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Releases: Kvan7/Exiled-Exchange-2

v0.6.1

20 Jan 03:11

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More stuff working yay!

Map checker

Kinda sorta working again. Some mods are still not recognized so please create an issue when you see one

image

Show listed item on hover

New feature! If you want to see what stats that item listing actually has just hover over it and hold SHIFT. This is overall quite a basic implementation, more options and stuff will come with time. (The way I have it setup, I should be able to allow some customization later, ei if you want it the in game popup box potentially)

image

2025-01-19.14-04-25.mp4

Fill Iron Runes

Ever wonder what values an item will have if you socket Iron runes in it? Now you don't have to go back to your hideout and spend currency to check!
(other soul cores and runes will come soon, just this for now since it is new)

2025-01-19.19-59-51.mp4

Changelog

  • Adds:
    • Map checker #314
      • There are probably some issues with this still but much closer to original functionality
      • Currently no default avoids since I haven't played enough to set them and there isn't any reflect
    • Show listed item on hover #322 #293
      • Shows basic mods and stats of an item when hovering over a listing
      • Default is that this only happens when holding SHIFT
      • Options are to turn off, shift+hover, or just hovering
    • Sanctum Relics #187 #323
      • Now these actually work!
    • Adds Spanish localization #324
    • Adds test filling runes #327
      • Allows filling in iron runes to see and price check with the added phys damage, armour, evasion, or energy shield
  • Fixes:
    • Fixes Magic rarity not parsing in Chinese #285 #315
    • Fixes negative unique stat rolls not showing up #311
    • Fixes Morior Invictus not showing its rolled stats #311
    • Fixes help text on jewels showing as not recognized #211
    • Fixes shock magnitude not being recognized #313
  • Changes:
    • Changes how runes are shown/work now that they are changeable #326 #307

v0.6.1

Fixes uniques' stats always being reversed oops #329

Full Changelog: v0.5.0...v0.6.1

v0.6.0

20 Jan 02:10
850fa90

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More stuff working yay!

Map checker

Kinda sorta working again. Some mods are still not recognized so please create an issue when you see one

image

Show listed item on hover

New feature! If you want to see what stats that item listing actually has just hover over it and hold SHIFT. This is overall quite a basic implementation, more options and stuff will come with time. (The way I have it setup, I should be able to allow some customization later, ei if you want it the in game popup box potentially)

image

2025-01-19.14-04-25.mp4

Fill Iron Runes

Ever wonder what values an item will have if you socket Iron runes in it? Now you don't have to go back to your hideout and spend currency to check!
(other soul cores and runes will come soon, just this for now since it is new)

2025-01-19.19-59-51.mp4

Changelog

  • Adds:
    • Map checker #314
      • There are probably some issues with this still but much closer to original functionality
      • Currently no default avoids since I haven't played enough to set them and there isn't any reflect
    • Show listed item on hover #322 #293
      • Shows basic mods and stats of an item when hovering over a listing
      • Default is that this only happens when holding SHIFT
      • Options are to turn off, shift+hover, or just hovering
    • Sanctum Relics #187 #323
      • Now these actually work!
    • Adds Spanish localization #324
    • Adds test filling runes #327
      • Allows filling in iron runes to see and price check with the added phys damage, armour, evasion, or energy shield
  • Fixes:
    • Fixes Magic rarity not parsing in Chinese #285 #315
    • Fixes negative unique stat rolls not showing up #311
    • Fixes Morior Invictus not showing its rolled stats #311
    • Fixes help text on jewels showing as not recognized #211
    • Fixes shock magnitude not being recognized #313
  • Changes:
    • Changes how runes are shown/work now that they are changeable #326 #307

Full Changelog: v0.5.0...v0.6.0

v0.5.0

16 Jan 22:14
06c396f

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Update for game version 0.1.1

Mainly updating for game version

Changelog

  • Adds Filter Updater #247
    • Provides the option to make a small change to highlight or hide an item that your current filter isn't for some reason.
    • This can write to the filter files, so it is never a bad idea to make backups
    • Thank you @tmakuch
  • Adds German localization
  • Fixes:
    • #278 Updates to use my discord id
    • #298 Phys not parsing
    • #305 Logbooks cause hard crash

Full Changelog: v0.4.2...v0.5.0

v0.4.2

11 Jan 14:41
d02f086

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TIERS ARE BACK

Added back in tiers. this was originally done by reading advanced text, so doing it like how i am now is a tiny bit finicky but should still not brick anything, I hope.

Also this is using old tier numbering cause it makes WAY MORE SENSE!!!! So for anyone new, T1 is the best and T2 is second best and so on.

image

(v0.4.2) And unique rolls are working again!

image

Full Changes:

  • Adds Tiers
  • Adds "Try Pseudo" button
    • If you don't want to auth, you can hit this to try the pseudo ele res stuff in browser.
    • Thanks to @miki4625 for getting this up and running!
  • Fixes #255
  • Fixes #263
  • Removes the ratio warning banner

Try pseudo button:
image

v0.4.1

Fixes normal res being enabled when you hit "try pseudo" if you had them enabled on it still.

v0.4.2

Should this have just been a minor version bump instead of a patch? probably. Do i care? no. :)

Unique items now have their rolls in game. Unique will also have empty sockets enabled by default.

Also Fixes:

Full Changelog: v0.3.1...v0.4.2

v0.4.1

10 Jan 15:39

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TIERS ARE BACK

Added back in tiers. this was originally done by reading advanced text, so doing it like how i am now is a tiny bit finicky but should still not brick anything, I hope.

Also this is using old tier numbering cause it makes WAY MORE SENSE!!!! So for anyone new, T1 is the best and T2 is second best and so on.

image

Full Changes:

  • Adds Tiers
  • Adds "Try Pseudo" button
    • If you don't want to auth, you can hit this to try the pseudo ele res stuff in browser.
    • Thanks to @miki4625 for getting this up and running!
  • Fixes #255
  • Fixes #263
  • Removes the ratio warning banner

Try pseudo button:
image

v0.4.1

Fixes normal res being enabled when you hit "try pseudo" if you had them enabled on it still.

Full Changelog: v0.3.1...v0.4.1

v0.4.0

10 Jan 14:29
b1a8d15

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TIERS ARE BACK

Added back in tiers. this was originally done by reading advanced text, so doing it like how i am now is a tiny bit finicky but should still not brick anything, I hope.

Also this is using old tier numbering cause it makes WAY MORE SENSE!!!! So for anyone new, T1 is the best and T2 is second best and so on.

image

Full Changes:

  • Adds Tiers
  • Adds "Try Pseudo" button
    • If you don't want to auth, you can hit this to try the pseudo ele res stuff in browser.
    • Thanks to @miki4625 for getting this up and running!
  • Fixes #255
  • Fixes #263
  • Removes the ratio warning banner

Try pseudo button:
image

Full Changelog: v0.3.1...v0.4.0

v0.3.1

09 Jan 04:16
4951ac9

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Version bump for 0.1.0f

  • Updates data files for recent game version
  • Mostly fixes issues with localization due to update #258
  • Also fixes #252 in theory
  • (also also) adds start of unit/regression tests! Told you I would get around to it :)

Full Changelog: v0.3.0...v0.3.1

v0.3.0

04 Jan 16:59
ad10eb5

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Mostly Fixes

I'll get to adding unit tests soon I promise

Changelog

  • Adds:
    • Online filter alert banner #220
      • Warning banner when listings seem to be unrepresentative of the value of an item
      • Mainly since the trade site currently handles sorting and it values a div as 7.5 ex
      • This is 100% able to be disabled in settings if it is annoying
    • Alpha for socketing runes
      • Alpha test is available in settings(General->Enable Alphas->Runes)
      • There are quite a few major problems with it but they are mostly able to be worked around for now
      • Allows you to socket runes and check the price with a specific rune, without having to permanently socket the item
      • Known issues:
        • Item is stored in a stack, so removing runes will remove the wrong one sometimes
        • Not all rune always apply their values (mainly armour and ele damage ones I just haven't done them yet)
        • Changing runes causes filters to reset to default states if any changed
        • Sometimes changing runes will not work at all?
  • Fixes:
    • Table formatting in localizations #214
    • Fixes focus not having rune sockets #227
    • Fixes Uniques erroring when using english site with other languages #232 #239
      • This does change how selecting trade site works, options are now just native site and english site
    • Fixes Unique mods always being under hidden
    • Fixes Unique mods being disabled by default
    • Fixes Physical dps not always correctly enabled on new weapon types
    • Fixes Rune tag having no styling
    • Fixes bad sorting from trade site
      • Resorts the trade site's list at the currency ratio values
      • Ratio can be changed in online filters, but it wont save

Full Changelog: v0.2.0...v0.3.0

v0.2.0

31 Dec 00:51
1afe3eb

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Mostly fixes

Changing to follow better Semantic versions

I was kinda following Semantic version rules but now I am going to actually follow them, after the jumping like 3 versions overnight due to patches for issues i caused. So in the future these will probably always be minor version updates unless i break something and need to quickly fix it, ei will be a X.X.1 or something update then.

Changelog

Hopefully this will be the last release for a few days, going to go and write a bunch of unittests now yay :(
On second thought screw the unit tests, I'm not writing them until i beat the campaign
Campaign finally done, /played 7 days, 2 hours, 50 minutes, and 43 seconds

Full Changelog: v0.1.7...v0.2.0

v0.1.7

30 Dec 12:56
6257a5f

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Hotfix(v0.1.7)

Also need to actually fill in empty strings
Thanks @oscarada87, for making a PR for this!

Hotfix(v0.1.6)

Staffs, wands, specters, and quivers don't have item sockets apparently, the more you know :)

v0.1.5

No "main feature" besides maybe kinda fixing up Unique items, but a lot of just fixes and smaller features, so just doing a changelog for this update

Changelog

  • Updates Traditional Chinese translations
  • Updates Korean translations
  • Updates Russian translations
  • Adds Japanese translations
  • Adds parsing back for Annoints
  • Adds socket count support to skill gems
  • Fixes chat not parsing
  • Mostly Fixes issues with uniques
    • Still kinda janky, doesn't show raw value at top
    • To check rolls, you need to go into hidden and add the values in
    • Won't detect perfect rolls still (upstream issue)
    • #180, #193
  • Adds initial implementation for rune sockets
    • Currently will only add the "empty runes" filter
    • In the future, you will be able to "fill" the rune slot and check the price with a given rune
    • #177, #194
  • Fixes Focus items not working right

Full Changelog: v0.1.4...v0.1.7