-
Notifications
You must be signed in to change notification settings - Fork 10
Open
Description
For those who wish to help with this.
We are using ASBind20 for the AS implementation and Angelscript 2.39.0 WIP
- Core Implementation
- Base server AS engine implementation.
- Base client AS engine implementation.
- Proper way to differentiate between client and server for via scripts. As of right now it seems all the AS scripts and bindings are server side only.
- CBaseItem for inventory items.
- CBaseMonster for all NPCs and chests (chests are actually a NPC)
- Client side effects for NPCs and weapons.
- Map specific scripts, scripts that are named after a map to ONLY load with that map.
-
VGUI bindings
Metadata
Metadata
Assignees
Labels
No labels