Adding Mouse Control, Alien Ship AI, and Dynamic Backgrounds #25
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MatinAfzal
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Hi developers! I have an improvement idea that could take the game to the next level.
1. Mouse Control for Ship Angle [ADDED ✅]
We could add mouse control to adjust the ship's angle. Currently, players use the keyboard to move and fire, but introducing mouse input for the ship's angle would make the controls feel more dynamic and interactive. Players could move the ship with the keyboard and aim the angle with the mouse for a more intuitive gameplay experience.
2. Alien Ship AI: Spawning and Chasing [ADDED ✅]
Since the aliens currently come from only up to down, we could implement a system where alien ships spawn outside the visible screen area and chase the player. These enemies would actively pursue the player and shoot at them, which would add more challenge and variety to the gameplay. I’ve previously worked on a game called TheJumonRunner, where I used a simple algorithm to spawn enemies outside of the screen and make them follow the player. You can check out the project HERE, but keep in mind that the code in that project is quite old and wasn’t written with best style at the time!
3. Dynamic Backgrounds and New Areas
Since the background is dynamic, we could create additional layers or images that represent different areas of space. As the player progresses further into the game, the background could change to show them traveling into new regions. This would help create a sense of progression and make the game feel more immersive. As the player moves higher in space, new, tougher enemies could spawn, increasing the challenge and keeping the game engaging.
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