You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Aug 20, 2020. It is now read-only.
After checking, player seems to sell much more items to the store than they buy them. The rate is around 4.5 for 1.
Furthermore, they get tons of coins if they mine, so it's quite easy to be rich enough to buy anything..
So, what I want to do, is to change the formula to have a 10x difference between sell and buy prices instead of the 40% we have now, and get prices really higher for rare items the player wants to buy. This increase on prices would not change anything for commons (more than 5k) items.
Typical prices to buy something:
item ][ price
1 ][ 10k
1000 ][ 100
5000 and more ][ 1
I'm posting it here so you can read it and give your advice. Without any negative remark on august 10th, I'll work on it and commit it when ready.
The text was updated successfully, but these errors were encountered:
After checking, player seems to sell much more items to the store than they buy them. The rate is around 4.5 for 1.
Furthermore, they get tons of coins if they mine, so it's quite easy to be rich enough to buy anything..
So, what I want to do, is to change the formula to have a 10x difference between sell and buy prices instead of the 40% we have now, and get prices really higher for rare items the player wants to buy. This increase on prices would not change anything for commons (more than 5k) items.
Typical prices to buy something:
item ][ price
1 ][ 10k
1000 ][ 100
5000 and more ][ 1
I'm posting it here so you can read it and give your advice. Without any negative remark on august 10th, I'll work on it and commit it when ready.
The text was updated successfully, but these errors were encountered: