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[FEATURE] Migrate SceneTransitionManager to a project settings window #46

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japtar10101 opened this issue Sep 11, 2019 · 0 comments
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enhancement New feature or request needs-priority Indicates the priority of the issue has not been determined yet. This is the default priority.

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@japtar10101
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Is your feature request related to a problem? Please describe.

Scene Management.

Describe the solution you'd like

It seems Unity is opening up the API to add windows under Project Settings and Preferences. Since the scene management is shared across the entire project, it'd be better to move the feature to both a ScriptableObject and a Project Settings window. If possible, it should also monitor and automatically add new scenes (or list all the scenes) from the build settings.

Tasklist

  • Look into whether Project Settings data can be accessed on runtime.
  • If not, look into the effort of creating a ScriptableObject.
  • Look into the effort necessary to check if new scenes are being added into the build settings, and actively updating the settings accordingly.

Describe alternatives you've considered

The current method, which everything is stored in a Singleton prefab. Not useful, as the information is likely not needed to be set on runtime.

Additional context

Part of an effort to decouple a lot of the Singleton scripts. See Issue #19 .

@japtar10101 japtar10101 added enhancement New feature or request needs-priority Indicates the priority of the issue has not been determined yet. This is the default priority. labels Sep 11, 2019
@japtar10101 japtar10101 changed the title [FEATURE] Migrate scene manager to a project settings window [FEATURE] Migrate SceneTransitionManager to a project settings window Sep 11, 2019
@japtar10101 japtar10101 self-assigned this Mar 18, 2022
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Labels
enhancement New feature or request needs-priority Indicates the priority of the issue has not been determined yet. This is the default priority.
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