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Updating changed models' code #51

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arthurhjorth opened this issue May 14, 2015 · 1 comment
Open

Updating changed models' code #51

arthurhjorth opened this issue May 14, 2015 · 1 comment
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@arthurhjorth
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If you change a child model's code, you currently need to reload the model, thus losing its current state.

I am wondering if we can update the code in models that have already been loaded. It seems to be possible in main NetLogo (if you set up a model, run it a bit, change one of its procedures, and run it again, it will run with the changed procedure). So it seems that you can change the code of a model without wiping its state.

Can we somehow transfer that feature to LevelSpace?

Related to #43

@mrerrormessage
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Some clarifications:

  • One code tab per model file, not per model.
  • Changes from that tab should get saved back to that file, except when the file is in the model library.
  • May not save models from the models library.

@qiemem qiemem modified the milestones: hexy, post-hexy Jul 24, 2016
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