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MenuWrapper.cs
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MenuWrapper.cs
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namespace LeagueSharp.Common
{
using System.Drawing;
using System.Text.RegularExpressions;
/// <summary>
/// A menu wrapper that adds the typical menus, such has orbwalker, and target selector.
/// </summary>
public class MenuWrapper
{
#region Fields
/// <summary>
/// The main menu
/// </summary>
private readonly SubMenu _mainMenu;
/// <summary>
/// The menu
/// </summary>
private readonly Menu _menu;
/// <summary>
/// The orbwalker
/// </summary>
private readonly Orbwalking.Orbwalker _orbwalker;
/// <summary>
/// The_orbwalker menu
/// </summary>
private readonly Menu _orbwalkerMenu;
/// <summary>
/// The target selector menu
/// </summary>
private readonly Menu _targetSelectorMenu;
#endregion
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="MenuWrapper" /> class.
/// </summary>
/// <param name="menuName">Name of the menu.</param>
/// <param name="addTargetSelector">if set to <c>true</c> [add target selector].</param>
/// <param name="addOrbwalker">if set to <c>true</c> [add orbwalker].</param>
public MenuWrapper(string menuName, bool addTargetSelector = true, bool addOrbwalker = true)
{
// Create menu
this._menu = new Menu(menuName, Regex.Replace(menuName.ToLower(), @"\s+", ""), true);
if (addTargetSelector)
{
// Target selector
this._targetSelectorMenu = new Menu("Target Selector", "ts");
TargetSelector.AddToMenu(this._targetSelectorMenu);
this._menu.AddSubMenu(this._targetSelectorMenu);
}
if (addOrbwalker)
{
// Orbwalker
this._orbwalkerMenu = new Menu("Orbwalker", "orbwalker");
this._orbwalker = new Orbwalking.Orbwalker(this._orbwalkerMenu);
this._menu.AddSubMenu(this._orbwalkerMenu);
}
// Create main menu wrapper
this._mainMenu = new SubMenu(this._menu);
// Finalize menu
this._menu.AddToMainMenu();
}
#endregion
#region Public Properties
/// <summary>
/// Gets the main menu.
/// </summary>
/// <value>The main menu.</value>
public SubMenu MainMenu
{
get
{
return this._mainMenu;
}
}
/// <summary>
/// Gets the menu handle.
/// </summary>
/// <value>The menu handle.</value>
public Menu MenuHandle
{
get
{
return this._menu;
}
}
/// <summary>
/// Gets the orbwalker.
/// </summary>
/// <value>The orbwalker.</value>
public Orbwalking.Orbwalker Orbwalker
{
get
{
return this._orbwalker;
}
}
/// <summary>
/// Gets the orbwalker menu.
/// </summary>
/// <value>The orbwalker menu.</value>
public Menu OrbwalkerMenu
{
get
{
return this._orbwalkerMenu;
}
}
/// <summary>
/// Gets the target selector menu.
/// </summary>
/// <value>The target selector menu.</value>
public Menu TargetSelectorMenu
{
get
{
return this._targetSelectorMenu;
}
}
#endregion
#region Methods
/// <summary>
/// Gets the name.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="name">The name.</param>
/// <param name="fullName">if set to <c>true</c> <paramref name="name" /> gets the full name.</param>
/// <returns>System.String.</returns>
private static string GetName(SubMenu menu, string name, bool fullName = true)
{
var prefix = "";
if (fullName)
{
var currentPartent = menu;
while (currentPartent != null && currentPartent.MenuHandle != null)
{
prefix = string.Format("{0}.{1}", currentPartent.MenuHandle.DisplayName, prefix);
currentPartent = currentPartent.Parent;
}
}
return Regex.Replace(prefix + name.ToLower(), @"\s+", "_");
}
#endregion
/// <summary>
/// A boolean link.
/// </summary>
public class BoolLink
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="BoolLink" /> class.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="displayName">The display name.</param>
public BoolLink(SubMenu menu, string displayName)
{
this.SubMenu = menu;
this.DisplayName = displayName;
this.Name = GetName(menu, displayName);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the display name.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get; private set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name { get; private set; }
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <value>The sub menu.</value>
public SubMenu SubMenu { get; private set; }
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
public bool Value
{
get
{
return this.SubMenu.MenuHandle.Item(this.Name).GetValue<bool>();
}
set
{
this.SubMenu.MenuHandle.Item(this.Name).SetValue(value);
}
}
#endregion
}
/// <summary>
/// A Circle link.
/// </summary>
public class CircleLink
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="CircleLink" /> class.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="displayName">The display name.</param>
public CircleLink(SubMenu menu, string displayName)
{
this.SubMenu = menu;
this.DisplayName = displayName;
this.Name = GetName(menu, displayName);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the display name.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get; private set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name { get; private set; }
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <value>The sub menu.</value>
public SubMenu SubMenu { get; private set; }
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
public Circle Value
{
get
{
return this.SubMenu.MenuHandle.Item(this.Name).GetValue<Circle>();
}
set
{
this.SubMenu.MenuHandle.Item(this.Name).SetValue(value);
}
}
#endregion
}
/// <summary>
/// A keybind link.
/// </summary>
public class KeyBindLink
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="KeyBindLink" /> class.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="displayName">The display name.</param>
public KeyBindLink(SubMenu menu, string displayName)
{
this.SubMenu = menu;
this.DisplayName = displayName;
this.Name = GetName(menu, displayName);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the display name.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get; private set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name { get; private set; }
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <value>The sub menu.</value>
public SubMenu SubMenu { get; private set; }
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
public KeyBind Value
{
get
{
return this.SubMenu.MenuHandle.Item(this.Name).GetValue<KeyBind>();
}
set
{
this.SubMenu.MenuHandle.Item(this.Name).SetValue(value);
}
}
#endregion
}
/// <summary>
/// A slider link.
/// </summary>
public class SliderLink
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="SliderLink" /> class.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="displayName">The display name.</param>
public SliderLink(SubMenu menu, string displayName)
{
this.SubMenu = menu;
this.DisplayName = displayName;
this.Name = GetName(menu, displayName);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the display name.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get; private set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name { get; private set; }
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <value>The sub menu.</value>
public SubMenu SubMenu { get; private set; }
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
public Slider Value
{
get
{
return this.SubMenu.MenuHandle.Item(this.Name).GetValue<Slider>();
}
set
{
this.SubMenu.MenuHandle.Item(this.Name).SetValue(value);
}
}
#endregion
}
/// <summary>
/// A string list link.
/// </summary>
public class StringListLink
{
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="StringListLink" /> class.
/// </summary>
/// <param name="menu">The menu.</param>
/// <param name="displayName">The display name.</param>
public StringListLink(SubMenu menu, string displayName)
{
this.SubMenu = menu;
this.DisplayName = displayName;
this.Name = GetName(menu, displayName);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the display name.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get; private set; }
/// <summary>
/// Gets the name.
/// </summary>
/// <value>The name.</value>
public string Name { get; private set; }
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <value>The sub menu.</value>
public SubMenu SubMenu { get; private set; }
/// <summary>
/// Gets or sets the value.
/// </summary>
/// <value>The value.</value>
public StringList Value
{
get
{
return this.SubMenu.MenuHandle.Item(this.Name).GetValue<StringList>();
}
set
{
this.SubMenu.MenuHandle.Item(this.Name).SetValue(value);
}
}
#endregion
}
/// <summary>
/// A wrapper around a menu.
/// </summary>
public class SubMenu
{
#region Fields
/// <summary>
/// The sub menu
/// </summary>
private readonly Menu _subMenu;
#endregion
#region Constructors and Destructors
/// <summary>
/// Initializes a new instance of the <see cref="SubMenu" /> class.
/// </summary>
/// <param name="current">The current.</param>
public SubMenu(Menu current)
{
// This initializer is only for existing menus
this._subMenu = current;
}
/// <summary>
/// Initializes a new instance of the <see cref="SubMenu" /> class.
/// </summary>
/// <param name="parent">The parent.</param>
/// <param name="name">The name.</param>
public SubMenu(SubMenu parent, string name)
{
// Initialize this submenu
this.Parent = parent;
this._subMenu = new Menu(name, GetName(this, name));
// Add submenu to the parent menu
parent.MenuHandle.AddSubMenu(this._subMenu);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the menu handle.
/// </summary>
/// <value>The menu handle.</value>
public Menu MenuHandle
{
get
{
return this._subMenu;
}
}
/// <summary>
/// Gets the parent.
/// </summary>
/// <value>The parent.</value>
public SubMenu Parent { get; private set; }
#endregion
#region Public Methods and Operators
/// <summary>
/// Adds a bool.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns>SubMenu.</returns>
public SubMenu AddBool(string name, bool defaultValue = true)
{
this._subMenu.AddItem(new MenuItem(GetName(this, name), name).SetValue(defaultValue));
return this;
}
/// <summary>
/// Adds a circle.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="enabled">if set to <c>true</c> [enabled].</param>
/// <param name="color">The color.</param>
/// <param name="radius">The radius.</param>
/// <returns>SubMenu.</returns>
public SubMenu AddCircle(string name, bool enabled, Color color, float radius = 100)
{
this._subMenu.AddItem(
new MenuItem(GetName(this, name), name).SetValue(new Circle(enabled, color, radius)));
return this;
}
/// <summary>
/// Adds a key bind.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="key">The key.</param>
/// <param name="type">The type.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns>SubMenu.</returns>
public SubMenu AddKeyBind(string name, uint key, KeyBindType type, bool defaultValue = false)
{
this._subMenu.AddItem(
new MenuItem(GetName(this, name), name).SetValue(new KeyBind(key, type, defaultValue)));
return this;
}
/// <summary>
/// Adds a linked bool.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns>BoolLink.</returns>
public BoolLink AddLinkedBool(string name, bool defaultValue = true)
{
this.AddBool(name, defaultValue);
return this.CreateBoolLink(name);
}
/// <summary>
/// Adds a linked circle.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="enabled">if set to <c>true</c> [enabled].</param>
/// <param name="color">The color.</param>
/// <param name="radius">The radius.</param>
/// <returns>CircleLink.</returns>
public CircleLink AddLinkedCircle(string name, bool enabled, Color color, float radius = 100)
{
this.AddCircle(name, enabled, color, radius);
return this.CreateCircleLink(name);
}
/// <summary>
/// Adds a linked key bind.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="key">The key.</param>
/// <param name="type">The type.</param>
/// <param name="defaultValue">if set to <c>true</c> [default value].</param>
/// <returns>KeyBindLink.</returns>
public KeyBindLink AddLinkedKeyBind(string name, uint key, KeyBindType type, bool defaultValue = false)
{
this.AddKeyBind(name, key, type, defaultValue);
return this.CreateKeyBindLink(name);
}
/// <summary>
/// Adds a linked slider.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="value">The value.</param>
/// <param name="minValue">The minimum value.</param>
/// <param name="maxValue">The maximum value.</param>
/// <returns>SliderLink.</returns>
public SliderLink AddLinkedSlider(string name, int value, int minValue = 0, int maxValue = 100)
{
this.AddSlider(name, value, minValue, maxValue);
return this.CreateSliderLink(name);
}
/// <summary>
/// Adds the linked string list.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="sList">The s list.</param>
/// <param name="defaultSelectedIndex">Default index of the selected.</param>
/// <returns>StringListLink.</returns>
public StringListLink AddLinkedStringList(string name, string[] sList, int defaultSelectedIndex = 0)
{
this.AddStringList(name, sList, defaultSelectedIndex);
return this.CreateStringListLink(name);
}
/// <summary>
/// Adds a slider.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="value">The value.</param>
/// <param name="minValue">The minimum value.</param>
/// <param name="maxValue">The maximum value.</param>
/// <returns>SubMenu.</returns>
public SubMenu AddSlider(string name, int value, int minValue = 0, int maxValue = 100)
{
this._subMenu.AddItem(
new MenuItem(GetName(this, name), name).SetValue(new Slider(value, minValue, maxValue)));
return this;
}
/// <summary>
/// Adds the string list.
/// </summary>
/// <param name="name">The name.</param>
/// <param name="sList">The s list.</param>
/// <param name="defaultSelectedIndex">Default index of the selected.</param>
/// <returns>SubMenu.</returns>
public SubMenu AddStringList(string name, string[] sList, int defaultSelectedIndex = 0)
{
this._subMenu.AddItem(
new MenuItem(GetName(this, name), name).SetValue(new StringList(sList, defaultSelectedIndex)));
return this;
}
/// <summary>
/// Adds the sub menu.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>SubMenu.</returns>
public SubMenu AddSubMenu(string name)
{
return new SubMenu(this, name);
}
/// <summary>
/// Creates a bool link.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>BoolLink.</returns>
public BoolLink CreateBoolLink(string name)
{
return new BoolLink(this, name);
}
/// <summary>
/// Creates the circle link.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>CircleLink.</returns>
public CircleLink CreateCircleLink(string name)
{
return new CircleLink(this, name);
}
/// <summary>
/// Creates the key bind link.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>KeyBindLink.</returns>
public KeyBindLink CreateKeyBindLink(string name)
{
return new KeyBindLink(this, name);
}
/// <summary>
/// Creates the slider link.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>SliderLink.</returns>
public SliderLink CreateSliderLink(string name)
{
return new SliderLink(this, name);
}
/// <summary>
/// Creates the string list link.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>StringListLink.</returns>
public StringListLink CreateStringListLink(string name)
{
return new StringListLink(this, name);
}
/// <summary>
/// Gets the bool.
/// </summary>
/// <param name="name">The name.</param>
/// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
public bool GetBool(string name)
{
return this._subMenu.Item(GetName(this, name)).GetValue<bool>();
}
/// <summary>
/// Gets the circle.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>Circle.</returns>
public Circle GetCircle(string name)
{
return this._subMenu.Item(GetName(this, name)).GetValue<Circle>();
}
/// <summary>
/// Gets the key bind.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>KeyBind.</returns>
public KeyBind GetKeyBind(string name)
{
return this._subMenu.Item(GetName(this, name)).GetValue<KeyBind>();
}
/// <summary>
/// Gets the slider.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>Slider.</returns>
public Slider GetSlider(string name)
{
return this._subMenu.Item(GetName(this, name)).GetValue<Slider>();
}
/// <summary>
/// Gets the string list.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>StringList.</returns>
public StringList GetStringList(string name)
{
return this._subMenu.Item(GetName(this, name)).GetValue<StringList>();
}
/// <summary>
/// Gets the sub menu.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>SubMenu.</returns>
public SubMenu GetSubMenu(string name)
{
return new SubMenu(this._subMenu.SubMenu(GetName(this, name))) { Parent = this };
}
#endregion
}
}
}