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Have you tracked down the source of the issue? For example, one could easily image that the random weight w insufficiently random.
Using the optional argument Strategy => 1 for makeSimplicial does seem to eliminate the problem, but it is noticeably slower. Do you have any suggestions about how to handle this feature?
I wouldn't be surprised if the "random weight vector" used in Strategy => 0 (aka the default) could be improved; remarkable little experimentation went into its selection.
Here is an example:
And the result:
(I didn't test projectivity because it is slower to check, but of course these should always be projective as well.)
cc: @ggsmith
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