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CSkeletonX: Also copy the m_Indices on OGL.
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src/Layers/xrRender/SkeletonX.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ void CSkeletonX::_Copy (CSkeletonX *B)
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RMS_boneid = B->RMS_boneid;
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RMS_bonecount = B->RMS_bonecount;
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#if defined(USE_DX10) || defined(USE_DX11)
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#if defined(USE_DX10) || defined(USE_DX11) || defined(USE_OGL)
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m_Indices = B->m_Indices;
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#endif // USE_DX10
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}

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