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Newbie friendly, DRM-only opengles, /init tutorial  #2

@habemus-papadum

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@habemus-papadum

Hi Miouyouyou!

I was wondering if you would consider the following idea for a tutorial at some point; it is a followup from my comments at your gist:

Create a wiki page detailing the steps required to build a minimal system image that boots and runs your opengles example as an /init script. From some of your writings, I think you have an interest in android; this tutorial would have a slightly different target audience: people interested creating absolute minimal devices in which they can control and understand nearly every part of the process and nevertheless can access the full power of the cpu/gpu (e.g. have proper Mali drivers). I'm not sure how interesting this would be for you, but if you have questions I can try to flesh out more details and provide better explanations. (and as you pointed out in your comment on the gist, the remaining black box/proprietary stuff would be the Mali drivers themselves, which for me is something I can live with....)

For the time being, I was thinking: Since most of the complicated details are worked out (RockMyy, the opengl gist, etc), it might be good to make the tutorial newbie friendly:

  • starting with some basic advise on selecting a board
  • assembling a tool chain (keep this as simple as possible...)
  • building RockMyy -- menuconfig options, laying out root file system
  • getting mali drivers from rockchip, creating symlinks
  • building opengl app
  • creating image and creating sd card

If you are interested we could do a collaboration where you document the hard parts and I document the newbie parts.

Thanks!

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