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hashMap.h
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#ifndef TSHM_H
#define TSHM_H
#include <stddef.h>
#include <inttypes.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
uint8_t hashI(uint64_t key, uint32_t capacity);
uint8_t hashS(const char* key, uint32_t capacity);
#define HASHMAP_CAPACITY 31
#define HASHMAP(typename, keyType, valType) \
typedef struct typename##TSHM_NODE{ \
struct typename##TSHM_NODE* next; \
keyType key; \
valType val; \
}typename##TSHM_NODE; \
\
typedef struct typename{ \
typename##TSHM_NODE** data; \
uint32_t capacity; \
uint32_t size; \
}typename; \
\
typedef struct typename##Result{ \
uint8_t error; \
keyType key; \
valType val; \
}typename##Result; \
\
typedef struct typename##Iterator{ \
typename* map; \
typename##TSHM_NODE* current; \
int32_t index; \
}typename##Iterator; \
\
typename typename##Init(); \
\
typename##TSHM_NODE* typename##TSHM_NODE_INIT(keyType key, valType val); \
\
typename##Iterator typename##IteratorInit(typename* map); \
\
typename##Result typename##IteratorNext(typename##Iterator* it); \
\
uint8_t typename##IteratorHasNext(typename##Iterator* it); \
\
void typename##TSHM_NODE_FREE(typename##TSHM_NODE* n); \
\
void typename##Free(typename* map); \
\
uint8_t typename##TSHM_NODE_INSERT(typename##TSHM_NODE* n, keyType key, valType val); \
\
keyType* typename##GetKeySet(typename* map); \
\
void typename##Push(typename* map, keyType key, valType val); \
\
typename##Result typename##Get(typename* map, keyType key); \
\
valType* typename##Ref(typename* map, keyType key); \
\
uint8_t typename##Contains(typename* map, keyType key); \
\
typename##Result typename##Pop(typename* map, keyType key); \
\
void typename##Clear(typename* map); \
\
#define HASHMAP_SOURCE(typename, keyType, valType, hashing) \
typename typename##Init(){ \
uint32_t cap = HASHMAP_CAPACITY; \
typename##TSHM_NODE** d = calloc(cap, sizeof(typename##TSHM_NODE*)); \
typename map = {d, cap, 0}; \
return map; \
} \
\
typename##TSHM_NODE* typename##TSHM_NODE_INIT(keyType key, valType val){ \
typename##TSHM_NODE* n = malloc(sizeof(typename##TSHM_NODE)); \
n->key = key; \
n->val = val; \
n->next = NULL; \
return n; \
} \
\
typename##Iterator typename##IteratorInit(typename* map){ \
uint32_t i; \
for (i = 0;i<map->capacity&&map->data[i]==NULL;++i){} \
if (i==map->capacity){ \
typename##TSHM_NODE* current = NULL; \
typename##Iterator it = {map, current, -1}; \
return it; \
} \
typename##TSHM_NODE* current = map->data[i]; \
typename##Iterator it = {map, current, i}; \
return it; \
} \
\
typename##Result typename##IteratorNext(typename##Iterator* it){ \
typename##TSHM_NODE* temp = it->current; \
if (!temp||it->index==-1){ \
typename##Result res = {.error = 1}; \
return res; \
} \
it->current = it->current->next; \
if (it->current!=NULL){ \
typename##Result res = {0, temp->key, temp->val}; \
return res; \
} \
uint32_t i; \
for (i = ++it->index;i<it->map->capacity&&it->map->data[i]==NULL;++i){} \
if (i==it->map->capacity){ \
it->index = -1; \
typename##Result res = {0, temp->key, temp->val}; \
return res; \
} \
it->current = it->map->data[i]; \
it->index = i; \
typename##Result res = {0, temp->key, temp->val}; \
return res; \
} \
\
uint8_t typename##IteratorHasNext(typename##Iterator* it){ \
return (it!=NULL) && (it->current!=NULL) && (it->index != -1); \
} \
\
void typename##TSHM_NODE_FREE(typename##TSHM_NODE* n){ \
while(n){ \
typename##TSHM_NODE* temp = n; \
n = n->next; \
free(temp); \
temp = NULL; \
} \
n = NULL; \
} \
\
void typename##Free(typename* map){ \
uint32_t i; \
map->size = 0; \
for (i = 0;i<map->capacity;++i){ \
if (map->data[i]){ \
typename##TSHM_NODE_FREE(map->data[i]); \
} \
} \
free(map->data); \
map->data = NULL; \
} \
\
uint8_t typename##TSHM_NODE_INSERT(typename##TSHM_NODE* n, keyType key, valType val){ \
typename##TSHM_NODE* last = n; \
while (n){ \
if (n->key==key){ \
n->val = val; \
return 1; \
} \
last = n; \
n = n->next; \
} \
last->next = typename##TSHM_NODE_INIT(key, val); \
return 0; \
} \
\
keyType* typename##GetKeySet(typename* map){ \
typename##Iterator it = typename##IteratorInit(map); \
keyType* set = malloc(map->size*sizeof(keyType)); \
uint32_t i = 0; \
while (typename##IteratorHasNext(&it)){ \
set[i++] = typename##IteratorNext(&it).key; \
} \
return set; \
} \
\
void typename##Push(typename* map, keyType key, valType val){ \
uint32_t index = hashing(key, map->capacity); \
if (map->data[index]){ \
uint8_t replace = typename##TSHM_NODE_INSERT(map->data[index], key, val); \
if (replace == 0){ \
map->size++; \
} \
return; \
} \
map->size++; \
map->data[index] = typename##TSHM_NODE_INIT(key, val); \
} \
\
typename##Result typename##Get(typename* map, keyType key){ \
if (!map || map->capacity==0){ \
typename##Result res = {.error=2}; \
return res; \
} \
uint32_t index = hashing(key, map->capacity); \
typename##TSHM_NODE* temp; \
temp = map->data[index]; \
while(temp!=NULL){ \
if (temp->key == key){ \
typename##Result res = {0, temp->key, temp->val}; \
return res; \
} \
temp = temp->next; \
} \
typename##Result res = {.error = 1}; \
return res; \
} \
\
valType* typename##Ref(typename* map, keyType key){ \
if (!map || map->capacity==0){ \
return NULL; \
} \
uint32_t index = hashing(key, map->capacity); \
typename##TSHM_NODE* temp; \
temp = map->data[index]; \
while(temp!=NULL){ \
if (temp->key == key){ \
return &(temp->val); \
} \
temp = temp->next; \
} \
return NULL; \
} \
\
uint8_t typename##Contains(typename* map, keyType key){ \
return typename##Ref(map, key) != NULL; \
} \
\
typename##Result typename##Pop(typename* map, keyType key){ \
if (!map||map->size == 0){ \
typename##Result res = {.error=2}; \
return res; \
} \
uint32_t index = hashing(key, map->capacity); \
typename##TSHM_NODE* temp = map->data[index]; \
typename##TSHM_NODE* last = NULL; \
while (temp){ \
if (temp->key == key){ \
if (!last){ \
map->data[index] = temp->next; \
temp->next = NULL; \
keyType ky = temp->key; \
valType vl = temp->val; \
typename##TSHM_NODE_FREE(temp); \
typename##Result res = {0,ky,vl}; \
map->size--; \
return res; \
} \
last->next = temp->next; \
temp->next = NULL; \
valType vl = temp->val; \
keyType ky = temp->key; \
typename##TSHM_NODE_FREE(temp); \
typename##Result res = {0, ky, vl}; \
map->size--; \
return res; \
} \
last = temp; \
temp = temp->next; \
} \
typename##Result res = {.error=1}; \
return res; \
} \
\
void typename##Clear(typename* map){ \
uint32_t i; \
for (i = 0;i<map->capacity;++i){ \
typename##TSHM_NODE_FREE(map->data[i]); \
map->data[i] = NULL; \
} \
map->size = 0; \
} \
\
#endif