Releases: NVIDIA-RTX/NRD-Sample
Releases · NVIDIA-RTX/NRD-Sample
v3.9.2
v3.9.1
v3.9.0
v3.8.0
NRD updated to v3.8.0:
- UI: added test colorization support for RELAX
- UI: updated tests colorization
- CMAKE: removed unused search path potentially increasing project deployment time
- improved high-DPI support
- set FORCE_OPAQUE for all materials except alpha-opaque
- fixed "Memory usage" table generation (got broken due to NRI update)
- fixed (disabled) glass in quarter resolution mode
- fixed VK validation error
- added NVIDIA Optimus enablement
- added debug names for swap chain textures
- usability improvements
- updated dependencies
v3.7.0
NRD updated to v3.7.0:
- PT: added multi-bounce delta events (reflections and refraction on glass)
- PT: fixed wrong output for INF pixels in the checkerboard mode
- fixed "check me" and "improve me" tests colorization (which is currently for Bistro Interior only)
- set FORCE_OPAQUE for all materials except alpha-opaque
- updated dependencies
v3.6.0
v3.5.0
NRD updated to v3.5.0:
- improved data precision for OCCLUSION and DIRECTIONAL_OCCLUSION modes
- added DIRECTIONAL_OCCLUSION mode
- improved UI
- fixed history reset handling
- fixed VK validation error
- history fix stride made resolution dependent
- updated tests
- updated README
- updated dependencies