Skip to content

Commit 62d1cdc

Browse files
committed
Merge branch 'lua_hide_main_menu' into 'master'
Hide main menu on new and loading game from menu scripts See merge request OpenMW/openmw!4560
2 parents a6676fd + d400c09 commit 62d1cdc

File tree

1 file changed

+2
-0
lines changed

1 file changed

+2
-0
lines changed

apps/openmw/mwstate/statemanagerimp.cpp

+2
Original file line numberDiff line numberDiff line change
@@ -757,12 +757,14 @@ void MWState::StateManager::update(float duration)
757757

758758
if (mNewGameRequest)
759759
{
760+
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_MainMenu);
760761
newGame();
761762
mNewGameRequest = false;
762763
}
763764

764765
if (mLoadRequest)
765766
{
767+
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_MainMenu);
766768
loadGame(*mLoadRequest);
767769
mLoadRequest = std::nullopt;
768770
}

0 commit comments

Comments
 (0)