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User Guide ‐ Main interface ‐ Automods ‐ No Leader
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This automod enforces the presence of an officer in every squad.
If the officer leaves, the remnants squad members will be forced to take its role.
This automod has 4 steps :
- internal notice (no message/action) (X times) ;
- warning via direct message (Y times) ;
- punish (Z times) ;
- kick
Note
The state cycle for a given squad only resets once it finally has an officer.
So, for example, if you disabled the kick and have 3 punishes configured, once the 3 punishes are through, that's it : nothing will happen anymore for that squad, even if they still don't have an officer.
Note
Notes, warnings, punishes and kicks are tracked per player, not at the squad level.
So if a player joins a squad that already received 3 punishes and will be kicked next, the new player will start at the first punish (so he won't be kicked).
(TODO)
Use https://github.com/MarechJ/hll_rcon_tool/wiki/User-Guide-%E2%80%90-Main-interface-%E2%80%90-Automods-%E2%80%90-Level as an example
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