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When using Q5("global") and pixelDensity(2), I still see the background unscaled.
See my code below and the output:
new Q5("global");
function setup() {
createCanvas(700,700);
pixelDensity(window.devicePixelRatio);
}
function draw() {
background(100);
fill(150,0,0);
rect(350,350,100,100);
}