You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Sep 25, 2023. It is now read-only.
While player is quitting or leaving the channel then this issue occurred. It is not happening frequently but once in 2 days.
The stack trace of the same is:
[2020-09-28 10:22:01.890] [ERROR] pomelo - [/home/game-server/node_modules/pomelo/lib/connectors/hybridsocket.js]
websocket send binary data failed: "Error: write EPIPE
at afterWriteDispatched (internal/stream_base_commons.js:154:25)
at writeGeneric (internal/stream_base_commons.js:145:3)
at Socket._writeGeneric (net.js:786:11)
at Socket._write (net.js:798:8)
at doWrite (_stream_writable.js:403:12)
at writeOrBuffer (_stream_writable.js:387:5)
at Socket.Writable.write (_stream_writable.js:318:11)
at Socket.send (/home/game-server/node_modules/pomelo/lib/connectors/hybrid/tcpsocket.js:68:16)
at Socket.sendRaw (/home/game-server/node_modules/pomelo/lib/connectors/hybridsocket.js:65:15)
at Socket.send (/home/game-server/node_modules/pomelo/lib/connectors/hybridsocket.js:84:8)
at Session.send (/home/game-server/node_modules/pomelo/lib/common/service/sessionService.js:529:19)
at send (/home/game-server/node_modules/pomelo/lib/common/service/sessionService.js:427:11)
at SessionService.sendMessage (/home/game-server/node_modules/pomelo/lib/common/service/sessionService.js:349:10)
at Component.sendMessage (/home/game-server/node_modules/pomelo/lib/components/session.js:23:36)
at doBatchPush (/home/game-server/node_modules/pomelo/lib/pushSchedulers/direct.js:57:20)
at Service.schedule (/home/game-server/node_modules/pomelo/lib/pushSchedulers/direct.js:19:5)"
After this the clients get disconnected and there after the server will not be able to handle any further requests.
What may be the reason for this error, or any solution.
The text was updated successfully, but these errors were encountered:
While player is quitting or leaving the channel then this issue occurred. It is not happening frequently but once in 2 days.
The stack trace of the same is:
After this the clients get disconnected and there after the server will not be able to handle any further requests.
What may be the reason for this error, or any solution.
The text was updated successfully, but these errors were encountered: