть его (заплатив цену). Затем прикрепите к нему «Вороново перо».", - "text": "Адаптация. Когда приобретаете эту карту, назовите актив ([[книгу]] или [[заклинание]]) и запишите его название на листе улучшений «Воронова пера».\nПрикрепите к названному активу под вашим контролем.\n[reaction] Когда совершаете побег или игра окончена: Либо поставьте 1 отметку на листе улучшений этой карты, либо до следующего сценария снизьте цену улучшения названного актива на 1 очко опыта.", + "text": "Адаптация. Когда приобретаете эту карту, назовите актив ([[книгу]] или [[заклинание]]) и запишите его название на листе улучшений «Воронова пера».\nПрикрепите к названному активу под вашим контролем.\n[reaction] Когда совершаете побег или игра окончена: Либо поставьте 1 отметку на листе улучшений этой карты, либо до следующего сценария снизьте цену улучшения прикреплённого актива на 1 очко опыта.", "traits": "Вещь. Редкая. Улучшение." }, { From 46b15480488fecd4f7457fbc9795bdfa3d4188d5 Mon Sep 17 00:00:00 2001 From: Evgeny Karelin <113900256+Evgeny727@users.noreply.github.com> Date: Fri, 4 Oct 2024 17:14:41 +0300 Subject: [PATCH 09/26] [Ru] typo fix --- translations/ru/pack/tcu/tcu.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/ru/pack/tcu/tcu.json b/translations/ru/pack/tcu/tcu.json index 0355e0836..3b3f0fb1e 100644 --- a/translations/ru/pack/tcu/tcu.json +++ b/translations/ru/pack/tcu/tcu.json @@ -125,7 +125,7 @@ "code": "05017", "flavor": "«Всегда лица закрываете, трусы проклятые. Вы как чёртов Клан: вечно боитесь, что люди увидят, кто вы такие…»\nГрэм Макнилл, «Мискатоникские упыри»", "name": "Капюшоны", - "text": "Добыча — только Рита Янг.\nБдительный. Охотник.\nОбязательно — После того как вы успешно ушли от «Капюшонов»: Они атакуют вас.", + "text": "Добыча — только Рита Янг.\nБдительный. Охотник.\nОбязательно — После того как вы ушли от «Капюшонов»: Они атакуют вас.", "traits": "Гуманоид. Культист." }, { From c19c7ba4f83a111c2ceae780df0f9c1271d3227e Mon Sep 17 00:00:00 2001 From: drawntotheflame Date: Sat, 5 Oct 2024 09:47:32 +0100 Subject: [PATCH 10/26] Small typos Small typos with easy fixes --- pack/core/core_encounter.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pack/core/core_encounter.json b/pack/core/core_encounter.json index 9d0622894..d86b8ed2f 100644 --- a/pack/core/core_encounter.json +++ b/pack/core/core_encounter.json @@ -1457,7 +1457,7 @@ "pack_code": "core", "position": 180, "quantity": 3, - "text": "Hunter. Retaliate.\nForced - After Goat Spawn is defeated: Each investigator at this location takes 1 horror.", + "text": "Hunter. Retaliate.\nForced - When Goat Spawn is defeated: Each investigator at this location takes 1 horror.", "traits": "Humanoid. Monster.", "type_code": "enemy" }, From 2cefc4f2e768cf23d8ea57c24b57fe05e98f8eae Mon Sep 17 00:00:00 2001 From: drawntotheflame Date: Sat, 5 Oct 2024 09:48:34 +0100 Subject: [PATCH 11/26] Drain essence --- pack/fhv/fhvp.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pack/fhv/fhvp.json b/pack/fhv/fhvp.json index 30494a91e..034fddfdd 100644 --- a/pack/fhv/fhvp.json +++ b/pack/fhv/fhvp.json @@ -1789,7 +1789,7 @@ "skill_intellect": 1, "skill_willpower": 1, "tags": "pa.", - "text": "Parley. Choose an enemy at your location and test [willpower](X), where X is the chosen enemy's fight value. If you succeed, move 1 damage from your investigator to the chosen enemy (up to 2 damage instead if the chosen enemy is non-[[Elite]]).", + "text": "Parley. Choose an enemy at your location and test [willpower] (X), where X is the chosen enemy's fight value. If you succeed, move 1 damage from your investigator to the chosen enemy (up to 2 damage instead if the chosen enemy is non-[[Elite]]).", "traits": "Spell.", "type_code": "event", "xp": 0 From bb18b0d633eaad092340bbe5d6c2ac00136321b5 Mon Sep 17 00:00:00 2001 From: drawntotheflame Date: Sun, 6 Oct 2024 15:32:25 +0100 Subject: [PATCH 12/26] Lair of dagon --- pack/tic/lod_encounter.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pack/tic/lod_encounter.json b/pack/tic/lod_encounter.json index df4ac1898..90b3215cc 100644 --- a/pack/tic/lod_encounter.json +++ b/pack/tic/lod_encounter.json @@ -123,7 +123,7 @@ "encounter_code": "the_lair_of_dagon", "encounter_position": 6, "faction_code": "mythos", - "flavor": "\"We all hed to take the Oath o' Dagon, an' later on they was secon' an' third Oaths that some of us took.\" - H. P. Lovecraft, The Shadow over Innsmouth", + "flavor": "\"We all hed to take the Oath o' Dagon, an' later on they was secon' an' third Oaths that some of us took.\" - H. P. Lovecraft, The Shadow over Innsmouth", "illustrator": "Romana Kendelic", "name": "The First Oath", "pack_code": "lod", From 622cdb2fca02a6009b804f4832047a5627042327 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Derwi=C5=84ski?= Date: Wed, 9 Oct 2024 11:23:57 +0200 Subject: [PATCH 13/26] Fixed encounter position of Lit by Death-Fire and Unexpected Ambush --- pack/tde/pnr_encounter.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pack/tde/pnr_encounter.json b/pack/tde/pnr_encounter.json index 9ceecbd99..108b11042 100644 --- a/pack/tde/pnr_encounter.json +++ b/pack/tde/pnr_encounter.json @@ -548,7 +548,7 @@ { "code": "06269", "encounter_code": "point_of_no_return", - "encounter_position": 23, + "encounter_position": 24, "faction_code": "mythos", "illustrator": "Shane Tyree", "name": "Lit by Death-Fire", @@ -562,7 +562,7 @@ { "code": "06270", "encounter_code": "point_of_no_return", - "encounter_position": 24, + "encounter_position": 26, "faction_code": "mythos", "illustrator": "Andrew Johanson", "name": "Unexpected Ambush", From 922ec339875fd535ac711e3956587de8a2a4e260 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Derwi=C5=84ski?= Date: Fri, 11 Oct 2024 16:34:02 +0200 Subject: [PATCH 14/26] Added missing encounter set info to 90023b --- pack/parallel/bad_encounter.json | 2 ++ 1 file changed, 2 insertions(+) diff --git a/pack/parallel/bad_encounter.json b/pack/parallel/bad_encounter.json index 29a29e419..fd525ad73 100644 --- a/pack/parallel/bad_encounter.json +++ b/pack/parallel/bad_encounter.json @@ -76,6 +76,8 @@ }, { "code": "90023b", + "encounter_code": "bad_blood", + "encounter_position": 4, "faction_code": "mythos", "flavor": "Light crashes against the night sky as your magic and Elspeth's intersect. A blaring peal - like an otherworldly siren, calling for judgment - sends you and Elspeth both to your knees. She reels in pain, digging her nails into her temples. You reach out with your power, grasp at her memories, and pull with all your strength.", "hidden": true, From 99d8375fa302fe1cdbc4498484db8292b5288e93 Mon Sep 17 00:00:00 2001 From: Evgeny727 Date: Sun, 20 Oct 2024 11:05:00 +0300 Subject: [PATCH 15/26] [Ru] typo fix --- translations/ru/pack/tsk/tskc.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/translations/ru/pack/tsk/tskc.json b/translations/ru/pack/tsk/tskc.json index 200b620bf..ae94e6a6b 100644 --- a/translations/ru/pack/tsk/tskc.json +++ b/translations/ru/pack/tsk/tskc.json @@ -83,7 +83,7 @@ { "code": "09511", "name": "Биг-Бен", - "text": "[fast]: Выберите сокрытую мини-карту в этой или в связанной локации и пройдите проверку [agility] (2). (2). При успехе посмотрите открытую сторону выбранной сокрытой мини-карты (не разоблачая её). При провале получите 1 ужас. (Не чаще 1 раза в ход.)", + "text": "[fast]: Выберите сокрытую мини-карту в этой или в связанной локации и пройдите проверку [agility] (2). При успехе посмотрите открытую сторону выбранной сокрытой мини-карты (не разоблачая её). При провале получите 1 ужас. (Не чаще 1 раза в ход.)", "traits": "Лондон.", "back_flavor": "Неотъемлемая принадлежность лондонского ландшафта, часовая башня в северной части Вестминстерского дворца нависает над городом, а её циферблат напоминает глаз бдительного стража." }, From 959d6fccd240f5d5e542092d42309749b29517c2 Mon Sep 17 00:00:00 2001 From: Felix Lampe Date: Thu, 24 Oct 2024 20:02:11 +0200 Subject: [PATCH 16/26] Fix some GER typos --- translations/de/pack/core/core.json | 2 +- translations/de/pack/dwl/wda.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/translations/de/pack/core/core.json b/translations/de/pack/core/core.json index 5b6519e8f..b09074fc7 100644 --- a/translations/de/pack/core/core.json +++ b/translations/de/pack/core/core.json @@ -77,7 +77,7 @@ "code": "01009", "name": "Das Necronomicon", "subname": "Übersetzung von John Dee", - "text": "Enthüllung - Bringe Das Necronomicon mir 3 Horror in deiner Bedrohungszone ins Spiel. Diese Karte kann das Spiel nicht verlassen, solange sich 1 oder mehr Horror darauf befinden.\nBehandle jedes [elder_sign], das du auf einem Chaosmarker enthüllst, als [auto_fail].\n[action]: Bewege 1 Horror von Das Necronomicon auf Daisy Walker. Falls sich dann kein Horror auf Das Necronomicon befindet, lege diese Karte ab.", + "text": "Enthüllung - Bringe Das Necronomicon mit 3 Horror in deiner Bedrohungszone ins Spiel. Diese Karte kann das Spiel nicht verlassen, solange sich 1 oder mehr Horror darauf befinden.\nBehandle jedes [elder_sign], das du auf einem Chaosmarker enthüllst, als [auto_fail].\n[action]: Bewege 1 Horror von Das Necronomicon auf Daisy Walker. Falls sich dann kein Horror auf Das Necronomicon befindet, lege diese Karte ab.", "traits": "Gegenstand. Buch.", "slot": "Hand" }, diff --git a/translations/de/pack/dwl/wda.json b/translations/de/pack/dwl/wda.json index 6672d37ec..9e7931494 100644 --- a/translations/de/pack/dwl/wda.json +++ b/translations/de/pack/dwl/wda.json @@ -64,7 +64,7 @@ "code": "02269", "name": "Juwel von Aureolus", "subname": "Geschenk des Homunkuli", - "text": "[reaction] Nachdem ein [skull]-, [cultist]-, [tablet]-, [elder_thing]-, oder [auto_fail]-Symbol während einer Fertigkeitsprobe enthüllt worden ist, erschöpfe Juwel von Aureolus: Ziehe 1 Karte oder erhalte 2 Ressourcen.", + "text": "[reaction] Nachdem ein [skull]-, [cultist]-, [tablet]-, [elder_thing]-, oder [auto_fail]-Symbol während einer Fertigkeitsprobe an deinem Ort enthüllt worden ist, erschöpfe Juwel von Aureolus: Ziehe 1 Karte oder erhalte 2 Ressourcen.", "traits": "Gegenstand. Relikt.", "slot": "Zubehör" }, From 305c747e1ce15442d0179efa1619c92af4af18dc Mon Sep 17 00:00:00 2001 From: Daniel Salinas Date: Fri, 25 Oct 2024 13:56:37 -0400 Subject: [PATCH 17/26] Oct 23 taboo list --- taboos.json | 3059 ++++++++++++++++++++++++++++++--------------------- 1 file changed, 1779 insertions(+), 1280 deletions(-) diff --git a/taboos.json b/taboos.json index 816c04045..98c35dd4a 100644 --- a/taboos.json +++ b/taboos.json @@ -1,1391 +1,1890 @@ [ - { - "code": "001", - "name": "Taboo List", - "active": 1, - "date_start": "2019-04-20", - "cards": [ - { - "code": "01020", - "xp": 2 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 5 - }, - { - "code": "02189", - "xp": 5 - }, - { - "code": "02193", - "xp": 2 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "This card gains: “Max 1 committed per skill test.”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - } - ] - }, - { - "code": "002", - "name": "Taboo List", - "active": 1, - "date_start": "2019-09-27", - "cards": [ - { - "code": "01020", - "xp": 2 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02026", - "xp": 3 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 5 - }, - { - "code": "02189", - "xp": 5 - }, - { - "code": "02193", - "xp": 2 - }, - { - "code": "02226", - "xp": -1 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "This card gains: “Max 1 committed per skill test.”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - } - ] - }, - { - "code": "003", - "name": "Taboo List", - "active": 1, - "date_start": "2020-10-15", - "cards": [ - { - "code": "01020", - "xp": 1 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "xp": -1 - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "xp": 4 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "06021", - "xp": 3 - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." + { + "code": "001", + "name": "Taboo List", + "active": 1, + "date_start": "2019-04-20", + "cards": [ + { + "code": "01020", + "xp": 2 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 5 + }, + { + "code": "02189", + "xp": 5 + }, + { + "code": "02193", + "xp": 2 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "This card gains: “Max 1 committed per skill test.”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + } + ] + }, + { + "code": "002", + "name": "Taboo List", + "active": 1, + "date_start": "2019-09-27", + "cards": [ + { + "code": "01020", + "xp": 2 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02026", + "xp": 3 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 5 + }, + { + "code": "02189", + "xp": 5 + }, + { + "code": "02193", + "xp": 2 + }, + { + "code": "02226", + "xp": -1 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "This card gains: “Max 1 committed per skill test.”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + } + ] + }, + { + "code": "003", + "name": "Taboo List", + "active": 1, + "date_start": "2020-10-15", + "cards": [ + { + "code": "01020", + "xp": 1 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "xp": -1 + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "xp": 4 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "06021", + "xp": 3 + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + } + ] + }, + { + "code": "004", + "name": "Taboo List", + "active": 1, + "date_start": "2021-06-28", + "cards": [ + { + "code": "01020", + "xp": 1 + }, + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "xp": 4 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + } + ] + }, + { + "code": "005", + "name": "Taboo List", + "active": 1, + "date_start": "2022-08-26", + "cards": [ + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "03112", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "08032", + "xp": 2 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ + { + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 } - ] - }, - { - "code": "004", - "name": "Taboo List", - "active": 1, - "date_start": "2021-06-28", - "cards": [ - { - "code": "01020", - "xp": 1 - }, - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "xp": 4 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." + "type": [ + "event", + "skill" + ], + "limit": 10 + } + ], + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" } - ] - }, - { - "code": "005", - "name": "Taboo List", - "active": 1, - "date_start": "2022-08-26", - "cards": [ - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "03112", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "08032", - "xp": 2 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" - }, - { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" - }, - { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, - { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": ["seeker","neutral"], - "level": { "min":0,"max":5 } - }, - { - "name": "Secondary Class", - "faction_select": ["mystic","rogue","survivor"],"level": { "min":0,"max":1 }, - "type":["event","skill"], - "limit":10 - } - ], - "deck_requirements":{ - "size": 50, - "card": { - "06008": { "06008": "06008" }, - "06009": { "06009": "06009" } - }, - "random":[ - { - "target":"subtype", - "value":"basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" - }, - { - "code": "08055", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, + }, + "random": [ { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + "target": "subtype", + "value": "basicweakness" } - ] - }, - { - "code": "006", - "name": "Taboo List", - "active": 1, - "date_start": "2023-08-30", - "cards": [ - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, + ] + } + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + } + ] + }, + { + "code": "006", + "name": "Taboo List", + "active": 1, + "date_start": "2023-08-30", + "cards": [ + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60318", + "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" + }, + { + "code": "07003", + "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09022", + "customization_options": [ { - "code": "05231", - "xp": 2 + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" }, { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" }, { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + "xp": 1, + "text_change": "append" }, { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + "xp": 2, + "text_change": "append" }, { - "code": "60318", - "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" + "xp": 1, + "text_change": "append" }, { - "code": "07003", - "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "07122", - "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" + "xp": 3, + "text_change": "replace", + "position": 0 }, { - "code": "60233", - "xp": 3 - }, + "xp": 4, + "text_change": "replace", + "position": 1 + } + ], + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "08019", + "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" + }, + { + "code": "08032", + "text": "This card’s ability gains: “(Max twice per game.)”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04105", + "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ { - "code": "07197", - "xp": -2 + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } }, { - "code": "03112", - "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } + ], + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] + } + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08076", + "text": "This card’s ability gains “(Max twice per game.)”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + }, + { + "code": "09045", + "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" + }, + { + "code": "09081", + "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", + "customization_options": [ { - "code": "07308", - "xp": -2 + "xp": 1, + "text_change": "append" }, { - "code": "60327", - "xp": -1 + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" }, { - "code": "08099", - "xp": 2 + "xp": 1, + "text_change": "append" }, { - "code": "09022", - "customization_options": [ - { - "xp": 1, - "cost": -1, - "real_traits": "Item. Weapon. Melee. Relic.", - "text_change": "trait" - }, - { - "xp": 1, - "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", - "tags": "hd.hh.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 0 - }, - { - "xp": 4, - "text_change": "replace", - "position": 1 - } - ], - "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", - "text": "Upgrade – Inscription of the Hunt: +1 experience." + "xp": 1, + "text_change": "append" }, { - "code": "09108", - "xp": 2 + "xp": 2, + "text_change": "insert", + "position": 1 }, { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" + "xp": 3, + "text_change": "replace", + "position": 2 }, { - "code": "08019", - "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" - }, + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 + } + ], + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + } + ] + }, + { + "code": "007", + "name": "Taboo List", + "active": 1, + "date_start": "2024-02-20", + "cards": [ + { + "code": "01073", + "xp": 2 + }, + { + "code": "01573", + "xp": 2 + }, + { + "code": "06332", + "xp": 2 + }, + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60318", + "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" + }, + { + "code": "07003", + "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09117", + "xp": 1 + }, + { + "code": "09022", + "customization_options": [ { - "code": "08032", - "text": "This card’s ability gains: “(Max twice per game.)”" + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" }, { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" }, { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + "xp": 1, + "text_change": "append" }, { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + "xp": 2, + "text_change": "append" }, { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" + "xp": 1, + "text_change": "append" }, { - "code": "02266", - "text": "This card gains: “Max once per round.”" + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + "xp": 3, + "text_change": "replace", + "position": 0 }, { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, + "xp": 4, + "text_change": "replace", + "position": 1 + } + ], + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "08019", + "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" + }, + { + "code": "08032", + "text": "This card’s ability gains: “(Max twice per game.)”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60414", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60423", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04105", + "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "04233", + "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } }, { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } + ], + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] + } + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08076", + "text": "This card’s ability gains “(Max twice per game.)”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + }, + { + "code": "09045", + "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" + }, + { + "code": "09081", + "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", + "customization_options": [ { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." + "xp": 1, + "text_change": "append" }, { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" }, { - "code": "05020", - "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" + "xp": 1, + "text_change": "append" }, { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + "xp": 1, + "text_change": "append" }, { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." + "xp": 2, + "text_change": "insert", + "position": 1 }, { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "02153", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." + "xp": 3, + "text_change": "replace", + "position": 2 }, { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 + } + ], + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + } + ] + }, + { + "id": 8, + "code": "008", + "name": "Taboo List", + "active": 1, + "date_start": "2024-10-23", + "cards": [ + { + "code": "01073", + "xp": 2 + }, + { + "code": "01573", + "xp": 2 + }, + { + "code": "06332", + "xp": 2 + }, + { + "code": "01050", + "text": "This card now reads: \"Disengage from each enemy engaged with you and move to a connecting location with no enemies.\"" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card's [action] ability gains: \"This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.\"" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card's [fast] ability is now a [action] ability.", + "replacement_text": "Mutated. Uses (3 secrets).\n[action] Exhaust Mr. \"Rook\" and spend 1 secret: Search the top 3, 6, or 9 cards of your deck for any card and draw it. If at least 1 weakness is among the searched cards, draw 1 of them, as well. Shuffle your deck." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: \"Attached asset cannot be used to attack enemies engaged with you.\"" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card's ability gains: \"Remove Eucatastrophe from the game.\"" + }, + { + "code": "06022", + "text": "This card's constant ability now reads: \"If this card has no charges, remove it from the game.\"" + }, + { + "code": "06199", + "text": "This card's ability gains: \"Remove each committed copy of Three Aces from the game.\"" + }, + { + "code": "60318", + "text": "Instead of \"Shuffle each weakness that was discarded…\", this card's ability now reads: \"After this skill test resolves, draw each weakness discarded by this effect.\"" + }, + { + "code": "07003", + "text": "This card's [reaction] ability now reads: \"After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card's [reaction] ability now reads: \"When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card's [fast] ability now reads: \"…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).\"" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09117", + "xp": 1 + }, + { + "code": "10059", + "xp": 1 + }, + { + "code": "10060", + "xp": 1 + }, + { + "code": "09022", + "customization_options": [ { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" }, { - "code": "05113", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" }, { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + "xp": 1, + "text_change": "append" }, { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + "xp": 2, + "text_change": "append" }, { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + "xp": 1, + "text_change": "append" }, { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "04105", - "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" + "xp": 3, + "text_change": "replace", + "position": 0 }, { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, + "xp": 4, + "text_change": "replace", + "position": 1 + } + ], + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09077", + "xp": 2 + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card's ability gains: \"Remove A Watchful Peace from the game.\"" + }, + { + "code": "07301", + "text": "This card's ability gains: \"Remove Hallow from the game.\"" + }, + { + "code": "08019", + "text": "This card's Forced effect now reads: \"Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…\"" + }, + { + "code": "08032", + "text": "This card's ability gains: \"(Max twice per game.)\"" + }, + { + "code": "01033", + "text": "This card's [reaction] ability now reads: \"After you successfully investigate, exhaust Dr. Milan Christopher...\"" + }, + { + "code": "02002", + "text": "This card's [reaction] ability gains: \"(Limit once per round.)\"" + }, + { + "code": "02111", + "text": "This card gains: \"Group limit 2 copies of Delve Too Deep in the victory display.\"" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: \"(max once per round).\"" + }, + { + "code": "02266", + "text": "This card gains: \"Max once per round.\"" + }, + { + "code": "03029", + "text": "This card's ability now reads: \"Put a level 0-3 [[Item]] asset into play from your hand.\"" + }, + { + "code": "03315", + "exceptional": true, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: \"Remove All In from the game.\"" + }, + { + "code": "05116", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card's ability now reads \"Parley. Choose a non-[[Elite]] enemy at your location…\"" + }, + { + "code": "06195", + "text": "This card's [action] ability now reads: \"[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.\"" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60414", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60423", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads \"+1 damage\" instead of \"+2 damage.\"" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: \"Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).\"\nThis card's front side additionally gains: \"[action]: Switch roles. Does not provoke attacks of opportunity.\"" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: \"Discard 1 card in your hand or play area of your current role. Then...\"" + }, + { + "code": "04032", + "text": "This card now reads \"a non-[elder_sign] symbol\" instead of \"a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.\"" + }, + { + "code": "04105", + "text": "This card's ability now reads \"Parley. Choose a non-weakness enemy at your location…\"" + }, + { + "code": "04110", + "text": "This card now reads \"a non-[auto_fail] symbol\" instead of \"a [skull], [cultist], [tablet], or [elder_thing] chaos token.\"" + }, + { + "code": "04233", + "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" + }, + { + "code": "06002", + "text": "This investigator now reads: \"Deck Size: 50\" and \"Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...\"", + "deck_options": [ { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": ["seeker","neutral"], - "level": { "min":0,"max":5 } - }, - { - "name": "Secondary Class", - "faction_select": ["mystic","rogue","survivor"],"level": { "min":0,"max":1 }, - "type":["event","skill"], - "limit":10 - } - ], - "deck_requirements":{ - "size": 50, - "card": { - "06008": { "06008": "06008" }, - "06009": { "06009": "06009" } - }, - "random":[ - { - "target":"subtype", - "value":"basicweakness" - } - ] - } + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } }, { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } + ], + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] + } + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains \"Limit 1 per deck.\"" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: \"...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.\"" + }, + { + "code": "08055", + "text": "This card gains: \"Max once per round.\"" + }, + { + "code": "08076", + "text": "This card's ability gains \"(Max twice per game.)\"" + }, + { + "code": "08098", + "text": "This card should read \"following basic actions\" instead of \"following actions.\"" + }, + { + "code": "08100", + "text": "This card should read \"following basic actions\" instead of \"following actions.\"" + }, + { + "code": "08113", + "text": "The first line of this card gains: \"Campaign Mode only.\"" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: \"...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)\"" + }, + { + "code": "09045", + "text": "This card's second ability gains: \"(max 3 evidence spent per round).\"" + }, + { + "code": "09081", + "text": "This card’s text box now reads: \"[action] If attached enemy is at your location: Parley. Test [willpower](3). If you succeed, give it a command (limit once per round per command) – \"Go.\" This enemy moves once in a direction of your choice.\"\nThis card’s customizable sheet loses the \"Mercy\" ability and gains\"☐Cower. Add the command: \"- ‘Cower.’ This enemy exhausts.\"", + "customization_options": [ { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + "xp": 1, + "text_change": "append" }, { - "code": "08055", - "text": "This card gains: “Max once per round.”" + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" }, { - "code": "08076", - "text": "This card’s ability gains “(Max twice per game.)”" + "xp": 1, + "text_change": "append" }, { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" + "xp": 1, + "text_change": "append" }, { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" + "xp": 2, + "text_change": "insert", + "position": 1 }, { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + "xp": 3, + "text_change": "insert", + "position": 1 }, { - "code": "09045", - "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" + "xp": 3, + "text_change": "replace", + "position": 2 }, { - "code": "09081", - "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", - "customization_options": [ - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "real_text": "- 'Cower.' This enemy exhausts.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 2 - }, - { - "xp": 3, - "deck_limit": 3, - "text_change": "insert", - "position": 1 - } - ], - "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", - "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 } - ] - }, - { - "code": "007", - "name": "Taboo List", - "active": 1, - "date_start": "2024-02-20", - "cards": [ - { - "code": "01073", - "xp": 2 - }, - { - "code": "01573", - "xp": 2 - }, - { - "code": "06332", - "xp": 2 - }, - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60318", - "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" - }, - { - "code": "07003", - "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" - }, - { - "code": "07122", - "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "03112", - "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "60327", - "xp": -1 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "09117", - "xp": 1 - }, - { - "code": "09022", - "customization_options": [ - { - "xp": 1, - "cost": -1, - "real_traits": "Item. Weapon. Melee. Relic.", - "text_change": "trait" - }, - { - "xp": 1, - "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", - "tags": "hd.hh.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 0 - }, - { - "xp": 4, - "text_change": "replace", - "position": 1 - } - ], - "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", - "text": "Upgrade – Inscription of the Hunt: +1 experience." - }, - { - "code": "09108", - "xp": 2 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "08019", - "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" - }, - { - "code": "08032", - "text": "This card’s ability gains: “(Max twice per game.)”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05020", - "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02153", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60414", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60423", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "05113", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" - }, - { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" - }, - { - "code": "04105", - "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" - }, - { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, - { - "code": "04233", - "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" - }, - { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": ["seeker","neutral"], - "level": { "min":0,"max":5 } - }, - { - "name": "Secondary Class", - "faction_select": ["mystic","rogue","survivor"],"level": { "min":0,"max":1 }, - "type":["event","skill"], - "limit":10 - } - ], - "deck_requirements":{ - "size": 50, - "card": { - "06008": { "06008": "06008" }, - "06009": { "06009": "06009" } - }, - "random":[ - { - "target":"subtype", - "value":"basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" - }, - { - "code": "08055", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "08076", - "text": "This card’s ability gains “(Max twice per game.)”" - }, - { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" - }, - { - "code": "09045", - "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" - }, - { - "code": "09081", - "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", - "customization_options": [ - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "real_text": "- 'Cower.' This enemy exhausts.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 2 - }, - { - "xp": 3, - "deck_limit": 3, - "text_change": "insert", - "position": 1 - } - ], - "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", - "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." - } + ], + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + }, + { + "code": "09041", + "text": "This card's [fast] ability gains \"(Limit twice per round.)\"" + } ] } -] +] \ No newline at end of file From 3781a159589c531e9e62df80262e0014f039380d Mon Sep 17 00:00:00 2001 From: Daniel Salinas Date: Fri, 25 Oct 2024 13:59:52 -0400 Subject: [PATCH 18/26] Update taboos --- taboos.json | 3748 +++++++++++++++++++++++++-------------------------- 1 file changed, 1874 insertions(+), 1874 deletions(-) diff --git a/taboos.json b/taboos.json index 98c35dd4a..605b84b2e 100644 --- a/taboos.json +++ b/taboos.json @@ -1,1890 +1,1890 @@ [ - { - "code": "001", - "name": "Taboo List", - "active": 1, - "date_start": "2019-04-20", - "cards": [ - { - "code": "01020", - "xp": 2 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 5 - }, - { - "code": "02189", - "xp": 5 - }, - { - "code": "02193", - "xp": 2 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "This card gains: “Max 1 committed per skill test.”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - } - ] - }, - { - "code": "002", - "name": "Taboo List", - "active": 1, - "date_start": "2019-09-27", - "cards": [ - { - "code": "01020", - "xp": 2 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02026", - "xp": 3 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 5 - }, - { - "code": "02189", - "xp": 5 - }, - { - "code": "02193", - "xp": 2 - }, - { - "code": "02226", - "xp": -1 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "This card gains: “Max 1 committed per skill test.”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - } - ] - }, - { - "code": "003", - "name": "Taboo List", - "active": 1, - "date_start": "2020-10-15", - "cards": [ - { - "code": "01020", - "xp": 1 - }, - { - "code": "01050", - "xp": 2 - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "xp": -1 - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "xp": 4 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "06021", - "xp": 3 - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - } - ] - }, - { - "code": "004", - "name": "Taboo List", - "active": 1, - "date_start": "2021-06-28", - "cards": [ - { - "code": "01020", - "xp": 1 - }, - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "xp": 4 - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - } - ] - }, - { - "code": "005", - "name": "Taboo List", - "active": 1, - "date_start": "2022-08-26", - "cards": [ - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 2 - }, - { - "code": "02152", - "xp": 1 - }, - { - "code": "02187", - "xp": 3 - }, - { - "code": "02189", - "xp": 3 - }, - { - "code": "02193", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "03112", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "08032", - "xp": 2 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" - }, - { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" - }, - { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, - { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": [ - "seeker", - "neutral" + { + "code": "001", + "name": "Taboo List", + "active": 1, + "date_start": "2019-04-20", + "cards": [ + { + "code": "01020", + "xp": 2 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 5 + }, + { + "code": "02189", + "xp": 5 + }, + { + "code": "02193", + "xp": 2 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "This card gains: “Max 1 committed per skill test.”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + } + ] + }, + { + "code": "002", + "name": "Taboo List", + "active": 1, + "date_start": "2019-09-27", + "cards": [ + { + "code": "01020", + "xp": 2 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02026", + "xp": 3 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 5 + }, + { + "code": "02189", + "xp": 5 + }, + { + "code": "02193", + "xp": 2 + }, + { + "code": "02226", + "xp": -1 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "This card gains: “Max 1 committed per skill test.”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put an [[Item]] asset that takes up fewer than 2 hand slots into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + } + ] + }, + { + "code": "003", + "name": "Taboo List", + "active": 1, + "date_start": "2020-10-15", + "cards": [ + { + "code": "01020", + "xp": 1 + }, + { + "code": "01050", + "xp": 2 + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "xp": -1 + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "xp": 4 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "06021", + "xp": 3 + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + } + ] + }, + { + "code": "004", + "name": "Taboo List", + "active": 1, + "date_start": "2021-06-28", + "cards": [ + { + "code": "01020", + "xp": 1 + }, + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "xp": 4 + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + } + ] + }, + { + "code": "005", + "name": "Taboo List", + "active": 1, + "date_start": "2022-08-26", + "cards": [ + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 2 + }, + { + "code": "02152", + "xp": 1 + }, + { + "code": "02187", + "xp": 3 + }, + { + "code": "02189", + "xp": 3 + }, + { + "code": "02193", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "03112", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "08032", + "xp": 2 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ + { + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } + }, + { + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } ], - "level": { - "min": 0, - "max": 5 + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } + }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] } - }, - { - "name": "Secondary Class", - "faction_select": [ - "mystic", - "rogue", - "survivor" + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + } + ] + }, + { + "code": "006", + "name": "Taboo List", + "active": 1, + "date_start": "2023-08-30", + "cards": [ + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60318", + "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" + }, + { + "code": "07003", + "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09022", + "customization_options": [ + { + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" + }, + { + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 0 + }, + { + "xp": 4, + "text_change": "replace", + "position": 1 + } ], - "level": { - "min": 0, - "max": 1 - }, - "type": [ - "event", - "skill" + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "08019", + "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" + }, + { + "code": "08032", + "text": "This card’s ability gains: “(Max twice per game.)”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04105", + "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ + { + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } + }, + { + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } ], - "limit": 10 - } - ], - "deck_requirements": { - "size": 50, - "card": { - "06008": { - "06008": "06008" - }, - "06009": { - "06009": "06009" + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } + }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] } - }, - "random": [ - { - "target": "subtype", - "value": "basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" - }, - { - "code": "08055", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" - } - ] - }, - { - "code": "006", - "name": "Taboo List", - "active": 1, - "date_start": "2023-08-30", - "cards": [ - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60318", - "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" - }, - { - "code": "07003", - "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" - }, - { - "code": "07122", - "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "03112", - "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "60327", - "xp": -1 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "09022", - "customization_options": [ - { - "xp": 1, - "cost": -1, - "real_traits": "Item. Weapon. Melee. Relic.", - "text_change": "trait" - }, - { - "xp": 1, - "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", - "tags": "hd.hh.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 0 - }, - { - "xp": 4, - "text_change": "replace", - "position": 1 - } - ], - "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", - "text": "Upgrade – Inscription of the Hunt: +1 experience." - }, - { - "code": "09108", - "xp": 2 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "08019", - "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" - }, - { - "code": "08032", - "text": "This card’s ability gains: “(Max twice per game.)”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05020", - "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02153", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "05113", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" - }, - { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" - }, - { - "code": "04105", - "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" - }, - { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, - { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": [ - "seeker", - "neutral" - ], - "level": { - "min": 0, - "max": 5 - } - }, - { - "name": "Secondary Class", - "faction_select": [ - "mystic", - "rogue", - "survivor" + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08076", + "text": "This card’s ability gains “(Max twice per game.)”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + }, + { + "code": "09045", + "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" + }, + { + "code": "09081", + "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", + "customization_options": [ + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 2 + }, + { + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 + } ], - "level": { - "min": 0, - "max": 1 - }, - "type": [ - "event", - "skill" + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + } + ] + }, + { + "code": "007", + "name": "Taboo List", + "active": 1, + "date_start": "2024-02-20", + "cards": [ + { + "code": "01073", + "xp": 2 + }, + { + "code": "01573", + "xp": 2 + }, + { + "code": "06332", + "xp": 2 + }, + { + "code": "01050", + "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card’s [fast] ability is now a [action] ability." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" + }, + { + "code": "06022", + "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" + }, + { + "code": "06199", + "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" + }, + { + "code": "60318", + "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" + }, + { + "code": "07003", + "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09117", + "xp": 1 + }, + { + "code": "09022", + "customization_options": [ + { + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" + }, + { + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 0 + }, + { + "xp": 4, + "text_change": "replace", + "position": 1 + } ], - "limit": 10 - } - ], - "deck_requirements": { - "size": 50, - "card": { - "06008": { - "06008": "06008" - }, - "06009": { - "06009": "06009" - } - }, - "random": [ - { - "target": "subtype", - "value": "basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" - }, - { - "code": "08055", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "08076", - "text": "This card’s ability gains “(Max twice per game.)”" - }, - { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" - }, - { - "code": "09045", - "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" - }, - { - "code": "09081", - "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", - "customization_options": [ - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "real_text": "- 'Cower.' This enemy exhausts.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 2 - }, - { - "xp": 3, - "deck_limit": 3, - "text_change": "insert", - "position": 1 - } - ], - "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", - "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." - } - ] - }, - { - "code": "007", - "name": "Taboo List", - "active": 1, - "date_start": "2024-02-20", - "cards": [ - { - "code": "01073", - "xp": 2 - }, - { - "code": "01573", - "xp": 2 - }, - { - "code": "06332", - "xp": 2 - }, - { - "code": "01050", - "text": "This card now reads: “Disengage from each enemy engaged with you and move to a connecting location with no enemies.”" - }, - { - "code": "02108", - "xp": 1 - }, - { - "code": "02226", - "text": "This card’s [action] ability gains: “This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.”" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card’s [fast] ability is now a [action] ability." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: “Attached asset cannot be used to attack enemies engaged with you.”" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card’s ability gains: “Remove Eucatastrophe from the game.”" - }, - { - "code": "06022", - "text": "This card’s constant ability now reads: “If this card has no charges, remove it from the game.”" - }, - { - "code": "06199", - "text": "This card’s ability gains: “Remove each committed copy of Three Aces from the game.”" - }, - { - "code": "60318", - "text": "Instead of “Shuffle each weakness that was discarded…”, this card’s ability now reads: “After this skill test resolves, draw each weakness discarded by this effect.”" - }, - { - "code": "07003", - "text": "This card’s [reaction] ability now reads: “After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" - }, - { - "code": "07122", - "text": "This card’s [reaction] ability now reads: “When you resolve a [bless] token during a skill test…" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "03112", - "text": "This card’s [fast] ability now reads: “…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).”" - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "60327", - "xp": -1 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "09117", - "xp": 1 - }, - { - "code": "09022", - "customization_options": [ - { - "xp": 1, - "cost": -1, - "real_traits": "Item. Weapon. Melee. Relic.", - "text_change": "trait" - }, - { - "xp": 1, - "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", - "tags": "hd.hh.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 0 - }, - { - "xp": 4, - "text_change": "replace", - "position": 1 - } - ], - "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", - "text": "Upgrade – Inscription of the Hunt: +1 experience." - }, - { - "code": "09108", - "xp": 2 - }, - { - "code": "07269", - "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" - }, - { - "code": "07301", - "text": "This card’s ability gains: “Remove Hallow from the game.”" - }, - { - "code": "08019", - "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" - }, - { - "code": "08032", - "text": "This card’s ability gains: “(Max twice per game.)”" - }, - { - "code": "01033", - "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" - }, - { - "code": "02002", - "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" - }, - { - "code": "02111", - "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: “(max once per round).”" - }, - { - "code": "02266", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "03029", - "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" - }, - { - "code": "03315", - "exceptional": 1, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: “Remove All In from the game.”" - }, - { - "code": "05116", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card’s [action] ability is now a [fast] ability." - }, - { - "code": "05020", - "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" - }, - { - "code": "06195", - "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02153", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60414", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60423", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "05113", - "text": "This card now reads “a symbol” instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" - }, - { - "code": "04032", - "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" - }, - { - "code": "04105", - "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" - }, - { - "code": "04110", - "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" - }, - { - "code": "04233", - "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" - }, - { - "code": "06002", - "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", - "deck_options": [ - { - "faction": [ - "seeker", - "neutral" + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card’s ability gains: “Remove A Watchful Peace from the game.”" + }, + { + "code": "07301", + "text": "This card’s ability gains: “Remove Hallow from the game.”" + }, + { + "code": "08019", + "text": "This card’s Forced effect now reads: “Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…”" + }, + { + "code": "08032", + "text": "This card’s ability gains: “(Max twice per game.)”" + }, + { + "code": "01033", + "text": "This card’s [reaction] ability now reads: “After you successfully investigate, exhaust Dr. Milan Christopher...”" + }, + { + "code": "02002", + "text": "This card’s [reaction] ability gains: “(Limit once per round.)”" + }, + { + "code": "02111", + "text": "This card gains: “Group limit 2 copies of Delve Too Deep in the victory display.”" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: “(max once per round).”" + }, + { + "code": "02266", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "03029", + "text": "This card’s ability now reads: “Put a level 0-3 [[Item]] asset into play from your hand.”" + }, + { + "code": "03315", + "exceptional": 1, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: “Remove All In from the game.”" + }, + { + "code": "05116", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card’s [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card’s ability now reads “Parley. Choose a non-[[Elite]] enemy at your location…”" + }, + { + "code": "06195", + "text": "This card’s [action] ability now reads: “[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.”" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60414", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60423", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads “a symbol” instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads “+1 damage” instead of “+2 damage.”" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: “Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).”\nThis card's front side additionally gains: “[action]: Switch roles. Does not provoke attacks of opportunity.”" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: “Discard 1 card in your hand or play area of your current role. Then...”" + }, + { + "code": "04032", + "text": "This card now reads “a non-[elder_sign] symbol” instead of “a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.”" + }, + { + "code": "04105", + "text": "This card’s ability now reads “Parley. Choose a non-weakness enemy at your location…”" + }, + { + "code": "04110", + "text": "This card now reads “a non-[auto_fail] symbol” instead of “a [skull], [cultist], [tablet], or [elder_thing] chaos token.”" + }, + { + "code": "04233", + "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" + }, + { + "code": "06002", + "text": "This investigator now reads: “Deck Size: 50” and “Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...”", + "deck_options": [ + { + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } + }, + { + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } ], - "level": { - "min": 0, - "max": 5 + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } + }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] } - }, - { - "name": "Secondary Class", - "faction_select": [ - "mystic", - "rogue", - "survivor" + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" + }, + { + "code": "08055", + "text": "This card gains: “Max once per round.”" + }, + { + "code": "08076", + "text": "This card’s ability gains “(Max twice per game.)”" + }, + { + "code": "08098", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08100", + "text": "This card should read “following basic actions” instead of “following actions.”" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" + }, + { + "code": "09045", + "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" + }, + { + "code": "09081", + "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", + "customization_options": [ + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 2 + }, + { + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 + } ], - "level": { - "min": 0, - "max": 1 - }, - "type": [ - "event", - "skill" + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + } + ] + }, + { + "id": 8, + "code": "008", + "name": "Taboo List", + "active": 1, + "date_start": "2024-10-23", + "cards": [ + { + "code": "01073", + "xp": 2 + }, + { + "code": "01573", + "xp": 2 + }, + { + "code": "06332", + "xp": 2 + }, + { + "code": "01050", + "text": "This card now reads: \"Disengage from each enemy engaged with you and move to a connecting location with no enemies.\"" + }, + { + "code": "02108", + "xp": 1 + }, + { + "code": "02226", + "text": "This card's [action] ability gains: \"This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.\"" + }, + { + "code": "04305", + "xp": 1 + }, + { + "code": "05153", + "text": "This card's [fast] ability is now a [action] ability.", + "replacement_text": "Mutated. Uses (3 secrets).\n[action] Exhaust Mr. \"Rook\" and spend 1 secret: Search the top 3, 6, or 9 cards of your deck for any card and draw it. If at least 1 weakness is among the searched cards, draw 1 of them, as well. Shuffle your deck." + }, + { + "code": "05159", + "xp": 3 + }, + { + "code": "05230", + "text": "This card loses the text: \"Attached asset cannot be used to attack enemies engaged with you.\"" + }, + { + "code": "05231", + "xp": 2 + }, + { + "code": "05324", + "text": "This card's ability gains: \"Remove Eucatastrophe from the game.\"" + }, + { + "code": "06022", + "text": "This card's constant ability now reads: \"If this card has no charges, remove it from the game.\"" + }, + { + "code": "06199", + "text": "This card's ability gains: \"Remove each committed copy of Three Aces from the game.\"" + }, + { + "code": "60318", + "text": "Instead of \"Shuffle each weakness that was discarded…\", this card's ability now reads: \"After this skill test resolves, draw each weakness discarded by this effect.\"" + }, + { + "code": "07003", + "text": "This card's [reaction] ability now reads: \"After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" + }, + { + "code": "07122", + "text": "This card's [reaction] ability now reads: \"When you resolve a [bless] token during a skill test…" + }, + { + "code": "60233", + "xp": 3 + }, + { + "code": "07197", + "xp": -2 + }, + { + "code": "03112", + "text": "This card's [fast] ability now reads: \"…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).\"" + }, + { + "code": "07308", + "xp": -2 + }, + { + "code": "60327", + "xp": -1 + }, + { + "code": "08099", + "xp": 2 + }, + { + "code": "09117", + "xp": 1 + }, + { + "code": "10059", + "xp": 1 + }, + { + "code": "10060", + "xp": 1 + }, + { + "code": "09022", + "customization_options": [ + { + "xp": 1, + "cost": -1, + "real_traits": "Item. Weapon. Melee. Relic.", + "text_change": "trait" + }, + { + "xp": 1, + "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", + "tags": "hd.hh.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 0 + }, + { + "xp": 4, + "text_change": "replace", + "position": 1 + } ], - "limit": 10 - } - ], - "deck_requirements": { - "size": 50, - "card": { - "06008": { - "06008": "06008" - }, - "06009": { - "06009": "06009" - } - }, - "random": [ - { - "target": "subtype", - "value": "basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains “Limit 1 per deck.”" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: “...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.”" - }, - { - "code": "08055", - "text": "This card gains: “Max once per round.”" - }, - { - "code": "08076", - "text": "This card’s ability gains “(Max twice per game.)”" - }, - { - "code": "08098", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08100", - "text": "This card should read “following basic actions” instead of “following actions.”" - }, - { - "code": "08093", - "text": "This card's parenthetical now reads: “...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)”" - }, - { - "code": "09045", - "text": "This card’s second ability gains: “(max 3 evidence spent per round).”" - }, - { - "code": "09081", - "text": "This card’s text box now reads: “[action] If attached enemy is at your location: Parley. Test [willpower] (3). If you succeed, give it a command (limit once per round per command) – “Go.” This enemy moves once in a direction of your choice.”\nThis card’s customizable sheet loses the “Mercy” ability and gains“☐Cower. Add the command: “- ‘Cower.’ This enemy exhausts.”", - "customization_options": [ - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "real_text": "- 'Cower.' This enemy exhausts.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 2 - }, - { - "xp": 3, - "deck_limit": 3, - "text_change": "insert", - "position": 1 - } - ], - "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", - "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." - } - ] - }, - { - "id": 8, - "code": "008", - "name": "Taboo List", - "active": 1, - "date_start": "2024-10-23", - "cards": [ - { - "code": "01073", - "xp": 2 - }, - { - "code": "01573", - "xp": 2 - }, - { - "code": "06332", - "xp": 2 - }, - { - "code": "01050", - "text": "This card now reads: \"Disengage from each enemy engaged with you and move to a connecting location with no enemies.\"" - }, - { - "code": "02108", - "xp": 1 - }, - { - "code": "02226", - "text": "This card's [action] ability gains: \"This attack may target a non-[[Elite]] enemy up to one location away from its standard range, ignoring the aloof and retaliate keywords.\"" - }, - { - "code": "04305", - "xp": 1 - }, - { - "code": "05153", - "text": "This card's [fast] ability is now a [action] ability.", - "replacement_text": "Mutated. Uses (3 secrets).\n[action] Exhaust Mr. \"Rook\" and spend 1 secret: Search the top 3, 6, or 9 cards of your deck for any card and draw it. If at least 1 weakness is among the searched cards, draw 1 of them, as well. Shuffle your deck." - }, - { - "code": "05159", - "xp": 3 - }, - { - "code": "05230", - "text": "This card loses the text: \"Attached asset cannot be used to attack enemies engaged with you.\"" - }, - { - "code": "05231", - "xp": 2 - }, - { - "code": "05324", - "text": "This card's ability gains: \"Remove Eucatastrophe from the game.\"" - }, - { - "code": "06022", - "text": "This card's constant ability now reads: \"If this card has no charges, remove it from the game.\"" - }, - { - "code": "06199", - "text": "This card's ability gains: \"Remove each committed copy of Three Aces from the game.\"" - }, - { - "code": "60318", - "text": "Instead of \"Shuffle each weakness that was discarded…\", this card's ability now reads: \"After this skill test resolves, draw each weakness discarded by this effect.\"" - }, - { - "code": "07003", - "text": "This card's [reaction] ability now reads: \"After you discover 1 or more clues at a location with an enemy: Either discover 1 additional clue at that location, or automatically evade that enemy if it is non-[[Elite]]. (Limit once per round.)" - }, - { - "code": "07122", - "text": "This card's [reaction] ability now reads: \"When you resolve a [bless] token during a skill test…" - }, - { - "code": "60233", - "xp": 3 - }, - { - "code": "07197", - "xp": -2 - }, - { - "code": "03112", - "text": "This card's [fast] ability now reads: \"…Gain 1 resource for each doom on David Renfield (to a maximum of 3 resources).\"" - }, - { - "code": "07308", - "xp": -2 - }, - { - "code": "60327", - "xp": -1 - }, - { - "code": "08099", - "xp": 2 - }, - { - "code": "09117", - "xp": 1 - }, - { - "code": "10059", - "xp": 1 - }, - { - "code": "10060", - "xp": 1 - }, - { - "code": "09022", - "customization_options": [ - { - "xp": 1, - "cost": -1, - "real_traits": "Item. Weapon. Melee. Relic.", - "text_change": "trait" - }, - { - "xp": 1, - "real_text": "- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.", - "tags": "hd.hh.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 0 - }, - { - "xp": 4, - "text_change": "replace", - "position": 1 - } - ], - "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", - "text": "Upgrade – Inscription of the Hunt: +1 experience." - }, - { - "code": "09077", - "xp": 2 - }, - { - "code": "09108", - "xp": 2 - }, - { - "code": "07269", - "text": "This card's ability gains: \"Remove A Watchful Peace from the game.\"" - }, - { - "code": "07301", - "text": "This card's ability gains: \"Remove Hallow from the game.\"" - }, - { - "code": "08019", - "text": "This card's Forced effect now reads: \"Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…\"" - }, - { - "code": "08032", - "text": "This card's ability gains: \"(Max twice per game.)\"" - }, - { - "code": "01033", - "text": "This card's [reaction] ability now reads: \"After you successfully investigate, exhaust Dr. Milan Christopher...\"" - }, - { - "code": "02002", - "text": "This card's [reaction] ability gains: \"(Limit once per round.)\"" - }, - { - "code": "02111", - "text": "This card gains: \"Group limit 2 copies of Delve Too Deep in the victory display.\"" - }, - { - "code": "02229", - "text": "At the end of its ability, this card gains: \"(max once per round).\"" - }, - { - "code": "02266", - "text": "This card gains: \"Max once per round.\"" - }, - { - "code": "03029", - "text": "This card's ability now reads: \"Put a level 0-3 [[Item]] asset into play from your hand.\"" - }, - { - "code": "03315", - "exceptional": true, - "text": "This card gains the Exceptional keyword." - }, - { - "code": "04309", - "text": "At the end of its ability, this card gains: \"Remove All In from the game.\"" - }, - { - "code": "05116", - "text": "This card's [action] ability is now a [fast] ability." - }, - { - "code": "05188", - "text": "This card's [action] ability is now a [fast] ability." - }, - { - "code": "05189", - "text": "This card's [action] ability is now a [fast] ability." - }, - { - "code": "05020", - "text": "This card's ability now reads \"Parley. Choose a non-[[Elite]] enemy at your location…\"" - }, - { - "code": "06195", - "text": "This card's [action] ability now reads: \"[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.\"" - }, - { - "code": "02026", - "deck_limit": 0, - "text": "Forbidden." - }, - { - "code": "02029", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "02153", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "60414", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "60423", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "02269", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "60416", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "05113", - "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." - }, - { - "code": "02263", - "text": "This card's fight ability now reads \"+1 damage\" instead of \"+2 damage.\"" - }, - { - "code": "03006", - "text": "This card's forced ability is moved to its reverse side, and it should now read: \"Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).\"\nThis card's front side additionally gains: \"[action]: Switch roles. Does not provoke attacks of opportunity.\"" - }, - { - "code": "03019", - "text": "This card's revelation ability now reads: \"Discard 1 card in your hand or play area of your current role. Then...\"" - }, - { - "code": "04032", - "text": "This card now reads \"a non-[elder_sign] symbol\" instead of \"a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.\"" - }, - { - "code": "04105", - "text": "This card's ability now reads \"Parley. Choose a non-weakness enemy at your location…\"" - }, - { - "code": "04110", - "text": "This card now reads \"a non-[auto_fail] symbol\" instead of \"a [skull], [cultist], [tablet], or [elder_thing] chaos token.\"" - }, - { - "code": "04233", - "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" - }, - { - "code": "06002", - "text": "This investigator now reads: \"Deck Size: 50\" and \"Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...\"", - "deck_options": [ - { - "faction": [ - "seeker", - "neutral" + "customization_text": "□ Heirloom. This asset gets -1 cost and gains the [[Relic]] trait.\n□ Inscription of Glory. Add this inscription: \"- Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.\"\n□ Inscription of the Elders. Add this inscription: \"- Elders - If this attack succeeds by an amount equal to or greater than your location's shroud, discover 1 clue at your location.\"\n□□ Inscription of the Hunt. Add this inscription: \"- Hunt - Immediately move to a connecting location or engage an enemy at your location.\"\n□ Inscription of Fury. Add this inscription: \"- Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.\"\n□□□ Ancient Power. You may imbue the same inscription up to three times.\n□□□ Saga. Replenish 2 of Runic Axe's charges at the start of each round, instead of only 1.\n□□□□ Scriptweaver. For every charge spent, you may imbue the axe with up to two different inscriptions.", + "text": "Upgrade – Inscription of the Hunt: +1 experience." + }, + { + "code": "09077", + "xp": 2 + }, + { + "code": "09108", + "xp": 2 + }, + { + "code": "07269", + "text": "This card's ability gains: \"Remove A Watchful Peace from the game.\"" + }, + { + "code": "07301", + "text": "This card's ability gains: \"Remove Hallow from the game.\"" + }, + { + "code": "08019", + "text": "This card's Forced effect now reads: \"Forced – When your first turn of the game begins: One at a time, play up to 5 [[Item]] assets…\"" + }, + { + "code": "08032", + "text": "This card's ability gains: \"(Max twice per game.)\"" + }, + { + "code": "01033", + "text": "This card's [reaction] ability now reads: \"After you successfully investigate, exhaust Dr. Milan Christopher...\"" + }, + { + "code": "02002", + "text": "This card's [reaction] ability gains: \"(Limit once per round.)\"" + }, + { + "code": "02111", + "text": "This card gains: \"Group limit 2 copies of Delve Too Deep in the victory display.\"" + }, + { + "code": "02229", + "text": "At the end of its ability, this card gains: \"(max once per round).\"" + }, + { + "code": "02266", + "text": "This card gains: \"Max once per round.\"" + }, + { + "code": "03029", + "text": "This card's ability now reads: \"Put a level 0-3 [[Item]] asset into play from your hand.\"" + }, + { + "code": "03315", + "exceptional": true, + "text": "This card gains the Exceptional keyword." + }, + { + "code": "04309", + "text": "At the end of its ability, this card gains: \"Remove All In from the game.\"" + }, + { + "code": "05116", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05188", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05189", + "text": "This card's [action] ability is now a [fast] ability." + }, + { + "code": "05020", + "text": "This card's ability now reads \"Parley. Choose a non-[[Elite]] enemy at your location…\"" + }, + { + "code": "06195", + "text": "This card's [action] ability now reads: \"[action] Spend 1 ammo: Fight. You get +2 [combat] for this attack. If a chaos token with a non-negative modifier is revealed during this attack, this attack deals +2 damage.\"" + }, + { + "code": "02026", + "deck_limit": 0, + "text": "Forbidden." + }, + { + "code": "02029", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02153", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60414", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60423", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02269", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "60416", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "05113", + "text": "This card now reads \"a symbol\" instead of the list of indicated symbols." + }, + { + "code": "02263", + "text": "This card's fight ability now reads \"+1 damage\" instead of \"+2 damage.\"" + }, + { + "code": "03006", + "text": "This card's forced ability is moved to its reverse side, and it should now read: \"Additional Setup: After you draw your opening hand, choose a role ([survivor], [guardian], [seeker], [rogue], [mystic], or Neutral).\"\nThis card's front side additionally gains: \"[action]: Switch roles. Does not provoke attacks of opportunity.\"" + }, + { + "code": "03019", + "text": "This card's revelation ability now reads: \"Discard 1 card in your hand or play area of your current role. Then...\"" + }, + { + "code": "04032", + "text": "This card now reads \"a non-[elder_sign] symbol\" instead of \"a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol.\"" + }, + { + "code": "04105", + "text": "This card's ability now reads \"Parley. Choose a non-weakness enemy at your location…\"" + }, + { + "code": "04110", + "text": "This card now reads \"a non-[auto_fail] symbol\" instead of \"a [skull], [cultist], [tablet], or [elder_thing] chaos token.\"" + }, + { + "code": "04233", + "text": "This card’s ability now reads: “Gain 1 resource for each action you spent this turn…”" + }, + { + "code": "06002", + "text": "This investigator now reads: \"Deck Size: 50\" and \"Deckbuilding Requirements (do not count towards deck size): 3 copies of Occult Evidence...\"", + "deck_options": [ + { + "faction": [ + "seeker", + "neutral" + ], + "level": { + "min": 0, + "max": 5 + } + }, + { + "name": "Secondary Class", + "faction_select": [ + "mystic", + "rogue", + "survivor" + ], + "level": { + "min": 0, + "max": 1 + }, + "type": [ + "event", + "skill" + ], + "limit": 10 + } ], - "level": { - "min": 0, - "max": 5 + "deck_requirements": { + "size": 50, + "card": { + "06008": { + "06008": "06008" + }, + "06009": { + "06009": "06009" + } + }, + "random": [ + { + "target": "subtype", + "value": "basicweakness" + } + ] } - }, - { - "name": "Secondary Class", - "faction_select": [ - "mystic", - "rogue", - "survivor" - ], - "level": { - "min": 0, - "max": 1 - }, - "type": [ - "event", - "skill" + }, + { + "code": "07268", + "exceptional": false, + "deck_limit": 1, + "text": "This card loses the exceptional keyword and gains \"Limit 1 per deck.\"" + }, + { + "code": "08045", + "text": "This card's constant ability now reads: \"...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.\"" + }, + { + "code": "08055", + "text": "This card gains: \"Max once per round.\"" + }, + { + "code": "08076", + "text": "This card's ability gains \"(Max twice per game.)\"" + }, + { + "code": "08098", + "text": "This card should read \"following basic actions\" instead of \"following actions.\"" + }, + { + "code": "08100", + "text": "This card should read \"following basic actions\" instead of \"following actions.\"" + }, + { + "code": "08113", + "text": "The first line of this card gains: \"Campaign Mode only.\"" + }, + { + "code": "08093", + "text": "This card's parenthetical now reads: \"...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)\"" + }, + { + "code": "09045", + "text": "This card's second ability gains: \"(max 3 evidence spent per round).\"" + }, + { + "code": "09081", + "text": "This card’s text box now reads: \"[action] If attached enemy is at your location: Parley. Test [willpower](3). If you succeed, give it a command (limit once per round per command) – \"Go.\" This enemy moves once in a direction of your choice.\"\nThis card’s customizable sheet loses the \"Mercy\" ability and gains\"☐Cower. Add the command: \"- ‘Cower.’ This enemy exhausts.\"", + "customization_options": [ + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "real_text": "- 'Cower.' This enemy exhausts.", + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 1, + "text_change": "append" + }, + { + "xp": 2, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "insert", + "position": 1 + }, + { + "xp": 3, + "text_change": "replace", + "position": 2 + }, + { + "xp": 3, + "deck_limit": 3, + "text_change": "insert", + "position": 1 + } ], - "limit": 10 - } - ], - "deck_requirements": { - "size": 50, - "card": { - "06008": { - "06008": "06008" - }, - "06009": { - "06009": "06009" - } - }, - "random": [ - { - "target": "subtype", - "value": "basicweakness" - } - ] - } - }, - { - "code": "07268", - "exceptional": false, - "deck_limit": 1, - "text": "This card loses the exceptional keyword and gains \"Limit 1 per deck.\"" - }, - { - "code": "08045", - "text": "This card's constant ability now reads: \"...you get +1 [intellect], +1 [agility], and ignore the first attack of opportunity you take each turn.\"" - }, - { - "code": "08055", - "text": "This card gains: \"Max once per round.\"" - }, - { - "code": "08076", - "text": "This card's ability gains \"(Max twice per game.)\"" - }, - { - "code": "08098", - "text": "This card should read \"following basic actions\" instead of \"following actions.\"" - }, - { - "code": "08100", - "text": "This card should read \"following basic actions\" instead of \"following actions.\"" - }, - { - "code": "08113", - "text": "The first line of this card gains: \"Campaign Mode only.\"" - }, - { - "code": "08093", - "text": "This card's parenthetical now reads: \"...(If you succeed by 3 or more, you may exhaust Cyclopean Hammer to instead deal +2 damage and move the enemy up to two locations away from you.)\"" - }, - { - "code": "09045", - "text": "This card's second ability gains: \"(max 3 evidence spent per round).\"" - }, - { - "code": "09081", - "text": "This card’s text box now reads: \"[action] If attached enemy is at your location: Parley. Test [willpower](3). If you succeed, give it a command (limit once per round per command) – \"Go.\" This enemy moves once in a direction of your choice.\"\nThis card’s customizable sheet loses the \"Mercy\" ability and gains\"☐Cower. Add the command: \"- ‘Cower.’ This enemy exhausts.\"", - "customization_options": [ - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "real_text": "- 'Cower.' This enemy exhausts.", - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 1, - "text_change": "append" - }, - { - "xp": 2, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "insert", - "position": 1 - }, - { - "xp": 3, - "text_change": "replace", - "position": 2 - }, - { - "xp": 3, - "deck_limit": 3, - "text_change": "insert", - "position": 1 - } - ], - "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", - "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." - }, - { - "code": "09041", - "text": "This card's [fast] ability gains \"(Limit twice per round.)\"" - } - ] - } + "customization_change": "- \"Betray.\" Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\n- \"Cower.\" This enemy exhausts.\n- \"Confess.\" Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\n- \"Distract.\" Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\n[fast]: Return Power Word to your hand.\nYou may activate the parley ability on Power Word from up to one location away from the attached enemy.\n[action] If attached enemy is at your location: Parley. Give it up to two different commands (limit once per round per command) -\nYou may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.", + "customization_text": "□ Betray. Add the command: \"- 'Betray.' Deal 1 damage to any enemy at this enemy's location with an equal or lower fight value than this enemy.\"\n□ Cower. Add the command: \"- 'Cower.' This enemy exhausts.\"\n□ Confess. Add the command: \"- 'Confess.' Discover 1 clue at this enemy's location if its health is equal to or higher than its location's shroud.\"\n□ Distract. Add the command: \"- 'Distract.' Automatically evade any enemy at this enemy's location with an equal or lower evade value than this enemy.\"\n□□ Greater Control. Power Word gains \"[fast]: Return Power Word to your hand.\"\n□□□ Bonded. You may activate the parley ability on Power Word from up to one location away from the attached enemy.\n□□□ Tonguetwister. When you parley with Power Word, you may give up to two different commands.\n□□□ Thrice Spoken. You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached." + }, + { + "code": "09041", + "text": "This card's [fast] ability gains \"(Limit twice per round.)\"" + } + ] + } ] \ No newline at end of file From e4958f5da11ba92662bba579bf17192e139cc1b8 Mon Sep 17 00:00:00 2001 From: Daniel Salinas Date: Fri, 25 Oct 2024 14:00:32 -0400 Subject: [PATCH 19/26] Update errata --- pack/side/coh_encounter.json | 1494 +++++++++++++++++----------------- pack/tsk/tskc.json | 87 +- 2 files changed, 788 insertions(+), 793 deletions(-) diff --git a/pack/side/coh_encounter.json b/pack/side/coh_encounter.json index 64047fe68..7e701597c 100644 --- a/pack/side/coh_encounter.json +++ b/pack/side/coh_encounter.json @@ -1,748 +1,748 @@ [ - { - "back_text": "Hard / Expert\n[skull]: -2. This token has an additional -1 for each Innocent Reveler underneath the act or agenda decks.\n[cultist]: Reveal another token. If you fail this test, draw the top card of the encounter deck.\n[tablet]: -4. Deal 1 damage or 1 horror to the nearest Innocent Reveler in play.\n[elder_thing]: -6. If you fail and Cnidathqua is in play, it attacks you.", - "code": "82001", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 1, - "faction_code": "mythos", - "name": "Carnevale of Horrors", - "pack_code": "coh", - "position": 1, - "quantity": 1, - "text": "Easy / Standard\n[skull]: -2. This token has an additional -1 for each Innocent Reveler underneath the agenda deck.\n[cultist]: Reveal another token. If you fail this test, draw the top card of the encounter deck.\n[tablet]: -3. If you fail, deal 1 damage or 1 horror to the nearest Innocent Reveler in play.\n[elder_thing]: -4. If you fail and Cnidathqua is in play, it attacks you.", - "type_code": "scenario" - }, - { - "back_link": "82002b", - "code": "82002", - "doom": 8, - "encounter_code": "venice", - "encounter_position": 2, - "faction_code": "mythos", - "flavor": "Last-minute ocean liner tickets from Boston to Italy set you back a fair bit of dough, but after a tense journey, you arrive in Venice. The Carnevale has already begun, and the city is in celebration. Colorful confetti rains from above, covering the streets. Many revelers throng in Piazza San Marco, the square outside of Basilica. The parade is to begin shortly. You find the nearest uniformed Carabinieri and show him a copy of the symbol you'd transcribed from \"Zanni's\" mask. He pauses to decide your trustworthiness, nods, and escorts you into the basilica to see the Abbess Allegria Di Biase.", - "illustrator": "Mark Molnar", - "name": "The Festivities Begin", - "pack_code": "coh", - "position": 2, - "quantity": 1, - "stage": 1, - "type_code": "agenda" - }, - { - "code": "82002b", - "encounter_code": "venice", - "encounter_position": 2, - "enemy_damage": 2, - "enemy_evade": 3, - "enemy_fight": 4, - "enemy_horror": 2, - "faction_code": "mythos", - "health": 5, - "health_per_investigator": true, - "hidden": true, - "illustrator": "Adam Schumpert", - "is_unique": true, - "name": "Baleful Reveler", - "pack_code": "coh", - "position": 2, - "quantity": 1, - "subname": "Spreading Chaos", - "text": "Spawn - The nearest location with no investigators counter-clockwise from the lead investigator.\nHunter. Retaliate.\nForced - After Baleful Reveler moves from the hunter keyword, reveal a random token from the chaos bag. If you reveal a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol, resolve its hunter keyword again. (Limit once per round.)", - "traits": "Humanoid. Cultist. Elite.", - "type_code": "enemy", - "victory": 2 - }, - { - "back_flavor": "The shadow of the eclipse is unrelenting. Throughout the city, a dull chant overtakes the screaming and the chaos, its language ancient and morbid. Tentacles course through the canals from the south, weaving beneath bridges and trapping entire islands within their grasp.", - "back_name": "A Sacrifice To Be Made", - "back_text": "If there are 1 or more Masked Carnevale-Goers in play, the lead investigator chooses 1 and flips it to its other side. If its other side is an Innocent Reveler, place it underneath the agenda deck.\nIf there is still a Masked Carnevale-Goer in play, flip this agenda back to agenda 2a.\nOtherwise, advance to agenda 3a.", - "code": "82003", - "doom": 3, - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 3, - "faction_code": "mythos", - "flavor": "The clamor and celebration of the Carnevale has for the most part drowned out the terrors you've seen in the city... Until now. The sun vanishes behind the moon, and darkness overtakes the sky. There is a solitary cry and the sound of crashing water. Within moments, screams erupt throughout the city. And yet, somehow, you see revelers still celebrating with wide, crazed smiles.", - "illustrator": "Mark Molnar", - "name": "The Shadow of the Eclipse", - "pack_code": "coh", - "position": 3, - "quantity": 1, - "stage": 2, - "type_code": "agenda" - }, - { - "back_flavor": "Great tentacle-arms, covered with acrid slime, rise from the canals and lash at you and anyone else unfortunate enough to be in the vicinity.", - "back_name": "Cnidathqua Attacks!", - "back_text": "In player order, Cnidathqua attacks each investigator in play, regardless of their location. Damage and horror from these attacks must be assigned to an Innocent Reveler first, if able. Then, flip this agenda back to agenda 3a.", - "code": "82004", - "doom": 3, - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 4, - "faction_code": "mythos", - "flavor": "In the lagoon, an ancient terror stirs. The creature's tentacles coil around the city, and the water level begins to rise. As if in response, the chanting you hear throughout the city grows louder.", - "illustrator": "Mark Molnar", - "name": "Chaos at the Carnevale", - "pack_code": "coh", - "position": 4, - "quantity": 1, - "stage": 3, - "text": "Forced - After a Writhing Appendage enters play: Place 2 doom on it.", - "type_code": "agenda" - }, - { - "back_flavor": "Many of the revelers are under the sway of a foul spell, and they cannot see the danger emerging around them. You push your way through the crowded streets, gathering what few sane revelers you can find and guiding them toward the relative safety of the Basilica. As the last of them is escorted inside, the ground shakes violently, and a watery shape looms above the island to the south from deep within the lagoon. Their ritual nearly finished, the \"revelers\" in the streets begin to unmask...", - "back_name": "The Beast Emerges", - "back_text": "Put the set-aside Cnidathqua enemy into play in the center of all of the locations. For the remainder of the scenario, Cnidathqua is considered to be in play but is not at any location.\nThe lead investigator chooses a Masked Carnevale-Goer in play and flips it to its other side.", - "clues": null, - "code": "82005", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 5, - "faction_code": "mythos", - "flavor": "The abbess addresses you privately: \"So, you know what is coming?\" You nod. \"Then you know what must be done. They are using the celebration as a sacrifice for their wretched master. Bring as many innocents as you can here, where I can protect them. But beware - the creature's servants will try to blend into the crowd with their false masks.\"", - "illustrator": "Julepe", - "name": "The Carnevale Conspiracy", - "pack_code": "coh", - "position": 5, - "quantity": 1, - "stage": 1, - "text": "[action] The investigators spend 1 [per_investigator] clues, as a group: Look at the other side of a Masked Carnevale-Goer at any location.\nObjective - If there are a total of 3 Innocent Revelers underneath the act and/or agenda decks, advance.", - "type_code": "act" - }, - { - "back_link": "82006b", - "clues": null, - "code": "82006", - "encounter_code": "venice", - "encounter_position": 6, - "faction_code": "mythos", - "flavor": "The civilians in the Basilica are safe for now, but Venice is doomed if you don't act quickly. The only way to ensure the safety of the sacrifices is to draw the creature in the lagoon away from the city. Sweat beads down your forehead as you realize this decision may be your last. Legs trembling, you head towards the moored boats docked by the canals.", - "illustrator": "Julepe", - "name": "Get to the Boats!", - "pack_code": "coh", - "position": 6, - "quantity": 1, - "stage": 2, - "text": "Forced - After the mythos phase begins: Choose a Masked Carnevale-Goer in play and flip it to its other side.\nObjective - If each undefeated investigator is at Canal-side, advance.", - "type_code": "act" - }, - { - "clues": 0, - "code": "82006b", - "encounter_code": "venice", - "encounter_position": 6, - "faction_code": "mythos", - "hidden": true, - "illustrator": "Matt Bradbury", - "name": "Gondola", - "pack_code": "coh", - "position": 6, - "quantity": 1, - "shroud": 5, - "text": "Revelation - Put Gondola into play and move each investigator to it. Then, remove all other locations from the game. Remove from the game each enemy and asset at those locations, as well.\n[action]: Test [combat] or [agility] (2) to row as hard as you can. If you succeed, place 1 resource from the token bank on this location.", - "traits": "Venice. Boat.", - "type_code": "location" - }, - { - "back_flavor": "The skin on your hands blisters, rubbed raw by the oar, and your arms ache with pain. The creature movement is slow, its body covered in acrid slime, but its countless tentacles lash at you from the dark waters, coiling around your gondola and attempting to pry the oar out of your hands. With a heart-wrenching snap, the oar splinters into two pieces, the bottom half splashing into the lagoon. You desperately try to propel the gondola forward using any means you can, but it is futile. The beast gains on you, looming over the boat with an impossible feathery shape, its tendrils reaching for you. Above it, the black shape of the moon begins to slide. A thin crescent of sunlight pierces through the mist as the eclipse ends, and the creature's tendrils recoil to surround its body. Slowly it sinks into the lagoon, its body melting as the sun escapes its prison.", - "back_name": "Blood of the Lagoon", - "back_text": "(→R1)", - "clues": null, - "code": "82007", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 7, - "faction_code": "mythos", - "flavor": "Relief turns to desperation as the creature draws its attention to your gondola. You have only one chance if you are to survive.", - "illustrator": "Julepe", - "name": "Row!", - "pack_code": "coh", - "position": 7, - "quantity": 1, - "stage": 3, - "text": "Forced - When you would draw the top card of the encounter deck: Instead look at the top 5 cards of the encounter deck and put each Writhing Appendage among those cards into play, engaged with you. Discard the rest of those cards.\nObjective - If there are 4 [per_investigator] resources on Gondola, advance.", - "type_code": "act" - }, - { - "back_flavor": "You cannot help but marvel at the Basilica's opulence and towering presence. In the piazza outside, revelers dance and celebrate, oblivious to their peril.", - "back_text": "San Marco Basilica is connected to the location in the clockwise direction.", - "clues": 0, - "code": "82008", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 8, - "faction_code": "mythos", - "flavor": "Blessed and warded by the abbess, the Basilica is about as safe a place as you can find in Venice. But it is not safe enough.", - "illustrator": "Mark Molnar", - "name": "San Marco Basilica", - "pack_code": "coh", - "position": 8, - "quantity": 1, - "shroud": 3, - "text": "San Marco Basilica is connected to the location in the clockwise direction.\n[action]: Place an Innocent Reveler you control underneath the act deck, out of play.", - "traits": "Venice.", - "type_code": "location" - }, - { - "back_flavor": "Canals course through the city's many islands, lined with gondole, traghetti, and other boats. The redolence of the festival clashes with the pungent odor of the water. Here the music of the Carnevale is faded, replaced by the sound of gentle sloshing against the docks and canal walls.", - "back_text": "Canal-side is connected to the location in the clockwise direction.", - "clues": 1, - "clues_fixed": true, - "code": "82009", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 9, - "faction_code": "mythos", - "flavor": "The water ripples and swells, causing some boats to sway and even capsize. You made a mental note to stay away from the docks.", - "illustrator": "Ignacio Bazán Lazcano", - "name": "Canal-side", - "pack_code": "coh", - "position": 9, - "quantity": 1, - "shroud": 2, - "text": "Canal-side is connected to the location in the clockwise direction.\n[reaction] After you enter Canal-side: Place 1 clue on Canal-side from the token bank.", - "traits": "Venice.", - "type_code": "location" - }, - { - "back_flavor": "The parade of masks follows a circuitous route through the city, through the canal-side walkways and over more bridges than you can count. Streamers and confetti litter the streets where the parade has already passed by.", - "back_text": "Streets of Venice is connected to the location in the clockwise direction.", - "clues": 2, - "clues_fixed": true, - "code": "82010", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 10, - "faction_code": "mythos", - "illustrator": "Chris Ostrowski", - "name": "Streets of Venice", - "pack_code": "coh", - "position": 10, - "quantity": 1, - "shroud": 2, - "text": "Streets of Venice is connected to the location in the clockwise direction.\n[free]: Move (to the location in the clockwise direction).", - "traits": "Venice.", - "type_code": "location" - }, - { - "back_flavor": "The Ponte di Rialto is the oldest bridge spanning the Grand Canal. It has endured for centuries, but even its stone may crumble should you fail.", - "back_text": "Rialto Bridge is connected to the location in the clockwise direction.", - "clues": 1, - "clues_fixed": true, - "code": "82011", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 11, - "faction_code": "mythos", - "illustrator": "Chris Ostrowski", - "name": "Rialto Bridge", - "pack_code": "coh", - "position": 11, - "quantity": 1, - "shroud": 2, - "text": "Rialto Bridge is connected to the location in the clockwise direction.\nForced - After you leave Rialto Bridge: Lose 1 action.", - "traits": "Venice. Bridge.", - "type_code": "location" - }, - { - "back_flavor": "The parade's path meanders away from the canals and winds through a beautiful garden. Moonlight streams through the leaves, dappling the ancient marble statues.", - "back_text": "Venetian Garden is connected to the location in the clockwise direction.", - "clues": 1, - "code": "82012", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 12, - "faction_code": "mythos", - "flavor": "The garden's quiet elegance stands in stark contrast to the raucous celebrations throughout the city.", - "illustrator": "Chris Ostrowski", - "name": "Venetian Garden", - "pack_code": "coh", - "position": 12, - "quantity": 1, - "shroud": 3, - "text": "Venetian Garden is connected to the location in the clockwise direction.\n[action] [action] Spend 2 resources: Heal 2 horror. (Limit once per game.)", - "traits": "Venice.", - "type_code": "location" - }, - { - "back_flavor": "With a pang of discomfort, you imagine how disheartening the view would be from inside the enclosed bridge, looking out of its cramped windows.", - "back_text": "Bridge of Sighs is connected to the location in the clockwise direction.", - "clues": 2, - "clues_fixed": true, - "code": "82013", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 13, - "faction_code": "mythos", - "illustrator": "Jon Bosco", - "name": "Bridge of Sighs", - "pack_code": "coh", - "position": 13, - "quantity": 1, - "shroud": 1, - "text": "Bridge of Sighs is connected to the location in the clockwise direction.\nForced - After you leave Bridge of Sighs: Take 1 horror.", - "traits": "Venice. Bridge.", - "type_code": "location" - }, - { - "back_flavor": "As the rising tide of the acqua alta floods the square, you trudge through the numbingly cold water. The parade continues across a makeshift wooden bridge that spans the square, too narrow for your comfort.", - "back_text": "Flooded Square is connected to the location in the clockwise direction.", - "clues": 1, - "code": "82014", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 14, - "faction_code": "mythos", - "illustrator": "Matt Bradbury", - "name": "Flooded Square", - "pack_code": "coh", - "position": 14, - "quantity": 1, - "shroud": 4, - "text": "Flooded Square is connected to the location in the clockwise direction.\n[action]: Automatically evade a non-[[Elite]] enemy at the location in the counter-clockwise direction. (Group limit once per turn.)", - "traits": "Venice.", - "type_code": "location" - }, - { - "back_flavor": "The long and narrow Ponte dell'Accademia is one of only four bridges that span the Grand Canal. Many pairs of yellow eyes gaze at the bridge from the academy's high windows, seemingly waiting for you to cross...", - "back_text": "Accademia Bridge is connected to the location in the clockwise direction.", - "clues": 1, - "code": "82015", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 15, - "faction_code": "mythos", - "illustrator": "Matt Bradbury", - "name": "Accademia Bridge", - "pack_code": "coh", - "position": 15, - "quantity": 1, - "shroud": 2, - "text": "Accademia Bridge is connected to the location in the clockwise direction.\nForced - After you leave Accademia Bridge: Lose 2 resources.", - "traits": "Venice. Bridge.", - "type_code": "location" - }, - { - "back_flavor": "The statue's eyes seem to glow with the light of the moon.", - "back_text": "The Guardian is connected to the location in the clockwise direction.", - "clues": 2, - "code": "82016", - "double_sided": true, - "encounter_code": "venice", - "encounter_position": 16, - "faction_code": "mythos", - "flavor": "You're sure it's made of stone. Why does it seem so alive?", - "illustrator": "Mark Molnar", - "name": "The Guardian", - "pack_code": "coh", - "position": 16, - "quantity": 1, - "shroud": 3, - "text": "The Guardian is connected to the location in the clockwise direction.\n[reaction] After you enter The Guardian: Draw 1 card.", - "traits": "Venice.", - "type_code": "location" - }, - { - "code": "82017b", - "encounter_code": "venice", - "faction_code": "neutral", - "hidden": true, - "illustrator": "Jarreau Wimberly", - "name": "Masked Carnevale-Goer", - "pack_code": "coh", - "position": 17, - "quantity": 7, - "text": "[action] Spend 1 clue: Flip Masked Carnevale-Goer. If its other side is an enemy, it attacks each investigator in its location.", - "traits": "Carnevale.", - "type_code": "asset" - }, - { - "back_link": "82017b", - "code": "82017", - "encounter_code": "venice", - "encounter_position": 17, - "enemy_damage": 2, - "enemy_evade": 3, - "enemy_fight": 4, - "enemy_horror": 0, - "faction_code": "mythos", - "health": 4, - "illustrator": "Jon Bosco", - "is_unique": true, - "name": "Don Lagorio", - "pack_code": "coh", - "position": 17, - "quantity": 1, - "subname": "Secret Servant", - "text": "Hunter.\nWhile resolving the hunter keyword on Don Lagorio, his location is connected to the location in the counter-clockwise direction, as well as the clockwise direction.", - "traits": "Humanoid. Servitor. Elite.", - "type_code": "enemy", - "victory": 1 - }, - { - "back_link": "82017b", - "code": "82018", - "encounter_code": "venice", - "encounter_position": 18, - "enemy_damage": 1, - "enemy_evade": 4, - "enemy_fight": 3, - "enemy_horror": 1, - "faction_code": "mythos", - "health": 4, - "illustrator": "Sebastian Giacobino", - "is_unique": true, - "name": "Elisabetta Magro", - "pack_code": "coh", - "position": 18, - "quantity": 1, - "subname": "High Servant of the Order", - "text": "Aloof.\nForced - When you look at Elisabetta Magro using the ability on Act 1a: Flip her to this side.\nForced - When the mythos phase ends: Place 1 doom on Elisabetta Magro.", - "traits": "Humanoid. Lodge. Elite.", - "type_code": "enemy", - "victory": 1 - }, - { - "back_link": "82017b", - "code": "82019", - "encounter_code": "venice", - "encounter_position": 19, - "enemy_damage": 0, - "enemy_evade": -2, - "enemy_fight": -2, - "enemy_horror": 2, - "faction_code": "mythos", - "health": 3, - "illustrator": "Sebastian Giacobino", - "is_unique": true, - "name": "Salvatore Neri", - "pack_code": "coh", - "position": 19, - "quantity": 1, - "subname": "Master of Illusions", - "text": "Retaliate.\nSalvatore Neri's fight value is equal to the attacking investigator's base [combat].\nSalvatore Neri's evade value is equal to the evading investigator's base [agility].", - "traits": "Humanoid. Sorcerer. Elite.", - "type_code": "enemy", - "victory": 1 - }, - { - "back_link": "82017b", - "code": "82020", - "encounter_code": "venice", - "encounter_position": 20, - "enemy_damage": 1, - "enemy_evade": 3, - "enemy_fight": 3, - "enemy_horror": 1, - "faction_code": "mythos", - "health": 5, - "illustrator": "Sebastian Giacobino", - "is_unique": true, - "name": "Savio Corvi", - "pack_code": "coh", - "position": 20, - "quantity": 1, - "subname": "Dark Lurker", - "text": "Hunter.\nWhile resolving the hunter keyword on Savio Corvi, his location is connected to the location across from him, as well as in the clockwise direction.", - "traits": "Humanoid. Cultist. Elite.", - "type_code": "enemy", - "victory": 1 - }, - { - "back_link": "82017b", - "code": "82021", - "encounter_code": "venice", - "encounter_position": 21, - "faction_code": "neutral", - "health": 2, - "illustrator": "Borja Pindado", - "name": "Innocent Reveler", - "pack_code": "coh", - "position": 21, - "quantity": 3, - "sanity": 2, - "text": "[action]: Parley. Test [intellect] (2) to convince the reveler to follow you to safety. If you succeed, take control of Innocent Reveler.\nForced - When Innocent Reveler would be discarded: Place it underneath the agenda deck, out of play. Each investigator takes 1 horror.", - "traits": "Ally. Bystander. Carnevale.", - "type_code": "asset" - }, - { - "code": "82022", - "cost": 4, - "deck_limit": 1, - "encounter_code": "venice", - "encounter_position": 24, - "faction_code": "neutral", - "health": 2, - "illustrator": "Sara Biddle", - "is_unique": true, - "name": "Abbess Allegria Di Biase", - "pack_code": "coh", - "position": 22, - "quantity": 1, - "sanity": 2, - "skill_intellect": 1, - "skill_wild": 1, - "skill_willpower": 1, - "slot": "Ally", - "subname": "Most Blessed", - "text": "[free]: Exhaust Abbess Allegria Di Biase: Move from her location to a connecting location, or to her location from a location connected to it. Any investigator may trigger this ability.", - "traits": "Ally. Believer.", - "type_code": "asset" - }, - { - "code": "82023", - "cost": 1, - "deck_limit": 1, - "encounter_code": "venice", - "encounter_position": 25, - "faction_code": "neutral", - "illustrator": "Nicholas Gregory", - "name": "Bauta", - "pack_code": "coh", - "position": 23, - "quantity": 1, - "skill_combat": 1, - "skill_wild": 1, - "text": "Limit 1 [[Mask]] in play.\n[reaction] After Bauta enters play: Gain 2 resources.\n[reaction] When you initiate a non-[combat] test, discard Bauta: Use [combat] for this test, instead of the skill indicated.", - "traits": "Item. Mask.", - "type_code": "asset" - }, - { - "code": "82024", - "cost": 1, - "deck_limit": 1, - "encounter_code": "venice", - "encounter_position": 26, - "faction_code": "neutral", - "illustrator": "Julepe", - "name": "Medico Della Peste", - "pack_code": "coh", - "position": 24, - "quantity": 1, - "skill_willpower": 1, - "skill_wild": 1, - "text": "Limit 1 [[Mask]] in play.\n[reaction] After Medico Della Peste enters play: You heal 1 damage or 1 horror.\n[reaction] When you initiate a non-[willpower] test, discard Medico Della Peste: Use [willpower] for this test, instead of the skill indicated.", - "traits": "Item. Mask.", - "type_code": "asset" - }, - { - "code": "82025", - "cost": 1, - "deck_limit": 1, - "encounter_code": "venice", - "encounter_position": 27, - "faction_code": "neutral", - "illustrator": "Borja Pindado", - "name": "Pantalone", - "pack_code": "coh", - "position": 25, - "quantity": 1, - "skill_intellect": 1, - "skill_wild": 1, - "text": "Limit 1 [[Mask]] in play.\n[reaction] After Pantalone enters play: Draw 2 cards.\n[reaction] When you initiate a non-[intellect] test, discard Pantalone: Use [intellect] for this test, instead of the skill indicated.", - "traits": "Item. Mask.", - "type_code": "asset" - }, - { - "code": "82026", - "cost": 1, - "deck_limit": 1, - "encounter_code": "venice", - "encounter_position": 28, - "faction_code": "neutral", - "illustrator": "Anthony Devine", - "name": "Gilded Volto", - "pack_code": "coh", - "position": 26, - "quantity": 1, - "skill_agility": 1, - "skill_wild": 1, - "text": "Limit 1 [[Mask]] in play.\n[reaction] After Gilded Volto enters play: Treat the next asset you play this turn as if it has fast.\n[reaction] When you initiate a non-[agility] test, discard Gilded Volto: Use [agility] for this test, instead of the skill indicated.", - "traits": "Item. Mask.", - "type_code": "asset" - }, - { - "code": "82027", - "encounter_code": "venice", - "encounter_position": 29, - "enemy_damage": 2, - "enemy_evade": null, - "enemy_fight": 4, - "enemy_horror": 2, - "faction_code": "mythos", - "health": 8, - "health_per_investigator": true, - "illustrator": "Mathias Kollros", - "is_unique": true, - "name": "Cnidathqua", - "pack_code": "coh", - "position": 27, - "quantity": 1, - "subname": "The Many-armed Beast", - "text": "You may fight Cnidathqua as if it were at your location (it is not engaged with you).\nCnidathqua cannot be evaded.\nForced - After you fail a test while attacking Cnidathqua: Search the encounter deck and discard pile for a Writhing Appendage and spawn it engaged with you.\nObjective - If Cnidathqua is defeated, (→R2).", - "traits": "Monster. Ancient One. Elite.", - "type_code": "enemy" - }, - { - "code": "82028", - "encounter_code": "venice", - "encounter_position": 30, - "enemy_damage": 1, - "enemy_evade": 2, - "enemy_fight": 4, - "enemy_horror": 1, - "faction_code": "mythos", - "flavor": "Dark waters hold darker secrets.", - "health": 4, - "illustrator": "Ilich Henriquez", - "name": "Poleman", - "pack_code": "coh", - "position": 28, - "quantity": 2, - "text": "Spawn - Canal-side.\nPrey - Most Innocent Revelers controlled.\nHunter.", - "traits": "Monster. Deep One.", - "type_code": "enemy" - }, - { - "code": "82029", - "encounter_code": "venice", - "encounter_position": 32, - "enemy_damage": 2, - "enemy_evade": 3, - "enemy_fight": 3, - "enemy_horror": 0, - "faction_code": "mythos", - "flavor": "Uninvited guests are not welcome.", - "health": 3, - "illustrator": "Thomas Wievegg", - "name": "Carnevale Sentinel", - "pack_code": "coh", - "position": 29, - "quantity": 3, - "text": "Spawn - The location across from you.\nRetaliate.\nYou cannot look at the other side of Masked Carnevale-Goers at Carnevale Sentinel's location using the ability on Act 1a.", - "traits": "Humanoid. Cultist.", - "type_code": "enemy" - }, - { - "code": "82030", - "encounter_code": "venice", - "encounter_position": 35, - "enemy_damage": 1, - "enemy_evade": 4, - "enemy_fight": 2, - "enemy_horror": 0, - "faction_code": "mythos", - "health": 2, - "illustrator": "Borja Pindado", - "name": "Writhing Appendage", - "pack_code": "coh", - "position": 30, - "quantity": 3, - "text": "Retaliate.\nForced - After Writhing Appendage attacks you: Discard a random card from your hand.\nForced - When Writhing Appendage is defeated, if Cnidathqua is in play: Deal 1 damage to Cnidathqua.", - "traits": "Monster. Tentacle.", - "type_code": "enemy" - }, - { - "code": "82031", - "encounter_code": "venice", - "encounter_position": 38, - "faction_code": "mythos", - "illustrator": "Adam Schumpert", - "name": "Mass Hysteria", - "pack_code": "coh", - "position": 31, - "quantity": 3, - "text": "Peril.\nRevelation - You must either take 2 damage or take each Masked Carnevale-Goer, shuffle them so the investigators do not know which is which, and place 1 in each location, starting with the location clockwise from you (Masked Carnevale-Goer side face-up).", - "traits": "Hazard.", - "type_code": "treachery" - }, - { - "code": "82032", - "encounter_code": "venice", - "encounter_position": 41, - "faction_code": "mythos", - "flavor": "How exactly did you end up here?", - "illustrator": "Alexandre Dainche", - "name": "Lost in Venice", - "pack_code": "coh", - "position": 32, - "quantity": 3, - "text": "Peril.\nRevelation - You must either take 2 horror or move to the location across from you.", - "traits": "Blunder.", - "type_code": "treachery" - }, - { - "code": "82033", - "encounter_code": "venice", - "encounter_position": 44, - "faction_code": "mythos", - "illustrator": "Nicholas Gregory", - "name": "Watchers' Gaze", - "pack_code": "coh", - "position": 33, - "quantity": 3, - "text": "Revelation - Test [willpower] (4). Each investigator who controls an Innocent Reveler must also perform this skill test. Each investigator who fails takes 1 horror, which must be assigned to Innocent Reveler first, if able.", - "traits": "Terror.", - "type_code": "treachery" - }, - { - "code": "82034", - "encounter_code": "venice", - "encounter_position": 47, - "faction_code": "mythos", - "illustrator": "Ignacio Bazán Lazcano", - "name": "Chaos in the Water", - "pack_code": "coh", - "position": 34, - "quantity": 3, - "text": "Revelation - Test [agility] (4). Each investigator who controls an Innocent Reveler must also perform this skill test. Each investigator who fails takes 1 damage, which must be assigned to an Innocent Reveler first, if able.", - "traits": "Hazard.", - "type_code": "treachery" - }, - { - "code": "82035", - "encounter_code": "venice", - "encounter_position": 50, - "faction_code": "mythos", - "illustrator": "Chris Peuler", - "name": "Mesmerize", - "pack_code": "coh", - "position": 35, - "quantity": 2, - "text": "Revelation - If there are no Masked Carnevale-Goers at your location, Mesmerize gains surge. If there is a Masked Carnevale-Goer at your location, flip it. If it is an Innocent Reveler, move it to the farthest location clockwise from you with no investigators, then deal it 1 damage and 1 horror.", - "traits": "Hex.", - "type_code": "treachery" - }, - { - "code": "82036", - "encounter_code": "venice", - "encounter_position": 52, - "faction_code": "mythos", - "flavor": "When the revelers come out to celebrate, they come out to feed.", - "illustrator": "Scott Purdy", - "name": "Abduction", - "pack_code": "coh", - "position": 36, - "quantity": 2, - "text": "Revelation - Test [willpower] (3). If you fail, you must either lose all of your resources or choose and discard an [[Ally]] asset you control.", - "traits": "Scheme.", - "type_code": "treachery" - }, - { - "code": "82037", - "encounter_code": "venice", - "encounter_position": 54, - "faction_code": "mythos", - "illustrator": "Cristina Vela", - "name": "Acrid Miasma", - "pack_code": "coh", - "position": 37, - "quantity": 2, - "text": "Revelation - Attach to the nearest location in the clockwise direction with no Acrid Miasma.\nForced - After an investigator enters attached location, he or she tests [willpower] (2). If failed, that investigator must either take 1 damage and 1 horror, or resolve the hunter keyword on each enemy in play.", - "traits": "Hazard.", - "type_code": "treachery" - } -] + { + "back_text": "Hard / Expert\n[skull]: -2. This token has an additional -1 for each Innocent Reveler underneath the act or agenda decks.\n[cultist]: Reveal another token. If you fail this test, draw the top card of the encounter deck.\n[tablet]: -4. Deal 1 damage or 1 horror to the nearest Innocent Reveler in play.\n[elder_thing]: -6. If you fail and Cnidathqua is in play, it attacks you.", + "code": "82001", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 1, + "faction_code": "mythos", + "name": "Carnevale of Horrors", + "pack_code": "coh", + "position": 1, + "quantity": 1, + "text": "Easy / Standard\n[skull]: -2. This token has an additional -1 for each Innocent Reveler underneath the agenda deck.\n[cultist]: Reveal another token. If you fail this test, draw the top card of the encounter deck.\n[tablet]: -3. If you fail, deal 1 damage or 1 horror to the nearest Innocent Reveler in play.\n[elder_thing]: -4. If you fail and Cnidathqua is in play, it attacks you.", + "type_code": "scenario" + }, + { + "back_link": "82002b", + "code": "82002", + "doom": 8, + "encounter_code": "venice", + "encounter_position": 2, + "faction_code": "mythos", + "flavor": "Last-minute ocean liner tickets from Boston to Italy set you back a fair bit of dough, but after a tense journey, you arrive in Venice. The Carnevale has already begun, and the city is in celebration. Colorful confetti rains from above, covering the streets. Many revelers throng in Piazza San Marco, the square outside of Basilica. The parade is to begin shortly. You find the nearest uniformed Carabinieri and show him a copy of the symbol you'd transcribed from \"Zanni's\" mask. He pauses to decide your trustworthiness, nods, and escorts you into the basilica to see the Abbess Allegria Di Biase.", + "illustrator": "Mark Molnar", + "name": "The Festivities Begin", + "pack_code": "coh", + "position": 2, + "quantity": 1, + "stage": 1, + "type_code": "agenda" + }, + { + "code": "82002b", + "encounter_code": "venice", + "encounter_position": 2, + "enemy_damage": 2, + "enemy_evade": 3, + "enemy_fight": 4, + "enemy_horror": 2, + "faction_code": "mythos", + "health": 5, + "health_per_investigator": true, + "hidden": true, + "illustrator": "Adam Schumpert", + "is_unique": true, + "name": "Baleful Reveler", + "pack_code": "coh", + "position": 2, + "quantity": 1, + "subname": "Spreading Chaos", + "text": "Spawn - The nearest location with no investigators counter-clockwise from the lead investigator.\nHunter. Retaliate.\nForced - After Baleful Reveler moves from the hunter keyword, reveal a random token from the chaos bag. If you reveal a [skull], [cultist], [tablet], [elder_thing], or [auto_fail] symbol, resolve its hunter keyword again. (Limit once per round.)", + "traits": "Humanoid. Cultist. Elite.", + "type_code": "enemy", + "victory": 2 + }, + { + "back_flavor": "The shadow of the eclipse is unrelenting. Throughout the city, a dull chant overtakes the screaming and the chaos, its language ancient and morbid. Tentacles course through the canals from the south, weaving beneath bridges and trapping entire islands within their grasp.", + "back_name": "A Sacrifice To Be Made", + "back_text": "If there are 1 or more Masked Carnevale-Goers in play, the lead investigator chooses 1 and flips it to its other side. If its other side is an Innocent Reveler, place it underneath the agenda deck.\nIf there is still a Masked Carnevale-Goer in play, flip this agenda back to agenda 2a.\nOtherwise, advance to agenda 3a.", + "code": "82003", + "doom": 3, + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 3, + "faction_code": "mythos", + "flavor": "The clamor and celebration of the Carnevale has for the most part drowned out the terrors you've seen in the city... Until now. The sun vanishes behind the moon, and darkness overtakes the sky. There is a solitary cry and the sound of crashing water. Within moments, screams erupt throughout the city. And yet, somehow, you see revelers still celebrating with wide, crazed smiles.", + "illustrator": "Mark Molnar", + "name": "The Shadow of the Eclipse", + "pack_code": "coh", + "position": 3, + "quantity": 1, + "stage": 2, + "type_code": "agenda" + }, + { + "back_flavor": "Great tentacle-arms, covered with acrid slime, rise from the canals and lash at you and anyone else unfortunate enough to be in the vicinity.", + "back_name": "Cnidathqua Attacks!", + "back_text": "In player order, Cnidathqua attacks each investigator in play, regardless of their location. Damage and horror from these attacks must be assigned to an Innocent Reveler first, if able. Then, flip this agenda back to agenda 3a.", + "code": "82004", + "doom": 3, + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 4, + "faction_code": "mythos", + "flavor": "In the lagoon, an ancient terror stirs. The creature's tentacles coil around the city, and the water level begins to rise. As if in response, the chanting you hear throughout the city grows louder.", + "illustrator": "Mark Molnar", + "name": "Chaos at the Carnevale", + "pack_code": "coh", + "position": 4, + "quantity": 1, + "stage": 3, + "text": "Forced - After a Writhing Appendage enters play: Place 2 doom on it.", + "type_code": "agenda" + }, + { + "back_flavor": "Many of the revelers are under the sway of a foul spell, and they cannot see the danger emerging around them. You push your way through the crowded streets, gathering what few sane revelers you can find and guiding them toward the relative safety of the Basilica. As the last of them is escorted inside, the ground shakes violently, and a watery shape looms above the island to the south from deep within the lagoon. Their ritual nearly finished, the \"revelers\" in the streets begin to unmask...", + "back_name": "The Beast Emerges", + "back_text": "Put the set-aside Cnidathqua enemy into play in the center of all of the locations. For the remainder of the scenario, Cnidathqua is considered to be in play but is not at any location.\nThe lead investigator chooses a Masked Carnevale-Goer in play and flips it to its other side.", + "clues": null, + "code": "82005", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 5, + "faction_code": "mythos", + "flavor": "The abbess addresses you privately: \"So, you know what is coming?\" You nod. \"Then you know what must be done. They are using the celebration as a sacrifice for their wretched master. Bring as many innocents as you can here, where I can protect them. But beware - the creature's servants will try to blend into the crowd with their false masks.\"", + "illustrator": "Julepe", + "name": "The Carnevale Conspiracy", + "pack_code": "coh", + "position": 5, + "quantity": 1, + "stage": 1, + "text": "[action] The investigators spend 1 [per_investigator] clues, as a group: Look at the other side of a Masked Carnevale-Goer at any location.\nObjective - If there are a total of 3 Innocent Revelers underneath the act and/or agenda decks, advance.", + "type_code": "act" + }, + { + "back_link": "82006b", + "clues": null, + "code": "82006", + "encounter_code": "venice", + "encounter_position": 6, + "faction_code": "mythos", + "flavor": "The civilians in the Basilica are safe for now, but Venice is doomed if you don't act quickly. The only way to ensure the safety of the sacrifices is to draw the creature in the lagoon away from the city. Sweat beads down your forehead as you realize this decision may be your last. Legs trembling, you head towards the moored boats docked by the canals.", + "illustrator": "Julepe", + "name": "Get to the Boats!", + "pack_code": "coh", + "position": 6, + "quantity": 1, + "stage": 2, + "text": "Forced - After the mythos phase begins: Choose a Masked Carnevale-Goer in play and flip it to its other side.\nObjective - If each undefeated investigator is at Canal-side, advance.", + "type_code": "act" + }, + { + "clues": 0, + "code": "82006b", + "encounter_code": "venice", + "encounter_position": 6, + "faction_code": "mythos", + "hidden": true, + "illustrator": "Matt Bradbury", + "name": "Gondola", + "pack_code": "coh", + "position": 6, + "quantity": 1, + "shroud": 5, + "text": "Revelation - Put Gondola into play and move each investigator to it. Then, remove all other locations from the game. Remove from the game each enemy and asset at those locations, as well.\n[action]: Test [combat] or [agility] (2) to row as hard as you can. If you succeed, place 1 resource from the token bank on this location.", + "traits": "Venice. Boat.", + "type_code": "location" + }, + { + "back_flavor": "The skin on your hands blisters, rubbed raw by the oar, and your arms ache with pain. The creature movement is slow, its body covered in acrid slime, but its countless tentacles lash at you from the dark waters, coiling around your gondola and attempting to pry the oar out of your hands. With a heart-wrenching snap, the oar splinters into two pieces, the bottom half splashing into the lagoon. You desperately try to propel the gondola forward using any means you can, but it is futile. The beast gains on you, looming over the boat with an impossible feathery shape, its tendrils reaching for you. Above it, the black shape of the moon begins to slide. A thin crescent of sunlight pierces through the mist as the eclipse ends, and the creature's tendrils recoil to surround its body. Slowly it sinks into the lagoon, its body melting as the sun escapes its prison.", + "back_name": "Blood of the Lagoon", + "back_text": "(→R1)", + "clues": null, + "code": "82007", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 7, + "faction_code": "mythos", + "flavor": "Relief turns to desperation as the creature draws its attention to your gondola. You have only one chance if you are to survive.", + "illustrator": "Julepe", + "name": "Row!", + "pack_code": "coh", + "position": 7, + "quantity": 1, + "stage": 3, + "text": "Forced - When you would draw the top card of the encounter deck: Instead look at the top 5 cards of the encounter deck and put each Writhing Appendage among those cards into play, engaged with you. Discard the rest of those cards.\nObjective - If there are 4 [per_investigator] resources on Gondola, advance.", + "type_code": "act" + }, + { + "back_flavor": "You cannot help but marvel at the Basilica's opulence and towering presence. In the piazza outside, revelers dance and celebrate, oblivious to their peril.", + "back_text": "San Marco Basilica is connected to the location in the clockwise direction.", + "clues": 0, + "code": "82008", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 8, + "faction_code": "mythos", + "flavor": "Blessed and warded by the abbess, the Basilica is about as safe a place as you can find in Venice. But it is not safe enough.", + "illustrator": "Mark Molnar", + "name": "San Marco Basilica", + "pack_code": "coh", + "position": 8, + "quantity": 1, + "shroud": 3, + "text": "San Marco Basilica is connected to the location in the clockwise direction.\n[action]: Place an Innocent Reveler you control underneath the act deck, out of play.", + "traits": "Venice.", + "type_code": "location" + }, + { + "back_flavor": "Canals course through the city's many islands, lined with gondole, traghetti, and other boats. The redolence of the festival clashes with the pungent odor of the water. Here the music of the Carnevale is faded, replaced by the sound of gentle sloshing against the docks and canal walls.", + "back_text": "Canal-side is connected to the location in the clockwise direction.", + "clues": 1, + "clues_fixed": true, + "code": "82009", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 9, + "faction_code": "mythos", + "flavor": "The water ripples and swells, causing some boats to sway and even capsize. You made a mental note to stay away from the docks.", + "illustrator": "Ignacio Bazán Lazcano", + "name": "Canal-side", + "pack_code": "coh", + "position": 9, + "quantity": 1, + "shroud": 2, + "text": "Canal-side is connected to the location in the clockwise direction.\n[reaction] After you enter Canal-side: Place 1 clue on Canal-side from the token bank.", + "traits": "Venice.", + "type_code": "location" + }, + { + "back_flavor": "The parade of masks follows a circuitous route through the city, through the canal-side walkways and over more bridges than you can count. Streamers and confetti litter the streets where the parade has already passed by.", + "back_text": "Streets of Venice is connected to the location in the clockwise direction.", + "clues": 2, + "clues_fixed": true, + "code": "82010", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 10, + "faction_code": "mythos", + "illustrator": "Chris Ostrowski", + "name": "Streets of Venice", + "pack_code": "coh", + "position": 10, + "quantity": 1, + "shroud": 2, + "text": "Streets of Venice is connected to the location in the clockwise direction.\n[free]: Move (to the location in the clockwise direction).", + "traits": "Venice.", + "type_code": "location" + }, + { + "back_flavor": "The Ponte di Rialto is the oldest bridge spanning the Grand Canal. It has endured for centuries, but even its stone may crumble should you fail.", + "back_text": "Rialto Bridge is connected to the location in the clockwise direction.", + "clues": 1, + "clues_fixed": true, + "code": "82011", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 11, + "faction_code": "mythos", + "illustrator": "Chris Ostrowski", + "name": "Rialto Bridge", + "pack_code": "coh", + "position": 11, + "quantity": 1, + "shroud": 2, + "text": "Rialto Bridge is connected to the location in the clockwise direction.\nForced - After you leave Rialto Bridge: Lose 1 action.", + "traits": "Venice. Bridge.", + "type_code": "location" + }, + { + "back_flavor": "The parade's path meanders away from the canals and winds through a beautiful garden. Moonlight streams through the leaves, dappling the ancient marble statues.", + "back_text": "Venetian Garden is connected to the location in the clockwise direction.", + "clues": 1, + "code": "82012", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 12, + "faction_code": "mythos", + "flavor": "The garden's quiet elegance stands in stark contrast to the raucous celebrations throughout the city.", + "illustrator": "Chris Ostrowski", + "name": "Venetian Garden", + "pack_code": "coh", + "position": 12, + "quantity": 1, + "shroud": 3, + "text": "Venetian Garden is connected to the location in the clockwise direction.\n[action] [action] Spend 2 resources: Heal 2 horror. (Limit once per game.)", + "traits": "Venice.", + "type_code": "location" + }, + { + "back_flavor": "With a pang of discomfort, you imagine how disheartening the view would be from inside the enclosed bridge, looking out of its cramped windows.", + "back_text": "Bridge of Sighs is connected to the location in the clockwise direction.", + "clues": 2, + "clues_fixed": true, + "code": "82013", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 13, + "faction_code": "mythos", + "illustrator": "Jon Bosco", + "name": "Bridge of Sighs", + "pack_code": "coh", + "position": 13, + "quantity": 1, + "shroud": 1, + "text": "Bridge of Sighs is connected to the location in the clockwise direction.\nForced - After you leave Bridge of Sighs: Take 1 horror.", + "traits": "Venice. Bridge.", + "type_code": "location" + }, + { + "back_flavor": "As the rising tide of the acqua alta floods the square, you trudge through the numbingly cold water. The parade continues across a makeshift wooden bridge that spans the square, too narrow for your comfort.", + "back_text": "Flooded Square is connected to the location in the clockwise direction.", + "clues": 1, + "code": "82014", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 14, + "faction_code": "mythos", + "illustrator": "Matt Bradbury", + "name": "Flooded Square", + "pack_code": "coh", + "position": 14, + "quantity": 1, + "shroud": 4, + "text": "Flooded Square is connected to the location in the clockwise direction.\n[action]: Automatically evade a non-[[Elite]] enemy at the location in the counter-clockwise direction. (Group limit once per turn.)", + "traits": "Venice.", + "type_code": "location" + }, + { + "back_flavor": "The long and narrow Ponte dell'Accademia is one of only four bridges that span the Grand Canal. Many pairs of yellow eyes gaze at the bridge from the academy's high windows, seemingly waiting for you to cross...", + "back_text": "Accademia Bridge is connected to the location in the clockwise direction.", + "clues": 1, + "code": "82015", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 15, + "faction_code": "mythos", + "illustrator": "Matt Bradbury", + "name": "Accademia Bridge", + "pack_code": "coh", + "position": 15, + "quantity": 1, + "shroud": 2, + "text": "Accademia Bridge is connected to the location in the clockwise direction.\nForced - After you leave Accademia Bridge: Lose 2 resources.", + "traits": "Venice. Bridge.", + "type_code": "location" + }, + { + "back_flavor": "The statue's eyes seem to glow with the light of the moon.", + "back_text": "The Guardian is connected to the location in the clockwise direction.", + "clues": 2, + "code": "82016", + "double_sided": true, + "encounter_code": "venice", + "encounter_position": 16, + "faction_code": "mythos", + "flavor": "You're sure it's made of stone. Why does it seem so alive?", + "illustrator": "Mark Molnar", + "name": "The Guardian", + "pack_code": "coh", + "position": 16, + "quantity": 1, + "shroud": 3, + "text": "The Guardian is connected to the location in the clockwise direction.\n[reaction] After you enter The Guardian: Draw 1 card.", + "traits": "Venice.", + "type_code": "location" + }, + { + "code": "82017b", + "encounter_code": "venice", + "faction_code": "neutral", + "hidden": true, + "illustrator": "Jarreau Wimberly", + "name": "Masked Carnevale-Goer", + "pack_code": "coh", + "position": 17, + "quantity": 7, + "text": "[action] Spend 1 clue: Flip Masked Carnevale-Goer. If its other side is an enemy, it attacks each investigator in its location.", + "traits": "Carnevale.", + "type_code": "asset" + }, + { + "back_link": "82017b", + "code": "82017", + "encounter_code": "venice", + "encounter_position": 17, + "enemy_damage": 2, + "enemy_evade": 3, + "enemy_fight": 4, + "enemy_horror": 0, + "faction_code": "mythos", + "health": 4, + "illustrator": "Jon Bosco", + "is_unique": true, + "name": "Don Lagorio", + "pack_code": "coh", + "position": 17, + "quantity": 1, + "subname": "Secret Servant", + "text": "Hunter.\nWhile resolving the hunter keyword on Don Lagorio, his location is connected to the location in the counter-clockwise direction, as well as the clockwise direction.", + "traits": "Humanoid. Servitor. Elite.", + "type_code": "enemy", + "victory": 1 + }, + { + "back_link": "82017b", + "code": "82018", + "encounter_code": "venice", + "encounter_position": 18, + "enemy_damage": 1, + "enemy_evade": 4, + "enemy_fight": 3, + "enemy_horror": 1, + "faction_code": "mythos", + "health": 4, + "illustrator": "Sebastian Giacobino", + "is_unique": true, + "name": "Elisabetta Magro", + "pack_code": "coh", + "position": 18, + "quantity": 1, + "subname": "High Servant of the Order", + "text": "Aloof.\nForced - When you look at Elisabetta Magro using the ability on Act 1a: Flip her to this side.\nForced - When the mythos phase ends: Place 1 doom on Elisabetta Magro.", + "traits": "Humanoid. Lodge. Elite.", + "type_code": "enemy", + "victory": 1 + }, + { + "back_link": "82017b", + "code": "82019", + "encounter_code": "venice", + "encounter_position": 19, + "enemy_damage": 0, + "enemy_evade": -2, + "enemy_fight": -2, + "enemy_horror": 2, + "faction_code": "mythos", + "health": 3, + "illustrator": "Sebastian Giacobino", + "is_unique": true, + "name": "Salvatore Neri", + "pack_code": "coh", + "position": 19, + "quantity": 1, + "subname": "Master of Illusions", + "text": "Retaliate.\nSalvatore Neri's fight value is equal to the attacking investigator's base [combat].\nSalvatore Neri's evade value is equal to the evading investigator's base [agility].", + "traits": "Humanoid. Sorcerer. Elite.", + "type_code": "enemy", + "victory": 1 + }, + { + "back_link": "82017b", + "code": "82020", + "encounter_code": "venice", + "encounter_position": 20, + "enemy_damage": 1, + "enemy_evade": 3, + "enemy_fight": 3, + "enemy_horror": 1, + "faction_code": "mythos", + "health": 5, + "illustrator": "Sebastian Giacobino", + "is_unique": true, + "name": "Savio Corvi", + "pack_code": "coh", + "position": 20, + "quantity": 1, + "subname": "Dark Lurker", + "text": "Hunter.\nWhile resolving the hunter keyword on Savio Corvi, his location is connected to the location across from him, as well as in the clockwise direction.", + "traits": "Humanoid. Cultist. Elite.", + "type_code": "enemy", + "victory": 1 + }, + { + "back_link": "82017b", + "code": "82021", + "encounter_code": "venice", + "encounter_position": 21, + "faction_code": "neutral", + "health": 2, + "illustrator": "Borja Pindado", + "name": "Innocent Reveler", + "pack_code": "coh", + "position": 21, + "quantity": 3, + "sanity": 2, + "text": "[action]: Parley. Test [intellect] (2) to convince the reveler to follow you to safety. If you succeed, take control of Innocent Reveler.\nForced - When Innocent Reveler would be discarded: Place it underneath the agenda deck, out of play. Each investigator takes 1 horror.", + "traits": "Ally. Bystander. Carnevale.", + "type_code": "asset" + }, + { + "code": "82022", + "cost": 4, + "deck_limit": 1, + "encounter_code": "venice", + "encounter_position": 24, + "faction_code": "neutral", + "health": 2, + "illustrator": "Sara Biddle", + "is_unique": true, + "name": "Abbess Allegria Di Biase", + "pack_code": "coh", + "position": 22, + "quantity": 1, + "sanity": 2, + "skill_intellect": 1, + "skill_wild": 1, + "skill_willpower": 1, + "slot": "Ally", + "subname": "Most Blessed", + "text": "[free]: Exhaust Abbess Allegria Di Biase: Move from her location to a connecting location, or to her location from a location connected to it. Any investigator may trigger this ability.", + "traits": "Ally. Believer.", + "type_code": "asset" + }, + { + "code": "82023", + "cost": 1, + "deck_limit": 1, + "encounter_code": "venice", + "encounter_position": 25, + "faction_code": "neutral", + "illustrator": "Nicholas Gregory", + "name": "Bauta", + "pack_code": "coh", + "position": 23, + "quantity": 1, + "skill_combat": 1, + "skill_wild": 1, + "text": "Limit 1 [[Mask]] per investigator.\n[reaction] After Bauta enters play: Gain 2 resources.\n[reaction] When you initiate a non-[combat] test, discard Bauta: Use [combat] for this test, instead of the skill indicated.", + "traits": "Item. Mask.", + "type_code": "asset" + }, + { + "code": "82024", + "cost": 1, + "deck_limit": 1, + "encounter_code": "venice", + "encounter_position": 26, + "faction_code": "neutral", + "illustrator": "Julepe", + "name": "Medico Della Peste", + "pack_code": "coh", + "position": 24, + "quantity": 1, + "skill_willpower": 1, + "skill_wild": 1, + "text": "Limit 1 [[Mask]] per investigator.\n[reaction] After Medico Della Peste enters play: You heal 1 damage or 1 horror.\n[reaction] When you initiate a non-[willpower] test, discard Medico Della Peste: Use [willpower] for this test, instead of the skill indicated.", + "traits": "Item. Mask.", + "type_code": "asset" + }, + { + "code": "82025", + "cost": 1, + "deck_limit": 1, + "encounter_code": "venice", + "encounter_position": 27, + "faction_code": "neutral", + "illustrator": "Borja Pindado", + "name": "Pantalone", + "pack_code": "coh", + "position": 25, + "quantity": 1, + "skill_intellect": 1, + "skill_wild": 1, + "text": "Limit 1 [[Mask]] per investigator.\n[reaction] After Pantalone enters play: Draw 2 cards.\n[reaction] When you initiate a non-[intellect] test, discard Pantalone: Use [intellect] for this test, instead of the skill indicated.", + "traits": "Item. Mask.", + "type_code": "asset" + }, + { + "code": "82026", + "cost": 1, + "deck_limit": 1, + "encounter_code": "venice", + "encounter_position": 28, + "faction_code": "neutral", + "illustrator": "Anthony Devine", + "name": "Gilded Volto", + "pack_code": "coh", + "position": 26, + "quantity": 1, + "skill_agility": 1, + "skill_wild": 1, + "text": "Limit 1 [[Mask]] per investigator.\n[reaction] After Gilded Volto enters play: Treat the next asset you play this turn as if it has fast.\n[reaction] When you initiate a non-[agility] test, discard Gilded Volto: Use [agility] for this test, instead of the skill indicated.", + "traits": "Item. Mask.", + "type_code": "asset" + }, + { + "code": "82027", + "encounter_code": "venice", + "encounter_position": 29, + "enemy_damage": 2, + "enemy_evade": null, + "enemy_fight": 4, + "enemy_horror": 2, + "faction_code": "mythos", + "health": 8, + "health_per_investigator": true, + "illustrator": "Mathias Kollros", + "is_unique": true, + "name": "Cnidathqua", + "pack_code": "coh", + "position": 27, + "quantity": 1, + "subname": "The Many-armed Beast", + "text": "You may fight Cnidathqua as if it were at your location (it is not engaged with you).\nCnidathqua cannot be evaded.\nForced - After you fail a test while attacking Cnidathqua: Search the encounter deck and discard pile for a Writhing Appendage and spawn it engaged with you.\nObjective - If Cnidathqua is defeated, (→R2).", + "traits": "Monster. Ancient One. Elite.", + "type_code": "enemy" + }, + { + "code": "82028", + "encounter_code": "venice", + "encounter_position": 30, + "enemy_damage": 1, + "enemy_evade": 2, + "enemy_fight": 4, + "enemy_horror": 1, + "faction_code": "mythos", + "flavor": "Dark waters hold darker secrets.", + "health": 4, + "illustrator": "Ilich Henriquez", + "name": "Poleman", + "pack_code": "coh", + "position": 28, + "quantity": 2, + "text": "Spawn - Canal-side.\nPrey - Most Innocent Revelers controlled.\nHunter.", + "traits": "Monster. Deep One.", + "type_code": "enemy" + }, + { + "code": "82029", + "encounter_code": "venice", + "encounter_position": 32, + "enemy_damage": 2, + "enemy_evade": 3, + "enemy_fight": 3, + "enemy_horror": 0, + "faction_code": "mythos", + "flavor": "Uninvited guests are not welcome.", + "health": 3, + "illustrator": "Thomas Wievegg", + "name": "Carnevale Sentinel", + "pack_code": "coh", + "position": 29, + "quantity": 3, + "text": "Spawn - The location across from you.\nRetaliate.\nYou cannot look at the other side of Masked Carnevale-Goers at Carnevale Sentinel's location using the ability on Act 1a.", + "traits": "Humanoid. Cultist.", + "type_code": "enemy" + }, + { + "code": "82030", + "encounter_code": "venice", + "encounter_position": 35, + "enemy_damage": 1, + "enemy_evade": 4, + "enemy_fight": 2, + "enemy_horror": 0, + "faction_code": "mythos", + "health": 2, + "illustrator": "Borja Pindado", + "name": "Writhing Appendage", + "pack_code": "coh", + "position": 30, + "quantity": 3, + "text": "Retaliate.\nForced - After Writhing Appendage attacks you: Discard a random card from your hand.\nForced - When Writhing Appendage is defeated, if Cnidathqua is in play: Deal 1 damage to Cnidathqua.", + "traits": "Monster. Tentacle.", + "type_code": "enemy" + }, + { + "code": "82031", + "encounter_code": "venice", + "encounter_position": 38, + "faction_code": "mythos", + "illustrator": "Adam Schumpert", + "name": "Mass Hysteria", + "pack_code": "coh", + "position": 31, + "quantity": 3, + "text": "Peril.\nRevelation - You must either take 2 damage or take each Masked Carnevale-Goer, shuffle them so the investigators do not know which is which, and place 1 in each location, starting with the location clockwise from you (Masked Carnevale-Goer side face-up).", + "traits": "Hazard.", + "type_code": "treachery" + }, + { + "code": "82032", + "encounter_code": "venice", + "encounter_position": 41, + "faction_code": "mythos", + "flavor": "How exactly did you end up here?", + "illustrator": "Alexandre Dainche", + "name": "Lost in Venice", + "pack_code": "coh", + "position": 32, + "quantity": 3, + "text": "Peril.\nRevelation - You must either take 2 horror or move to the location across from you.", + "traits": "Blunder.", + "type_code": "treachery" + }, + { + "code": "82033", + "encounter_code": "venice", + "encounter_position": 44, + "faction_code": "mythos", + "illustrator": "Nicholas Gregory", + "name": "Watchers' Gaze", + "pack_code": "coh", + "position": 33, + "quantity": 3, + "text": "Revelation - Test [willpower] (4). Each investigator who controls an Innocent Reveler must also perform this skill test. Each investigator who fails takes 1 horror, which must be assigned to Innocent Reveler first, if able.", + "traits": "Terror.", + "type_code": "treachery" + }, + { + "code": "82034", + "encounter_code": "venice", + "encounter_position": 47, + "faction_code": "mythos", + "illustrator": "Ignacio Bazán Lazcano", + "name": "Chaos in the Water", + "pack_code": "coh", + "position": 34, + "quantity": 3, + "text": "Revelation - Test [agility] (4). Each investigator who controls an Innocent Reveler must also perform this skill test. Each investigator who fails takes 1 damage, which must be assigned to an Innocent Reveler first, if able.", + "traits": "Hazard.", + "type_code": "treachery" + }, + { + "code": "82035", + "encounter_code": "venice", + "encounter_position": 50, + "faction_code": "mythos", + "illustrator": "Chris Peuler", + "name": "Mesmerize", + "pack_code": "coh", + "position": 35, + "quantity": 2, + "text": "Revelation - If there are no Masked Carnevale-Goers at your location, Mesmerize gains surge. If there is a Masked Carnevale-Goer at your location, flip it. If it is an Innocent Reveler, move it to the farthest location clockwise from you with no investigators, then deal it 1 damage and 1 horror.", + "traits": "Hex.", + "type_code": "treachery" + }, + { + "code": "82036", + "encounter_code": "venice", + "encounter_position": 52, + "faction_code": "mythos", + "flavor": "When the revelers come out to celebrate, they come out to feed.", + "illustrator": "Scott Purdy", + "name": "Abduction", + "pack_code": "coh", + "position": 36, + "quantity": 2, + "text": "Revelation - Test [willpower] (3). If you fail, you must either lose all of your resources or choose and discard an [[Ally]] asset you control.", + "traits": "Scheme.", + "type_code": "treachery" + }, + { + "code": "82037", + "encounter_code": "venice", + "encounter_position": 54, + "faction_code": "mythos", + "illustrator": "Cristina Vela", + "name": "Acrid Miasma", + "pack_code": "coh", + "position": 37, + "quantity": 2, + "text": "Revelation - Attach to the nearest location in the clockwise direction with no Acrid Miasma.\nForced - After an investigator enters attached location, he or she tests [willpower] (2). If failed, that investigator must either take 1 damage and 1 horror, or resolve the hunter keyword on each enemy in play.", + "traits": "Hazard.", + "type_code": "treachery" + } +] \ No newline at end of file diff --git a/pack/tsk/tskc.json b/pack/tsk/tskc.json index b7befec9f..46c913b7a 100644 --- a/pack/tsk/tskc.json +++ b/pack/tsk/tskc.json @@ -14,24 +14,24 @@ "type_code": "scenario" }, { - "back_flavor": "Eventually, you notice the tail. The figure stalks you through the rainy streets, pretending to have some other pressing task at hand. For once, you believe your paranoia may have paid off. But there is only one way to know for sure. So you test your theory - walking faster, moving aimlessly through the streets, and doubling back to see what they do. Every time, there they are. Watching you. It's a tail, all right. You flip the script and begin to give chase, instead. If they work for the man with the red gloves, you are going to find out.", - "back_name": "Just Out of Reach", - "back_text": "Each investigator takes 1 horror. Put the set-aside Kensington Gardens, Westminster Abbey, and Big Ben locations into play.\nThe lead investigator draws the set-aside The Red-Gloved Man enemy and resolves his concealed keyword. (Spawn The Red-Gloved Man in the shadows. Take his mini-card and 1 [per_investigator] decoys, shuffle them facedown, and put them into play divided as evenly as possible among the locations nearest to the lead investigator.)\nEach investigator loses each of their clues. Advance the act directly to act 2a (do not resolve act 1b).", - "code": "09502", - "doom": 2, - "double_sided": true, - "encounter_code": "riddles_and_rain", - "encounter_position": 2, - "faction_code": "mythos", - "flavor": "Arriving in London, you patiently await your contact... but none arrives. Inspector Flint - or one of his proxies - was supposed to meet you at a quiet teahouse tucked away in a narrow storefront just outside Trafalgar Square. Wondering what could have gone wrong, and suspecting the worst, you set off to investigate.", - "illustrator": "Borja Pindado", - "name": "When It Rains...", - "pack_code": "tskc", - "position": 2, - "quantity": 1, - "stage": 1, - "text": "Forced - When this agenda advances: Move all doom on it to the next agenda.", - "type_code": "agenda" + "back_flavor": "Eventually, you notice the tail. The figure stalks you through the rainy streets, pretending to have some other pressing task at hand. For once, you believe your paranoia may have paid off. But there is only one way to know for sure. So you test your theory - walking faster, moving aimlessly through the streets, and doubling back to see what they do. Every time, there they are. Watching you. It's a tail, all right. You flip the script and begin to give chase, instead. If they work for the man with the red gloves, you are going to find out.", + "back_name": "Just Out of Reach", + "back_text": "Each investigator takes 1 horror. Put the set-aside Kensington Gardens, Westminster Abbey, and Big Ben locations into play.\nThe lead investigator draws the set-aside The Red-Gloved Man enemy and resolves his concealed keyword. (Spawn The Red-Gloved Man in the shadows. Take his mini-card and 1 [per_investigator] decoys, shuffle them facedown, and put them into play divided as evenly as possible among the locations nearest to the lead investigator.)\nEach investigator loses each of their clues. Advance the act directly to act 2a (do not resolve act 1b).", + "code": "09502", + "doom": 2, + "double_sided": true, + "encounter_code": "riddles_and_rain", + "encounter_position": 2, + "faction_code": "mythos", + "flavor": "Arriving in London, you patiently await your contact... but none arrives. Inspector Flint - or one of his proxies - was supposed to meet you at a quiet teahouse tucked away in a narrow storefront just outside Trafalgar Square. Wondering what could have gone wrong, and suspecting the worst, you set off to investigate.", + "illustrator": "Borja Pindado", + "name": "When It Rains...", + "pack_code": "tskc", + "position": 2, + "quantity": 1, + "stage": 1, + "text": "Forced - When this agenda advances: Move all doom on it to the next agenda.", + "type_code": "agenda" }, { "back_flavor": "Through the rainy streets and dense fog you give chase, but no matter what you do, the man you seek constantly eludes your grasp. All you catch is the barest hint of the color red as he slips out of view once more. Then, fast as a flash of lightning and gone just as swiftly, a formless shape ducks out of view. A chunk of a nearby telephone booth goes along with it. After a moment of trepidation, you inch forward and examine what remains of the booth. All that remains is an ectoplasmic substance, appearing like the negative of an undeveloped photo. It takes you a while to pick up the trail once more. When you do, you find that your quarry has fled to the east, where the Tower Bridge looms over the skyline.", @@ -685,8 +685,6 @@ "traits": "Marrakesh. Ritual Site. Abandoned.", "type_code": "location" }, - - { "back_link": "09536b", "code": "09536", @@ -1354,24 +1352,24 @@ "type_code": "scenario" }, { - "back_flavor": "The daylight dims, and you strain your eyes to examine why. A strange, black shape has begun to crawl its way over the outline of the sun. An eclipse? Whatever the cult is up to, you better stop it soon...", - "back_name": "In a Shadow of Voidlight", - "back_text": "In player order, each investigator must choose: Either place 1 clue (from the token pool) on Clues Unveiled, or search the encounter deck and discard pile for a [[Cultist]] enemy and draw it; it gains concealed 1 (if no [[Cultist]] enemy is found, place 1 clue on Clues Unveiled, instead). Shuffle the encounter deck if it is searched.\nFor each eclipse that was on the agenda when it advanced, an investigator must resolve the above effect an additional time.\nFlip this agenda back over, adding 1 resource to it, as an eclipse. (It keeps each other eclipse it had, as well.)", - "code": "09567", - "doom": 4, - "double_sided": true, - "encounter_code": "dealings_in_the_dark", - "encounter_position": 2, - "faction_code": "mythos", - "flavor": "The cult operating in Istanbul is secretive and deadly, with eyes everywhere and ears in every dark corner of the city.", - "illustrator": "Lin Hsiang", - "name": "Agents of the Dark", - "pack_code": "tskc", - "position": 67, - "quantity": 1, - "stage": 1, - "text": "Each non-weakness [[Cultist]] enemy gains concealed 1.\nForced - After you evade a [[Cultist]] enemy, return it to the shadows and resolve its concealed keyword: Take control of 1 of its clues.", - "type_code": "agenda" + "back_flavor": "The daylight dims, and you strain your eyes to examine why. A strange, black shape has begun to crawl its way over the outline of the sun. An eclipse? Whatever the cult is up to, you better stop it soon...", + "back_name": "In a Shadow of Voidlight", + "back_text": "In player order, each investigator must choose: Either place 1 clue (from the token pool) on Clues Unveiled, or search the encounter deck and discard pile for a [[Cultist]] enemy and draw it; it gains concealed 1 (if no [[Cultist]] enemy is found, place 1 clue on Clues Unveiled, instead). Shuffle the encounter deck if it is searched.\nFor each eclipse that was on the agenda when it advanced, an investigator must resolve the above effect an additional time.\nFlip this agenda back over, adding 1 resource to it, as an eclipse. (It keeps each other eclipse it had, as well.)", + "code": "09567", + "doom": 4, + "double_sided": true, + "encounter_code": "dealings_in_the_dark", + "encounter_position": 2, + "faction_code": "mythos", + "flavor": "The cult operating in Istanbul is secretive and deadly, with eyes everywhere and ears in every dark corner of the city.", + "illustrator": "Lin Hsiang", + "name": "Agents of the Dark", + "pack_code": "tskc", + "position": 67, + "quantity": 1, + "stage": 1, + "text": "Each non-weakness [[Cultist]] enemy gains concealed 1.\nForced - After you evade a [[Cultist]] enemy, return it to the shadows and resolve its concealed keyword: Take control of 1 of its clues.", + "type_code": "agenda" }, { "back_name": "Manuscript Discovered", @@ -3337,7 +3335,6 @@ "traits": "Hex.", "type_code": "treachery" }, - { "back_link": "09659b", "code": "09659a", @@ -3426,7 +3423,7 @@ "text": "If there is only one investigator in the game, this agenda gets +1 doom threshold.\nForced - When you engage Tzu San Niang: Investigators at your location must spend 1 [per_investigator] clues, as a group. If they cannot, draw the top card of the encounter deck instead.\n(Hint: When this agenda advances, Tzu San Niang will harvest a nearby spirit if her location is unknown!)", "type_code": "agenda" }, -{ + { "back_flavor": "Tzu San Niang corners you in a narrow alley, her face heavily shadowed in the harsh evening light. \"Don't be afraid,\" her voice worms its way into your mind. \"I do not wish you hard. Quite the opposite, I think we should be friends.\" She grins and snaps her parasol shut, pointing it directly at you. \"Well, 'friend' is a little too kind. You're my new pet.\" The tip dances with crackling, silvery light, and a torrent of energy tears through the air toward you. As waves of pain wash over you, you fall to your knees, wracked with agony. Tzu San Niang laughs as you lose consciousness.", "back_name": "\"Don't Be Afraid\"", "back_text": "Each investigator is defeated and suffers 1 mental trauma.\n(→R3)", @@ -4218,7 +4215,8 @@ "text": "[reaction] After a concealed mini-card is exposed, exhaust Aliki Zoni Uperetria: Choose a set-aside hollow. Its owner draws it.", "traits": "Ally. Conspirator.", "type_code": "asset" - },{ + }, + { "back_text": "Hard / Expert\n[skull]: –X. X is 1 more than the current act number.\n[cultist]: –7. You may flip a [[Stable]] key you control to its [[Unstable]] side to treat this token's modifier as –4, instead.\n[tablet]: –2. If there is a ready [[Outsider]] enemy at your location, you automatically fail, instead.\n[elder_thing]: –4. Cancel the effects and icons of each card committed to this test and set each of them aside, out of play, as hollows.", "code": "09694", "double_sided": true, @@ -4763,7 +4761,7 @@ "pack_code": "tskc", "position": 220, "quantity": 2, - "text": "Aloof. Patrol (nearest location with a concealed mini-card and no Coterie Envoy)\nWhile Coterie Envoy is ready, concealed mini-cards at its location cannot be exposed.\n[reaction] After you defeat Coterie Envoy: Look at the revealed side of any concealed mini-card in play.", + "text": "Aloof. Patrol (nearest location with a concealed mini-card and no Coterie Envoy)\nWhile Coterie Envoy is ready, concealed mini-cards at its location cannot be exposed via player card effects.\n[reaction] After you defeat Coterie Envoy: Look at the revealed side of any concealed mini-card in play.", "traits": "Humanoid. Coterie.", "type_code": "enemy" }, @@ -5230,7 +5228,6 @@ "traits": "Otherworld.", "type_code": "location" }, - { "back_illustrator": "Emilio Rodriguez", "back_name": "City of Remnants", @@ -5271,7 +5268,6 @@ "traits": "Otherworld.", "type_code": "location" }, - { "back_illustrator": "Emilio Rodriguez", "back_name": "City of Remnants", @@ -5292,7 +5288,6 @@ "traits": "Otherworld.", "type_code": "location" }, - { "back_illustrator": "Emilio Rodriguez", "back_name": "City of Remnants", @@ -5847,4 +5842,4 @@ "traits": "Unstable.", "type_code": "key" } -] +] \ No newline at end of file From ac88314a49c7507ed6ef1917e9a41e40812bd524 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Wed, 30 Oct 2024 21:49:26 +0100 Subject: [PATCH 20/26] Add || Father Mateo --- README.md | 14 +++++++ pack/parallel/aof.json | 91 ++++++++++++++++++++++++++++++++++++++++++ pack/parallel/pap.json | 4 +- pack/return/rttfa.json | 1 + pack/tfa/hote.json | 1 + pack/tfa/sha.json | 2 + pack/tfa/tcoa.json | 1 + pack/tfa/tfa.json | 5 ++- pack/tic/def.json | 1 + pack/tic/hhg.json | 1 + pack/tic/itm.json | 1 + pack/tic/lif.json | 1 + pack/tic/lod.json | 3 ++ pack/tic/tic.json | 2 + packs.json | 8 ++++ 15 files changed, 133 insertions(+), 3 deletions(-) create mode 100644 pack/parallel/aof.json diff --git a/README.md b/README.md index eaab3ad9e..c06ae3431 100644 --- a/README.md +++ b/README.md @@ -103,6 +103,20 @@ These can be used in a card's `text` section. * `[seal_d]` * `[seal_e]` +#### Cards tags + +Some cards have a `tags` fields that is used to relate these cards to certain deckbuilding rules that are otherwise too hard to parse. When new content is released, `tags` need to be reflected on added cards. + +The available tags are: +- `hh` => _Heals horror_, used for Carolyn Fern. +- `hd` => _Heals damage_, used for Vincent Lee. +- `pa` => _Parley_, used for Alessandra Zorzi. +- `se` => _Seals token_, used for ||Father Mateo. + +These tags have been used in the past but are unused right now: +- `st` => _Spell trait_, unused right now. + + #### Translations To merge new changes in default language in all locales, run the CoffeeScript script `update_locales`. diff --git a/pack/parallel/aof.json b/pack/parallel/aof.json new file mode 100644 index 000000000..9f72c672f --- /dev/null +++ b/pack/parallel/aof.json @@ -0,0 +1,91 @@ +[ + { + "alternate_of": "04004", + "back_flavor": "Mateo Castile's life has not been easy since he became a priest. Recent decades in Mexico have been wracked with instability and conflict. Father Mateo struggled to balance his faith with the pragmatic concerns of preaching when the law told him he must not. But this is not what has assaulted Mateo's faith at its core. The nearby murders and kidnappings were not politically motivated, as he had suspected. A gruesome and horrid cult thrives at the heart of the brewing war. How, Mateo wonders, could a kind and loving God allow what he saw that night to exist?", + "back_text": "Deck Size: 30.\nDeckbuilding Options: Mystic cards ([mystic]) level 0-3, [[Blessed]] cards level 0-5, Neutral cards level 0-5, up to 5 other cards with \"seal\" level 0-5.\nDeckbuilding Requirements (do not count toward deck size): The Codex of Ages, Serpents of Yig, 1 random basic weakness.\n", + "code": "90081", + "deck_limit": 1, + "deck_options": [ + { + "faction": ["mystic"], + "level": { "min": 0, "max": 3 } + }, + { + "trait": ["blessed"], + "level": { "min": 0, "max": 5 } + }, + { + "faction": ["neutral"], + "level": { "min": 0, "max": 5 } + }, + { + "tag": ["se"], + "level": { "min": 0, "max": 5 }, + "limit": 5 + } + ], + "deck_requirements": "size:30, card:04013:90082, card:04014:90083, random:subtype:basicweakness", + "double_sided": true, + "faction_code": "mystic", + "health": 6, + "illustrator": "Magali Villeneuve", + "is_unique": true, + "name": "Father Mateo", + "pack_code": "aof", + "position": 1, + "quantity": 1, + "sanity": 8, + "skill_agility": 3, + "skill_combat": 2, + "skill_intellect": 3, + "skill_willpower": 4, + "subname": "The Priest", + "text": "[fast] During your turn: Seal a token on an investigator at your location with no [bless] token sealed on them. (Limit once per round.)\n[reaction] When an investigator would reveal a chaos token: Resolve the [bless] token sealed on them instead. Release that token.\n[elder_sign] effect: +1. Resolve Father Mateo's [fast] ability, ignoring its limit.", + "traits": "Believer. Warden.", + "type_code": "investigator" + }, + { + "alternate_of": "04013", + "code": "90082", + "cost": 2, + "deck_limit": 1, + "faction_code": "neutral", + "illustrator": "Andreia Ugrai", + "is_unique": true, + "name": "The Codex of Ages", + "pack_code": "aof", + "position": 82, + "quantity": 1, + "restrictions": "investigator:04004", + "skill_intellect": 1, + "skill_wild": 1, + "skill_willpower": 1, + "slot": "Hand", + "subname": "finis omnium nunc est", + "tags": "se.", + "text": "Father Mateo deck only. Advanced. Seal ([elder_sign] or up to 3 [bless]).\nYou get +1 to each of your skills while there is a token is sealed here.\n[reaction] When an investigator at your location would reveal a chaos token from the chaos bag: That investigator resolves a token sealed here instead, then releases that token. (Limit once per test.)", + "traits": "Item. Relic. Tome. Blessed.", + "type_code": "asset" + }, + { + "alternate_of": "04014", + "code": "90083", + "deck_limit": 1, + "enemy_damage": 1, + "enemy_evade": 3, + "enemy_fight": 3, + "enemy_horror": 1, + "faction_code": "neutral", + "health": 4, + "illustrator": "Matthew Cowdery", + "name": "Serpents of Yig", + "pack_code": "aof", + "position": 83, + "quantity": 1, + "restrictions": "investigator:04004", + "subtype_code": "weakness", + "text": "Advanced. Prey - Father Mateo only. Hunter.\nRevelation - Search the chaos bag and all play areas for the [elder_sign] token and each [bless] token and seal them on Serpents of Yig.", + "traits": "Humanoid. Monster. Serpent.", + "type_code": "enemy" + } +] diff --git a/pack/parallel/pap.json b/pack/parallel/pap.json index 51256739d..6b32714c6 100644 --- a/pack/parallel/pap.json +++ b/pack/parallel/pap.json @@ -5,7 +5,7 @@ "back_text": "Deck Size: 30.\nDeckbuilding Options: Rogue cards ([rogue]) level 0-3, Neutral cards level 0-5, up to 10 other non-permanent [[Talent]] cards level 0-5.\nDeckbuilding Requirements (do not count toward deck size): Jenny's Twin .45s, Searching for Izzie, 1 random basic weakness.", "code": "90084", "deck_limit": 1, - "deck_options": [ + "deck_options": [ { "faction": ["neutral"], "level": { "min": 0, "max": 5 } @@ -77,4 +77,4 @@ "traits": "Task.", "type_code": "treachery" } - ] \ No newline at end of file + ] diff --git a/pack/return/rttfa.json b/pack/return/rttfa.json index 0ca1606cb..b12b8dafe 100644 --- a/pack/return/rttfa.json +++ b/pack/return/rttfa.json @@ -138,6 +138,7 @@ "skill_willpower": 1, "slot": "Hand", "subname": "Stygian Waymark", + "tags": "se.", "text": "Seal ([skull], [cultist], [tablet], or [elder_thing]). Uses (3 charges). If The Chthonian Stone has no charges, return it to your hand.\nForced - After you reveal an [auto_fail] symbol during a skill test: Remove 1 charge from The Chthonian Stone.", "traits": "Item. Relic. Cursed.", "type_code": "asset", diff --git a/pack/tfa/hote.json b/pack/tfa/hote.json index a0b3cc113..265e07ecf 100644 --- a/pack/tfa/hote.json +++ b/pack/tfa/hote.json @@ -140,6 +140,7 @@ "quantity": 2, "skill_agility": 1, "skill_intellect": 1, + "tags": "se.", "text": "Fast. Play during any [free] player window.\nPut Premonition into play, reveal a random chaos token from the chaos bag, and seal it on Premonition.\nForced - When a chaos token would be revealed from the chaos bag: Resolve the token sealed here as if it were just revealed from the chaos bag, instead. Then, discard Premonition.", "traits": "Augury.", "type_code": "event", diff --git a/pack/tfa/sha.json b/pack/tfa/sha.json index f6680d3f3..2403099ad 100644 --- a/pack/tfa/sha.json +++ b/pack/tfa/sha.json @@ -117,6 +117,7 @@ "skill_combat": 1, "skill_willpower": 1, "slot": "Arcane", + "tags": "se.", "text": "Seal (0). Uses (3 charges).\n[action] Spend 1 charge or release a chaos token sealed here: Fight. This attack uses [willpower] instead of [combat] and deals +1 damage. You get +2 [willpower] for this attack for each \"0\" token sealed on Shards of the Void. For each \"0\" token revealed during this attack, seal that token on Shards of the Void and this attack deals 1 additional damage.", "traits": "Spell.", "type_code": "asset", @@ -137,6 +138,7 @@ "skill_willpower": 1, "slot": "Arcane", "subname": "Over the Threshold and Beyond", + "tags": "se.", "text": "Seal ([auto_fail]). Uses (7 charges). If Seal of the Seventh Sign has no charges, or if it leaves play, remove it from the game.\nForced - After a [skull], [cultist], [tablet], or [elder_thing] token is revealed during any skill test: Remove 1 charge from Seal of the Seventh Sign.", "traits": "Spell. Ritual.", "type_code": "asset", diff --git a/pack/tfa/tcoa.json b/pack/tfa/tcoa.json index 2fafd9148..1959e1e62 100644 --- a/pack/tfa/tcoa.json +++ b/pack/tfa/tcoa.json @@ -117,6 +117,7 @@ "quantity": 2, "skill_wild": 1, "slot": "Accessory", + "tags": "se.", "text": "Seal (+1 or [elder_sign]).\nYou get +1 [willpower], +1 [intellect], +1 [combat], and +1 [agility].", "traits": "Item. Relic. Blessed.", "type_code": "asset", diff --git a/pack/tfa/tfa.json b/pack/tfa/tfa.json index 5b780f51a..15a776c04 100644 --- a/pack/tfa/tfa.json +++ b/pack/tfa/tfa.json @@ -114,7 +114,7 @@ }, { "trait": ["blessed"], "level": { "min": 0, "max": 3 } } ], - "deck_requirements": "size:30, card:04013, card:04014, random:subtype:basicweakness", + "deck_requirements": "size:30, card:04013:90082, card:04014:90083, random:subtype:basicweakness", "double_sided": true, "errata_date": "2018-09-01", "faction_code": "mystic", @@ -311,6 +311,7 @@ "skill_willpower": 1, "slot": "Hand", "subname": "finis omnium nunc est", + "tags": "se.", "text": "Father Mateo deck only. Seal ([elder_sign]).\nYou get +1 [willpower] while there is a token sealed here.\n[reaction] When you would reveal a chaos token from the chaos bag, discard The Codex of Ages: Resolve the [elder_sign] token that was sealed here as if it were just revealed from the chaos bag (instead of revealing a token from the chaos bag).", "traits": "Item. Relic. Tome. Blessed.", "type_code": "asset" @@ -615,6 +616,7 @@ "skill_intellect": 1, "slot": "Hand", "subname": "Stygian Waymark", + "tags": "se.", "text": "Seal ([skull], [cultist], [tablet], or [elder_thing]).\nForced - After you reveal an [auto_fail] symbol during a skill test: Return The Chthonian Stone to your hand.", "traits": "Item. Relic. Cursed.", "type_code": "asset", @@ -632,6 +634,7 @@ "quantity": 2, "skill_willpower": 1, "slot": "Arcane", + "tags": "se.", "text": "Group limit 2 copies of Protective Incantation in play.\nSeal (any except [auto_fail]).\nForced - At the end of your turn: You must either spend 1 resource or discard Protective Incantation.", "traits": "Ritual. Blessed.", "type_code": "asset", diff --git a/pack/tic/def.json b/pack/tic/def.json index 8e49acbde..0618ae973 100644 --- a/pack/tic/def.json +++ b/pack/tic/def.json @@ -28,6 +28,7 @@ "quantity": 2, "skill_combat": 1, "skill_willpower": 1, + "tags": "se.", "text": "Fight. You may use [willpower] instead of [combat] for this attack. When you initiate this attack, search the chaos bag for up to 3 [bless] tokens, and seal them here. For each [bless] token sealed on Radiant Smite, you get +1 skill value and deal +1 damage for this attack. If this attack defeats the attacked enemy, return the sealed tokens to the token pool. Otherwise, release them.", "traits": "Spell. Spirit. Blessed.", "type_code": "event", diff --git a/pack/tic/hhg.json b/pack/tic/hhg.json index 563feeb2d..8d6e38b3b 100644 --- a/pack/tic/hhg.json +++ b/pack/tic/hhg.json @@ -139,6 +139,7 @@ "position": 196, "quantity": 2, "skill_wild": 1, + "tags": "se.", "text": "Max 1 committed per test.\nAfter you commit Unrelenting to a skill test, search the chaos bag for up to 3 non-[auto_fail] chaos tokens of your choice, and seal them on Unrelenting. If all 3 tokens sealed on Unrelenting are \"+1,\", \"0,\" [bless], and/or [elder_sign] tokens, draw 2 cards. Release all tokens sealed here after this test ends.", "traits": "Practiced.", "type_code": "skill", diff --git a/pack/tic/itm.json b/pack/tic/itm.json index 47a969abc..750eb1bae 100644 --- a/pack/tic/itm.json +++ b/pack/tic/itm.json @@ -30,6 +30,7 @@ "slot": "Hand x2", "skill_combat": 2, "skill_willpower": 1, + "tags": "se.", "text": "[action]: Fight. You get +2 [combat] and deal +1 damage for this attack. When you initiate this ability, you may release a [bless] token sealed on Holy Spear.\n[action] Search the chaos bag for 2 [bless] tokens and seal them on Holy Spear: Fight. You get +4 [combat] and deal +2 damage for this attack.", "traits": "Item. Weapon. Melee. Blessed.", "type_code": "asset", diff --git a/pack/tic/lif.json b/pack/tic/lif.json index db3218141..8383cc4ae 100644 --- a/pack/tic/lif.json +++ b/pack/tic/lif.json @@ -30,6 +30,7 @@ "quantity": 2, "skill_willpower": 2, "slot": "Arcane", + "tags": "se.", "text": "Seal (up to 5 [bless]). If Shield of Faith has no tokens sealed on it, discard it.\n[reaction] When an enemy attacks an investigator at your location, exhaust Shield of Faith and release a chaos token sealed here: Cancel that attack.", "traits": "Spell. Blessed.", "type_code": "asset", diff --git a/pack/tic/lod.json b/pack/tic/lod.json index 2969b4966..ec79c81b8 100644 --- a/pack/tic/lod.json +++ b/pack/tic/lod.json @@ -143,6 +143,7 @@ "skill_combat": 1, "skill_willpower": 1, "slot": "Hand", + "tags": "se.", "text": "Exceptional. Seal (up to X [curse]).\n[action] Exhaust Flute of the Outer Gods and release 1 [curse] token sealed on it: Choose a non-[[Elite]] enemy at your location. Either move the chosen enemy to a connecting location, or deal its damage to any enemy at its location. This action does not provoke attacks of opportunity.", "traits": "Item. Instrument. Relic. Cursed.", "type_code": "asset", @@ -194,6 +195,7 @@ "quantity": 2, "skill_combat": 1, "skill_intellect": 1, + "tags": "se.", "text": "Fast. Seal (up to 3 [curse]). If there are no tokens sealed on Favor of the Moon, discard it.\n[reaction] When you would reveal a chaos token from the chaos bag, exhaust Favor of the Moon: Resolve a token sealed here instead, as if it were just revealed from the chaos bag. Then, gain 1 resource.", "traits": "Pact. Cursed.", "type_code": "asset", @@ -212,6 +214,7 @@ "quantity": 2, "skill_agility": 1, "skill_willpower": 1, + "tags": "se.", "text": "Fast. Seal (up to 3 [bless]). If there are no tokens sealed on Favor of the Sun, discard it.\n[reaction] When you would reveal a chaos token from the chaos bag, exhaust Favor of the Sun: Resolve a token sealed here instead, as if it were just revealed from the chaos bag.", "traits": "Pact. Blessed.", "type_code": "asset", diff --git a/pack/tic/tic.json b/pack/tic/tic.json index fcfd6258d..a258a3a49 100644 --- a/pack/tic/tic.json +++ b/pack/tic/tic.json @@ -403,6 +403,7 @@ "quantity": 2, "skill_intellect": 1, "slot": "Arcane", + "tags": "se.", "text": "Seal (up to 5 [bless]). If Rite of Sanctification has no tokens sealed on it, discard it.\n[reaction] When an investigator at your location plays a card, exhaust Rite of Sanctification and release a chaos token sealed on it: Reduce the cost of that card by 2.", "traits": "Ritual. Blessed.", "type_code": "asset", @@ -521,6 +522,7 @@ "quantity": 2, "skill_intellect": 1, "slot": "Arcane", + "tags": "se.", "text": "Seal (up to 5 [curse]).\nForced - At the end of the mythos phase: You must either spend 1 resource or discard Dark Ritual.", "traits": "Ritual. Cursed.", "type_code": "asset", diff --git a/packs.json b/packs.json index c77abba25..29a725cf4 100644 --- a/packs.json +++ b/packs.json @@ -767,5 +767,13 @@ "name": "Pistols and Pearls", "position": 11, "size": 3 + }, + { + "code": "aof", + "cycle_code": "parallel", + "date_release": "2025-10-30", + "name": "Aura of Faith", + "position": 12, + "size": 3 } ] From 345b8bc78f5e613d23ecd5702f0fbd40d9e73ef0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Wed, 30 Oct 2024 21:53:32 +0100 Subject: [PATCH 21/26] Update card tags docs --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index c06ae3431..dfd91c6db 100644 --- a/README.md +++ b/README.md @@ -114,8 +114,7 @@ The available tags are: - `se` => _Seals token_, used for ||Father Mateo. These tags have been used in the past but are unused right now: -- `st` => _Spell trait_, unused right now. - +- `st` => _Spell trait_, used to mark whether a card had bonded spells for Marie Lambeau, which is no longer relevant, but still part of the deckbuilding rules. #### Translations From 03a72aec6eddb9bfd1d1695626fbd564b1c9f84c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Wed, 30 Oct 2024 21:55:57 +0100 Subject: [PATCH 22/26] Tag weaknesses that seal --- pack/parallel/aof.json | 1 + pack/tfa/tfa.json | 1 + pack/tic/tic.json | 1 + 3 files changed, 3 insertions(+) diff --git a/pack/parallel/aof.json b/pack/parallel/aof.json index 9f72c672f..f99e1346c 100644 --- a/pack/parallel/aof.json +++ b/pack/parallel/aof.json @@ -84,6 +84,7 @@ "quantity": 1, "restrictions": "investigator:04004", "subtype_code": "weakness", + "tags": "se.", "text": "Advanced. Prey - Father Mateo only. Hunter.\nRevelation - Search the chaos bag and all play areas for the [elder_sign] token and each [bless] token and seal them on Serpents of Yig.", "traits": "Humanoid. Monster. Serpent.", "type_code": "enemy" diff --git a/pack/tfa/tfa.json b/pack/tfa/tfa.json index 15a776c04..d77a41b1f 100644 --- a/pack/tfa/tfa.json +++ b/pack/tfa/tfa.json @@ -333,6 +333,7 @@ "quantity": 1, "restrictions": "investigator:04004", "subtype_code": "weakness", + "tags": "se.", "text": "Prey - Father Mateo only.\nHunter.\nRevelation - Search the chaos bag for the [elder_sign] chaos token and seal it on Serpents of Yig.", "traits": "Humanoid. Monster. Serpent.", "type_code": "enemy" diff --git a/pack/tic/tic.json b/pack/tic/tic.json index a258a3a49..e20a5651e 100644 --- a/pack/tic/tic.json +++ b/pack/tic/tic.json @@ -753,6 +753,7 @@ "position": 40, "quantity": 1, "subtype_code": "basicweakness", + "tags": "se.", "text": "Revelation - Attach Day of Reckoning to the current agenda. Then, search the chaos bag for an [elder_sign] token and seal it on Day of Reckoning.\nCard design inspired by the events of Arkham Nights 2018.", "traits": "Endtimes.", "type_code": "treachery" From ad0c3523283129d5d19b482beda9884a4004f464 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Sat, 2 Nov 2024 14:00:35 +0100 Subject: [PATCH 23/26] fix --- pack/parallel/aof.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pack/parallel/aof.json b/pack/parallel/aof.json index f99e1346c..2cdde8017 100644 --- a/pack/parallel/aof.json +++ b/pack/parallel/aof.json @@ -40,7 +40,7 @@ "skill_intellect": 3, "skill_willpower": 4, "subname": "The Priest", - "text": "[fast] During your turn: Seal a token on an investigator at your location with no [bless] token sealed on them. (Limit once per round.)\n[reaction] When an investigator would reveal a chaos token: Resolve the [bless] token sealed on them instead. Release that token.\n[elder_sign] effect: +1. Resolve Father Mateo's [fast] ability, ignoring its limit.", + "text": "[fast] During your turn: Seal a [bless] token on an investigator at your location with no [bless] token sealed on them. (Limit once per round.)\n[reaction] When an investigator would reveal a chaos token: Resolve the [bless] token sealed on them instead. Release that token.\n[elder_sign] effect: +1. Resolve Father Mateo's [fast] ability, ignoring its limit.", "traits": "Believer. Warden.", "type_code": "investigator" }, From c337b5a5ae65fdf0faeb391ce390b7785616cd33 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Sat, 2 Nov 2024 14:12:59 +0100 Subject: [PATCH 24/26] typo --- pack/parallel/aof.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pack/parallel/aof.json b/pack/parallel/aof.json index 2cdde8017..f6c65c113 100644 --- a/pack/parallel/aof.json +++ b/pack/parallel/aof.json @@ -63,7 +63,7 @@ "slot": "Hand", "subname": "finis omnium nunc est", "tags": "se.", - "text": "Father Mateo deck only. Advanced. Seal ([elder_sign] or up to 3 [bless]).\nYou get +1 to each of your skills while there is a token is sealed here.\n[reaction] When an investigator at your location would reveal a chaos token from the chaos bag: That investigator resolves a token sealed here instead, then releases that token. (Limit once per test.)", + "text": "Father Mateo deck only. Advanced. Seal ([elder_sign] or up to 3 [bless]).\nYou get +1 to each of your skills while there is a token sealed here.\n[reaction] When an investigator at your location would reveal a chaos token from the chaos bag: That investigator resolves a token sealed here instead, then releases that token. (Limit once per test.)", "traits": "Item. Relic. Tome. Blessed.", "type_code": "asset" }, From 3d5c283b67f7ec1e595b5e3a15e41dc06858e7e3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Tue, 5 Nov 2024 08:42:53 +0100 Subject: [PATCH 25/26] remove alternate_of from assets --- pack/parallel/aof.json | 2 -- 1 file changed, 2 deletions(-) diff --git a/pack/parallel/aof.json b/pack/parallel/aof.json index f6c65c113..e3002006c 100644 --- a/pack/parallel/aof.json +++ b/pack/parallel/aof.json @@ -45,7 +45,6 @@ "type_code": "investigator" }, { - "alternate_of": "04013", "code": "90082", "cost": 2, "deck_limit": 1, @@ -68,7 +67,6 @@ "type_code": "asset" }, { - "alternate_of": "04014", "code": "90083", "deck_limit": 1, "enemy_damage": 1, From 5e963ff8ae1755cb1e515cf799b805225ecefade Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Felix=20Sp=C3=B6ttel?= <1682504+fspoettel@users.noreply.github.com> Date: Tue, 5 Nov 2024 11:45:36 +0100 Subject: [PATCH 26/26] fix: parallel mateo release date --- packs.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packs.json b/packs.json index 29a725cf4..37a136075 100644 --- a/packs.json +++ b/packs.json @@ -771,7 +771,7 @@ { "code": "aof", "cycle_code": "parallel", - "date_release": "2025-10-30", + "date_release": "2024-10-30", "name": "Aura of Faith", "position": 12, "size": 3