Problems after Update to Mac-OS 15.2 #1044
Replies: 2 comments
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Hey @Helic0pter, The only Intel-based Mac I have access to is older, supports up to Monterey 12.7. I tested latest LWJGL and OpenGL/GLFW, OpenGL/SDL and Vulkan/GLFW all work fine without any graphical issues. Can you reproduce the issue with a minimal program? (preferably LWJGL-only, without jmonkeyengine) |
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Yes, on old intel macs it works. Mine is too old to have Sequoia 15.2. A friend tried the program in LWJGL Debug mode. This is what we get. The working version then give output about the compiling of the shaders. Here you are: INFO JmeDesktopSystem 09:36:17 Running on jMonkeyEngine 3.7.0-stable
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On the newest updates on intel macs with Sequoia 15.2 the graphics does not work anymore. We tested this with the application HELI-X (www.heli-x.info, free download available) or also with the standard examples in the jmonkeyengine, where also -X relies on.
The program is running, but the graphics is only a black screen or a flickering. Any hints are very welcome.
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