Description
When spawning Movo in Gazebo, arms are overlapped with some parts of Movo. Movo keeps shaking and thus cannot be used in Gazebo. Movo's initial pose is random.
Version
kinectic-devel
Movo's configuration: double arm, 7DOF-S
Steps to reproduce
roslaunch movo_gazebo movo.launch
Code example
I suspect it was because of PID values set for controller_manager in movo.launch of movo_gazebo,
<node name="default_controller_spawner" pkg="controller_manager"
type="controller_manager" args="spawn
movo/right_arm_controller
movo/right_gripper_controller
movo/left_arm_controller
movo/left_gripper_controller
movo/torso_controller
movo/head_controller
joint_state_controller"/>
set_joint_positions_to_zero.bash that unpauses Gazebo,
<node pkg="movo_gazebo" type="set_joint_positions_to_zero.bash" name="set_joint_positions_to_zero" output="screen"/>
or URDFs of Movo. But I wasn't able to find out.
Expected behavior
Movo spawned stably with initial arm configuration after launching movo.launch.
Any other information
In kinect-devel, set_joint_positions_to_zero.bash was set only for 6DOF-arms. I changed it for 7DOF-arms but either of them didn't solve the issue.