Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement status effects #270

Open
34 tasks
skillman623 opened this issue Feb 26, 2023 · 0 comments
Open
34 tasks

Implement status effects #270

skillman623 opened this issue Feb 26, 2023 · 0 comments

Comments

@skillman623
Copy link

Status effects should be implemented.
Current status effect list:

  • Speed
  • Slowness
  • Haste
  • Mining Fatigue
  • Strength
  • Instant Health
  • Instant Damage
  • Jump Boost
  • Nausea
  • Regeneration
  • Resistance
  • Fire Resistance
  • Water Breathing
  • Invisibility
  • Blindness
  • Night Vision
  • Hunger
  • Weakness
  • Poison
  • Wither
  • Health Boost
  • Absorption
  • Saturation
  • Glowing
  • Levitation
  • Luck
  • Bad Luck
  • Slow Falling
  • Conduit Power
  • Dolphin's Grace
  • Bad Omen
  • Hero of the Village
  • Darkness
  • Custom effects
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant