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Enormous graphical memory allocation when drawing surface shapes on Mali GPU #252

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@EMaksymenko

Description

@EMaksymenko

Description

Enormous graphical memory allocation when drawing surface shapes on Mali GPU.
Each frame GPU allocates new memory for resulting texture and it generated 2GB of VRAM during 5 sec.

Steps to Reproduce

Issue can be easily reproduced on any example with surface shapes on textures.

Expected behavior: It should free allocated graphical memory on GPU friver level

Actual behavior: It creates a copy of texture on each frame and generates 1Gb VRAM leak per second.

Reproduces how often: Always

Operating System and Version

Android 11 - Android 13

Additional Information

This issue happened only on Mali GPU
photo_2023-08-06_13-50-10

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