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Add more tests for future changes
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#version 460
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#extension GL_EXT_buffer_reference : enable
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layout(buffer_reference) buffer Node { uint x; };
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struct Bar {
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uint t;
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uint s;
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};
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layout(push_constant, std430) uniform foo {
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uint a;
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uint b[4];
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Bar bar;
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Node node;
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};
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layout(set=0, binding=0) buffer SSBO {
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uint out_value;
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};
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// Everything should be marked as UNUSED
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void main() {}
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