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Description
update code for the Blender 2D Smart Bones plugin, i want you to add new functionality to turn it into a more generalised 2d workflow, some stuff id like you to include is:
Bendy Body Parts: can be done using a lattice which you can also program, like in this video: https://www.youtube.com/watch?v=KKGin1jwJ5I
Better Expressions: so different assets for character face parts like eyes, including tweens from one expression to another
Some Depth: make it so selected parts can be given some 3d depth so other body parts can move around it to make the 2d character stay somewhat anatomically accurate, this is an option tho
Automation: so much more of this should be automated, with different presets
Easier Colouring: it's so hard to just colour, fill or shade objects, make it just 1 click all of the time, with a config too
Auto-layering: all new additions like colour need to automatically be put on different layers, blender does this already to a lesser extent. some layers must be linked/grouped or treated as one until double clicked or opened in some sort of config, like a Photopea Smart Object
Hybrid animation: this needs to include a mix of Puppetry/Rig/Cutout, Hand-Drawn/Frame-By-Frame, Tweening, Changing Verticies etc. this effectively needs to be Moho but in blender
an experimental feature you can try to add:
AI Tweening for blender, in blender 2d, you can draw 2 frames and tween them, sometimes this works, but not if you have complex frames or frames that have body parts drawn in a different order, try and use an open source ai software to add a new interpolation option using AI
what you need to do:
add all of the features in full, no stubs or errors, search the web and have a massive deep think, dont remove any functionality either
also make it autoinstall "Requires FILM/TensorFlow installation for AI features" and make it also support other frame interpolation models/software like tooncrafter
the interpolate option should show the ai option, it currently does not, rmemeber that this needs to modify pre-existing blender ui as well. installing the ai also freezes blender. also "hybrid animation" is not a feature/option, and just means all the tools you should be building into this
i cant see many other of the changes this should have brought, update the script to fix this