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Add missing changelog entries for 0.47 (#3145)
(cherry picked from commit 61168c3)
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CHANGELOG.md

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@@ -131,6 +131,7 @@
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Bug #6043: Actor can have torch missing when torch animation is played
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Bug #6047: Mouse bindings can be triggered during save loading
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Bug #6136: Game freezes when NPCs try to open doors that are about to be closed
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Bug #6294: Game crashes with empty pathgrid
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Feature #390: 3rd person look "over the shoulder"
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Feature #832: OpenMW-CS: Handle deleted references
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Feature #1536: Show more information about level on menu
@@ -160,6 +161,7 @@
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Feature #5519: Code Patch tab in launcher
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Feature #5524: Resume failed script execution after reload
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Feature #5545: Option to allow stealing from an unconscious NPC during combat
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Feature #5551: Do not reboot PC after OpenMW installation on Windows
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Feature #5563: Run physics update in background thread
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Feature #5579: MCP SetAngle enhancement
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Feature #5580: Service refusal filtering
@@ -174,6 +176,7 @@
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Feature #5814: Bsatool should be able to create BSA archives, not only to extract it
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Feature #5828: Support more than 8 lights
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Feature #5910: Fall back to delta time when physics can't keep up
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Feature #5980: Support Bullet with double precision instead of one with single precision
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Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes
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Feature #6033: Include pathgrid to navigation mesh
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Feature #6034: Find path based on area cost depending on NPC stats

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