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Hi there.
I had recently noticed that this program only unifies voices in the 32-bit (x86) format. To be completely unifyable, they should also do so in 64-bit (x64) programs. Looking through the registry, I had found that the tokens had been sent to HKLM\SOFTWARE\WOW6432Node\Microsoft\Speech\Voices\Tokens. However, they should also be in HKLM\SOFTWARE\Microsoft\Speech\Voices\Tokens to fill in the gap left behind from 64-bit applications and the 64-bit control panel applet. I was able to find the 32-bit Control Panel applet by going to %windir%\syswow64\speech\speechux\sapi.cpl but the 64-bit version is stored somewhere else (opening Control Panel and clicking the change text-to-speech voices option pulls up the x64 applet where the voices do not exist).
The text was updated successfully, but these errors were encountered:
Hi,
This program is designed to help users of the NVDA screen readers and the NVDA list both x64 and x86 voices.
Adding another copy of mobile voices to the 64-bit control panel produce duplicate elements in the NVDA.
So I did not originally intend to add voices to the x64 control panel but it could be an option in future versions.
Thanks again for your comment.
Hi there.
I had recently noticed that this program only unifies voices in the 32-bit (x86) format. To be completely unifyable, they should also do so in 64-bit (x64) programs. Looking through the registry, I had found that the tokens had been sent to HKLM\SOFTWARE\WOW6432Node\Microsoft\Speech\Voices\Tokens. However, they should also be in HKLM\SOFTWARE\Microsoft\Speech\Voices\Tokens to fill in the gap left behind from 64-bit applications and the 64-bit control panel applet. I was able to find the 32-bit Control Panel applet by going to %windir%\syswow64\speech\speechux\sapi.cpl but the 64-bit version is stored somewhere else (opening Control Panel and clicking the change text-to-speech voices option pulls up the x64 applet where the voices do not exist).
The text was updated successfully, but these errors were encountered: