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Remove warning when falling back to module-relative shader files
This is the common case while developing.
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simplepbr/__init__.py

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@@ -43,7 +43,6 @@ def _load_shader_str(shaderpath, defines=None):
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shader_dir = os.path.join(os.curdir, "shaders")
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if not os.path.exists(shader_dir):
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print("shader dir not under platform-specific resources directory, reverting to module-relative")
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shader_dir = os.path.join(os.path.dirname(__file__), 'shaders')
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with open(os.path.join(shader_dir, shaderpath)) as shaderfile:

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