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Client platform supported

xy edited this page Oct 28, 2013 · 4 revisions

The protocol between client and server in pomelo is open and customizable, theoretically you can connect to game server based on pomelo with any platform by any protocol.

In order to facilitate developers, pomelo provides client SDKs for some typical platforms. These platforms include web, iOS, java & android, unity3d, flash and a C language library libpomelo etc. It is welcome to contribute your own client SDK, which can facilitate other developers.

The following lists these SDKs:

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