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Document which webgl1 exts are core functionality in webgl2. (#3762)
Fixes #2351.
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specs/latest/2.0/index.html

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@@ -154,6 +154,30 @@ <h3>Conventions</h3>
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<a href="#webgl_gl_differences">Differences Between WebGL and OpenGL ES 3.0</a> section.
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</p>
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<!-- ======================================================================================================= -->
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<h2>Extension Functionality Moved to Core in WebGL 2.0</h2>
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<p>
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The following WeGL 1.0 extensions reflect functionality that is core in WebGL 2.0, and are therefore no longer extensions in WebGL 2.0:
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<ul>
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<li>ANGLE_instanced_arrays
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<li>EXT_blend_minmax
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<li>EXT_frag_depth
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<li>EXT_shader_texture_lod
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<li>EXT_sRGB
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<li>OES_element_index_uint
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<li>OES_fbo_render_mipmap
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<li>OES_standard_derivatives
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<li>OES_texture_float
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<li>OES_texture_half_float
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<li>OES_texture_half_float_linear (but not OES_texture_float_linear)
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<li>OES_vertex_array_object
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<li>WEBGL_depth_texture
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<li>WEBGL_draw_buffers
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</ul>
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</p>
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<!-- ======================================================================================================= -->
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<h2>Context Creation and Drawing Buffer Presentation</h2>

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